Nattfarinn Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) 23 sling bullets (6, 7, D:1) a +0 dagger (17, 34, D:1) 3 poisoned darts (18, 14, D:1) a +0 hunting sling (28, 32, D:1) a +0 mace (30, -5, D:1) a +0 mace (37, 39, D:1) a +0 buckler (41, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 1, D:2) a +0 short sword (still there?) 2 boomerangs (still there?) (4, -10, D:2) 6 stones (5, -7, D:2) a +0 dagger (6, 28, D:2) 4 poisoned darts (11, -2, D:2) 14 arrows (13, -6, D:2) 3 curare-tipped darts (15, -11, D:2) a +0 whip (22, -2, D:2) a +0 club (24, -1, D:2) a +0 dagger (28, -6, D:2) a +0 leather armour (31, -7, D:2) a +0 club (32, -4, D:2) a +0 leather armour (45, -3, D:2) a +0 hand axe (65, -7, D:2) 22 bolts Level 3 of the Dungeon (1, 25, D:3) 11 stones (10, -16, D:3) 4 arrows (16, -1, D:3) 5 stones a +0 dagger (20, -4, D:3) a +0 hand axe a +0 mace (22, 6, D:3) a +0 club (28, 25, D:3) a +0 club (33, -7, D:3) a +0 dagger a +0 robe (33, -6, D:3) a +0 short sword a +0 chain mail (34, -7, D:3) a +0 club (34, 3, D:3) a +0 scythe a +0 robe (43, 18, D:3) a +0 club 7 poisoned darts a +0 leather armour Level 4 of the Dungeon [Shop] Oplion's Neck Hole a +0 cloak (45 gold) a +1 cloak (115 gold) a scarf of repulsion (120 gold) a scarf of shadows (120 gold) an amulet of magic regeneration (300 gold) an amulet of reflection (300 gold) an amulet of regeneration (300 gold) (5, 20, D:4) a +0 flail (6, 20, D:4) a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 mace (7, 1, D:4) 23 stones (10, 26, D:4) a +0 hunting sling (12, -11, D:4) 6 boomerangs (14, -16, D:4) a +0 robe (19, 1, D:4) a +0 ring mail (20, -10, D:4) a +0 mace (23, 0, D:4) a +0 ring mail (32, -4, D:4) a +0 war axe (36, -20, D:4) a +0 mace a boomerang (37, 6, D:4) a +0 club (39, 7, D:4) a +0 whip (50, 2, D:4) a +0 spear (58, 3, D:4) a +0 whip (58, 18, D:4) a +0 dagger a +0 hunting sling 16 sling bullets (60, -17, D:4) 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 30, D:5) a +0 club (2, 31, D:5) a +0 giant club (14, 23, D:5) a +0 hand axe (18, 16, D:5) a boomerang of dispersal a +0 hand axe (19, 37, D:5) a +0 chain mail (19, 43, D:5) 20 sling bullets (26, 21, D:5) 18 stones (45, 23, D:5) a +0 long sword (46, 12, D:5) 16 stones (50, 33, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a book of Beasts (6, 8, D:6) a +0 ring mail (12, 20, D:6) a wand of charming (15) (13, 8, D:6) a +0 whip (13, 14, D:6) a +0 giant spiked club (29, 34, D:6) 25 stones (29, 35, D:6) a +0 club (34, 18, D:6) a +0 ring mail (46, -2, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Cuipu's Magic Scroll Shop a scroll of fog (30 gold) a scroll of immolation (52 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) [Shop] Yloox's Assorted Antiques a +0 buckler (139 gold) a +0 hunting sling (46 gold) a potion of ambrosia (248 gold) a +4 plate armour of fire resistance (1550 gold) a wand of mindburst (9) (403 gold) a scroll of enchant weapon (232 gold) a scroll of amnesia (108 gold) a potion of heal wounds (155 gold) [Shop] Jeseimo's Armour Emporium a +2 plate armour of cold resistance (560 gold) the +2 ring mail of Kiuleo {-Tele Regen+ Str+7} (421 gold) Str: It affects your strength (+7). -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. a +0 leather armour (28 gold) a +3 scale mail of positive energy (322 gold) the +2 robe "Vialath" {Rampage rF+ rC- Will+} (326 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) [Shop] Womnol Hufi's Book Shoppe a book of Lightning (504 gold) a book of Rime (392 gold) a book of Vapours (168 gold) a book of the Senses (448 gold) a book of Scorching (420 gold) a book of Blood (392 gold) a book of the Spheres (756 gold) [Shop] Vuoff's Jewellery Boutique the ring "Dutarus" {rCorr Str-4 Int+4 Slay+3} (435 gold) [ring of resist corrosion] Str: It affects your strength (-4). