Dungeon Crawl Stone Soup version 0.29-a0-753-gb7bb9d756e (webtiles) character file. Game seed: 4942820309233756671 4 Nattfarinn the Magician (level 1, -5/16 HPs) Began as a Djinni Necromancer on June 30, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (132 turns). Nattfarinn the Magician (Djinni Necromancer) Turns: 132, Time: 00:00:22 Health: -5/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 8 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of resistance {unknown} Skills: * Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotize Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 3 stones. The giant cockroach moves out of view. A giant cockroach is nearby! The giant cockroach writhes in agony. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a scroll labelled NEIS CARGHI An endoplasm comes into view. You see here 3 stones. The endoplasm quivers. The endoplasm writhes in agony. The endoplasm barely resists. The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. You feel a terrible chill! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotize (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 83%) The endoplasm barely resists. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Necrotize (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 83%) You miscast Necrotize. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ## ########. .........#### ........##..## #...........# #+###...##..# #..##@.## #..#.J## # #..#... .# #..##..##.### ##..####..... ##......# #######...##### .#####.....##### .#...#.....#...# You could see an endoplasm. Vanquished Creatures 2 giant cockroaches (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Nattfarinn set off with the following spells memorised: | Necrotize, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, chequers_serial_rivers_micro_d, minmay_close_crescents Action || total -------------------------++------- Cast: Necrotize || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 115 | 1 | 132.0 | Dungeon | 132 | 132 | 0 | 0 | 115 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 132 daAuts