Nattfarinn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (10, 2, D:1) 2 poisoned darts (36, -30, D:1) a +0 robe (52, 11, D:1) 9 sling bullets (60, -31, D:1) a +0 buckler (63, -11, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) a +0 cloak (5, -6, D:2) a +0 dagger (9, -3, D:2) a +0 robe (14, 0, D:2) a +0 short sword 4 stones (23, -36, D:2) the +1 pair of boots of Tulips {-Tele Harm rElec Will++} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (25, 2, D:2) a +0 hand axe (33, -25, D:2) a +0 spear (33, -18, D:2) a +0 hunting sling (38, 5, D:2) 25 stones (40, -15, D:2) a +0 whip (42, -11, D:2) a +0 club (42, -10, D:2) a +0 club (43, 3, D:2) a +0 club (57, 5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow 27 arrows (5, 22, D:3) a +0 club a +0 leather armour (12, 3, D:3) 28 stones (22, 22, D:3) a +0 dagger (27, 14, D:3) a +0 club a +0 club (27, 15, D:3) a +0 club (27, 17, D:3) 26 bolts (27, 23, D:3) a +0 robe (36, 13, D:3) a +0 quarterstaff (44, 2, D:3) a +0 robe (46, 30, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, -5, D:4) 18 stones (13, 4, D:4) 12 sling bullets (15, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (16, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (22, 2, D:4) a +0 dagger (26, 3, D:4) a +0 dagger 4 poisoned darts (39, 1, D:4) an adder corpse (skeletalised by now)