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. a ring of see invisible (165 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) an amulet of the acrobat (330 gold) a ring of protection from cold (275 gold) a +6 ring of intelligence (643 gold) (0, 0, D:7) a +0 trident (9, -8, D:7) a +0 dagger a +0 robe (9, -7, D:7) a +0 hand axe (11, -8, D:7) a +0 hand axe (17, -39, D:7) a +0 robe (22, 5, D:7) a +0 rapier (26, -6, D:7) a +0 spear (27, -4, D:7) a +0 whip a +0 robe (27, -3, D:7) a +0 club (28, -5, D:7) a +0 flail a +0 short sword (30, 17, D:7) a +0 war axe (40, 0, D:7) a +0 club (47, -12, D:7) a +0 whip a +0 hand axe a +0 ring mail (47, -11, D:7) a +0 short sword (47, 18, D:7) a +0 robe (48, -12, D:7) a +0 short sword a +0 leather armour a +0 hand axe of flaming (60, -3, D:7) a +2 halberd of draining (66, 19, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Tooreibb's General Store a potion of haste (140 gold) a potion of curing (42 gold) a ring of magical power (280 gold) a +0 whip (35 gold) a +0 vampiric short sword (154 gold) 22 stones (30 gold) a wand of flame (9) (77 gold) (0, 0, D:8) a +0 whip a +0 chain mail a +3 war axe (0, 1, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 hand axe (1, 1, D:8) a +0 glaive a +0 plate armour (14, 2, D:8) a ring of poison resistance (15, 1, D:8) 2 arrows (22, 31, D:8) a +0 whip (29, 19, D:8) 13 arrows (32, -2, D:8) a +0 short sword (51, 6, D:8) 14 arrows Level 9 of the Dungeon [Shop] Nogaib's Jewellery Shop a ring of fire (350 gold) a ring of resist corrosion (280 gold) a ring of magical power (280 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of protection from fire (350 gold) a ring of wizardry (420 gold) a ring of poison resistance (280 gold) a ring of protection from fire (350 gold) the ring "Tajoawk" {rC+ MP+9} (476 gold) [ring of magical power] rC: It protects you from cold. MP: It affects your magic capacity (+9). (0, 0, D:9) a boomerang (0, 1, D:9) 3 boomerangs (1, 2, D:9) 2 boomerangs (3, 11, D:9) a +0 war axe (7, -25, D:9) a +0 dagger (8, -25, D:9) a +0 short sword a +0 dagger a curare-tipped dart a +0 dagger (8, -23, D:9) a +0 dagger (8, -19, D:9) a +0 robe a +0 dagger (8, -7, D:9) a +0 leather armour (9, -24, D:9) 11 bolts a +0 dagger a +0 hand crossbow (10, -23, D:9) a +0 chain mail a +0 battleaxe (10, -22, D:9) a +0 war axe (12, -20, D:9) a +0 halberd a +0 plate armour (13, -19, D:9) a +0 dagger a +0 robe a +3 dagger a +0 leather armour (14, -21, D:9) a +0 trident a boomerang (15, -14, D:9) a +0 leather armour (15, -8, D:9) 29 arrows a +0 war axe a +0 longbow a +0 quarterstaff a +0 ring mail (16, -8, D:9) a +0 leather armour (17, -7, D:9) 15 stones (17, 5, D:9) a +0 leather armour a +0 battleaxe (19, 4, D:9) a +0 giant club a +0 giant club (21, -6, D:9) 5 large rocks (21, -3, D:9) a +0 robe a +0 spear a +0 robe a +0 short sword (21, -2, D:9) a +0 robe a +0 scimitar a +0 giant spiked club a +0 giant spiked club (22, -7, D:9) 22 sling bullets (23, -15, D:9) a +0 robe (23, -8, D:9) a +0 club a +0 short sword (23, -7, D:9) a +0 plate armour (24, -8, D:9) a +0 dagger a +0 short sword a +0 club a curare-tipped dart a +0 club (27, -2, D:9) 24 stones (28, 7, D:9) a +0 dagger a +0 robe (28, 8, D:9) a +0 dagger a +0 leather armour (29, 7, D:9) a +0 falchion a +0 leather armour (29, 8, D:9) a +0 hand axe a +0 club a +0 ring mail (34, -31, D:9) a +0 trident (34, -24, D:9) a +0 leather armour (37, -27, D:9) 13 bolts (39, -27, D:9) 6 javelins (39, -6, D:9) 2 poisoned darts (49, -8, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 20 arrows (1, 3, D:10) a +0 dagger (3, 36, D:10) a +0 hand axe (4, 36, D:10) a +0 hand axe a +0 leather armour (4, 37, D:10) a +0 dagger a +0 robe (5, 36, D:10) a +0 hand axe (6, 47, D:10) 21 stones (7, 16, D:10) a +0 whip (7, 23, D:10) 9 gold pieces (8, 28, D:10) 25 gold pieces (10, 21, D:10) 15 sling bullets (10, 30, D:10) 3 scrolls of teleportation (10, 31, D:10) an amulet of reflection (11, 12, D:10) 24 arrows (11, 18, D:10) a +0 club (14, 8, D:10) a +0 short sword (14, 9, D:10) a +0 short sword (14, 37, D:10) a +0 chain mail (15, 8, D:10) a +0 war axe a +2 chain mail of willpower (21, 23, D:10) 12 bolts (26, 37, D:10) a +0 club (32, 33, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 club (32, 35, D:10) a +0 leather armour a +0 short sword (33, 33, D:10) a +0 leather armour 3 boomerangs a +0 trident (34, 37, D:10) a +0 leather armour a +0 club (43, 18, D:10) 15 stones (52, 26, D:10) a +0 robe (57, 11, D:10) 22 stones (58, 17, D:10) a +0 shortbow 16 arrows Level 11 of the Dungeon (8, -52, D:11) the +4 mace of the Common Good {protect, Drain rN+++} It grants its wielder temporary protection when it strikes (+7 to AC). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. (9, -52, D:11) 12 stones (18, -44, D:11) a +0 whip (21, -47, D:11) a +0 halberd (21, -40, D:11) a +0 leather armour (21, -37, D:11) a +0 halberd (22, -40, D:11) a +0 spear (22, -39, D:11) a +0 troll leather armour a +0 giant club a +0 giant spiked club (23, -38, D:11) a +0 spear a +0 ring mail a +0 vorpal spear (24, -38, D:11) 14 arrows (24, -18, D:11) 14 bolts (31, -20, D:11) +0 acid dragon scales (33, -46, D:11) 18 bolts (35, -36, D:11) a +0 giant club (35, -35, D:11) a +0 robe a +0 dagger (36, -34, D:11) 15 stones (38, -12, D:11) 29 bolts (39, -35, D:11) a +0 club (40, -35, D:11) a +0 giant club a +0 giant spiked club (40, -30, D:11) a +0 chain mail a +0 bardiche (41, -35, D:11) a +0 giant spiked club (41, -30, D:11) a +0 chain mail a boomerang of dispersal a +1 vorpal hand axe (43, -33, D:11) the +0 cloak "Dyfuuss" {+Inv rF+ Str-4} Str: It affects your strength (-4). rF: It protects you from fire. +Inv: It lets you turn invisible. (44, -35, D:11) a +0 plate armour a +0 battleaxe (45, -10, D:11) a +0 lajatang (46, -19, D:11) 5 large rocks (47, -49, D:11) a +0 ring mail (47, -23, D:11) a +0 leather armour (49, -13, D:11) 3 stones a +0 whip 11 bolts a +0 short sword of venom a +0 hand crossbow a +0 whip (50, -50, D:11) 15 arrows (50, -14, D:11) 2 stones a +0 club 8 poisoned darts a +0 club (50, -13, D:11) a +0 short sword 5 stones a +0 dagger Level 12 of the Dungeon (5, 2, D:12) 5 large rocks (6, 29, D:12) a +0 scale mail (9, 3, D:12) 10 stones (19, -19, D:12) 23 stones (19, -3, D:12) a +0 plate armour (19, 20, D:12) a +0 club a +0 robe (24, -8, D:12) a +0 chain mail (33, 33, D:12) 21 arrows (34, -2, D:12) 18 arrows a +0 longbow (36, 9, D:12) 4 large rocks (37, -8, D:12) 28 sling bullets (40, -8, D:12) a +0 giant club a +0 giant club (41, -8, D:12) 3 silver javelins Level 13 of the Dungeon (0, 0, D:13) 13 gold pieces (7, -7, D:13) a +2 scimitar of flaming (8, -7, D:13) the +2 kite shield "Sewihek" {Regen+} Regen: It increases your rate of health regeneration. (16, -2, D:13) 3 boomerangs (18, -12, D:13) a ring of resist corrosion (21, -11, D:13) a +0 shortbow 12 arrows (22, -25, D:13) a +0 shortbow (still there?) a +0 dagger (still there?) 20 arrows (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (22, -10, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 56 arrows (23, -24, D:13) a +0 long sword (still there?) 2 datura-tipped darts (still there?) a +0 plate armour (still there?) (30, -18, D:13) a +0 dagger (32, -24, D:13) a +0 long sword a +0 chain mail a +0 kite shield a tengu corpse (36, -27, D:13) 23 stones (37, -7, D:13) a +0 club a curare-tipped dart (37, -6, D:13) a +2 dagger of protection a +0 robe a +0 whip 4 stones (38, -23, D:13) a +0 whip (38, -6, D:13) a +0 whip (39, -25, D:13) 16 bolts (39, -23, D:13) a +0 flail a +0 leather armour a +0 flail (39, 11, D:13) a +0 shortbow (still there?) 17 arrows (still there?) (40, -23, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, -24, D:13) a +0 giant spiked club a +0 giant club (42, 16, D:13) a +0 glaive (44, -7, D:13) 3 large rocks (45, -16, D:13) a +0 trident (49, -30, D:13) a +0 great mace a +0 giant club (50, -11, D:13) 14 arrows a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 19, Lair:1) a +0 robe (14, -1, Lair:1) a +0 leather armour (17, -18, Lair:1) a staff of death (18, -1, Lair:1) 16 arrows (20, 6, Lair:1) a +0 chain mail (30, 0, Lair:1) 16 sling bullets (31, -5, Lair:1) a +0 dagger (41, 10, Lair:1) a wand of charming (2) (42, -6, Lair:1) a +0 robe (56, 27, Lair:1) 24 stones Level 2 of the Lair of Beasts (33, -11, Lair:2) a +0 leather armour (55, -24, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (5, -38, Lair:3) a +0 plate armour (9, -1, Lair:3) a +0 falchion (10, -10, Lair:3) a +0 cloak (16, -45, Lair:3) a +0 robe (20, -13, Lair:3) 21 arrows (24, -24, Lair:3) a +0 scale mail (29, -8, Lair:3) +0 steam dragon scales (38, -48, Lair:3) a +4 war axe of freezing (45, -37, Lair:3) 28 stones Level 4 of the Lair of Beasts (29, -25, Lair:4) the Disquisition on Companions Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Spellforged Servitor Conjuration/Summoning 7 no (33, -52, Lair:4) 31 sling bullets (33, -51, Lair:4) a +0 glaive (38, -17, Lair:4) 4 poisoned darts (43, -22, Lair:4) 4 poisoned darts (43, -4, Lair:4) the +0 ring mail "Moniymm" {+Inv Str+4} Str: It affects your strength (+4). +Inv: It lets you turn invisible. (44, -4, Lair:4) a +0 war axe a +1 vorpal hand axe a +0 scale mail a +0 cloak the -1 hat of Xoihej {rElec rC- Regen+ Str+7} Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (48, -13, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (19, -17, Lair:5) 5 datura-tipped darts (20, -10, Lair:5) 20 arrows (26, -40, Lair:5) a +0 great sword (28, -23, Lair:5) a +0 falchion (35, -7, Lair:5) 15 arrows (35, -1, Lair:5) 9 arrows (36, -19, Lair:5) 6 curare-tipped darts (43, 5, Lair:5) a +0 short sword (45, -6, Lair:5) a +0 trident Level 6 of the Lair of Beasts (25, 23, Lair:6) the +0 pair of boots "Geheymisch" {rCorr Str-5 Int+6} Str: It affects your strength (-5). Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (26, 29, Lair:6) a +0 hunting sling (28, -3, Lair:6) 7 stones (30, 26, Lair:6) 18 arrows (32, 13, Lair:6) a +0 scale mail (32, 14, Lair:6) a +3 scimitar of flaming (33, 12, Lair:6) 4 poisoned darts (33, 13, Lair:6) a +0 plate armour (33, 14, Lair:6) a +0 club (34, 13, Lair:6) a +0 spear (34, 14, Lair:6) a +0 vorpal mace (43, 33, Lair:6) 20 stones (44, 25, Lair:6) 17 stones (51, 31, Lair:6) 8 bolts (53, 22, Lair:6) a +0 long sword