Nattfarinn Level 1 of the Dungeon [Shop] Dozux's Antique Armour Emporium the +0 chain mail of the Mantidfly {rElec} (407 gold) rElec: It insulates you from electricity. a +0 ring mail (88 gold) a +2 hat (352 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +2 leather armour of fire resistance (418 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) (0, 0, D:1) 6 stones (18, 27, D:1) a potion of curing (30, 35, D:1) a +0 barding (39, 3, D:1) a +0 club (43, 33, D:1) a potion of flight (45, 0, D:1) a +0 club a stone (45, 20, D:1) a potion of might (62, 12, D:1) 4 stones (66, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -5, D:2) a +0 whip (5, 17, D:2) a +0 robe (7, -25, D:2) a +0 dagger (13, 17, D:2) a +0 hand axe 13 stones a potion of mutation (16, -7, D:2) a +0 dagger (20, -35, D:2) a +0 club (20, -28, D:2) a +0 robe (21, -33, D:2) a +0 club (23, 1, D:2) a +0 short sword (35, -7, D:2) a +0 club (37, 13, D:2) 9 stones (40, 5, D:2) a +0 ring mail (46, -28, D:2) a +0 club (46, -18, D:2) a +0 ring mail (54, 5, D:2) a potion of resistance (54, 15, D:2) a potion of curing (59, 11, D:2) a potion of haste Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, -5, D:3) a +0 sling (14, 16, D:3) a potion of curing (27, -16, D:3) a +0 spear (27, 8, D:3) a +0 trident (29, -21, D:3) a +0 dagger 3 stones (38, 8, D:3) a +0 dagger (39, 11, D:3) a stone (40, 3, D:3) a +0 hand axe (40, 11, D:3) a +0 club (43, -7, D:3) a +0 trident (47, -9, D:3) a +0 hand axe (55, 4, D:3) a potion of heal wounds (59, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, -5, D:4) a +0 short sword (6, -17, D:4) a +0 spear (16, -28, D:4) a +0 quarterstaff (17, 3, D:4) a +0 robe (19, 7, D:4) a +0 robe (24, -3, D:4) a +0 whip (26, 5, D:4) a potion of might (27, -3, D:4) a Trismegistus Codex (28, -40, D:4) a +0 giant spiked club (29, 13, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 falchion (30, -26, D:4) a +0 ring mail (30, -10, D:4) 6 poisoned darts (31, -13, D:4) 3 stones a +0 whip (32, -9, D:4) a +0 leather armour (33, -43, D:4) a +0 flail (33, -2, D:4) a potion of curing (34, -30, D:4) a +0 flail (35, -27, D:4) a +0 whip (35, -10, D:4) a potion of degeneration (39, 6, D:4) a +0 whip (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +2 flail of protection (still there?) a +0 short sword (still there?) (41, 0, D:4) a +0 giant spiked club (42, -21, D:4) a +0 whip (46, -28, D:4) a +0 ring mail a +0 pair of gloves Level 5 of the Dungeon (19, 18, D:5) a +5 club a +1 ring mail of poison resistance (22, 14, D:5) a +0 leather armour (27, 38, D:5) 6 stones (30, 2, D:5) a +0 robe (32, 5, D:5) a +0 giant spiked club (33, 17, D:5) a +0 dagger (38, -6, D:5) a +0 giant club (39, -6, D:5) a +0 giant club (39, 5, D:5) 2 poisoned darts (41, -1, D:5) a +0 war axe (41, 8, D:5) a +0 short sword (45, 46, D:5) a +0 robe a +0 hand axe (47, 2, D:5) a +0 hand axe a +0 ring mail a +0 mace a potion of degeneration a +0 club a +0 club (50, 21, D:5) a +0 hand axe a +0 chain mail (50, 22, D:5) a +0 trident (50, 24, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Qomaidya's Armour Shop a +1 robe of cold resistance (127 gold) the +1 plate armour "Uklykin" {Harm rCorr} (406 gold) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) the +0 ring mail "Gaveumum" {rC+ Int+3} (243 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. the +0 chain mail of Qazlal's Grace {Fly rCorr Stlth-} (178 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (0, 0, D:6) a potion of berserk rage (2, 11, D:6) a +0 rapier (4, -1, D:6) 2 potions of heal wounds (10, -14, D:6) 4 stones (10, -2, D:6) a +0 hand axe a +0 leather armour a +0 chain mail a +0 hand axe (11, -2, D:6) 2 stones a +0 short sword (11, 0, D:6) a +0 short sword a +0 robe a +0 dagger (14, -13, D:6) 8 stones (24, 17, D:6) 3 stones (25, -7, D:6) a +0 kite shield (26, 2, D:6) a +0 giant club (35, -2, D:6) 5 stones (43, -25, D:6) 5 large rocks (44, -24, D:6) a +0 whip a +0 scale mail (44, -13, D:6) a +0 buckler a +0 scale mail a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 12, D:7) a +0 leather armour (2, 16, D:7) a +2 dagger of electrocution (4, 26, D:7) a potion of might (6, 18, D:7) 4 stones (7, -5, D:7) a +0 short sword (18, 16, D:7) a +0 mace (18, 26, D:7) a +1 whip of freezing a +0 whip (23, -9, D:7) a +0 glaive (26, 10, D:7) a +0 short sword a stone the +1 robe "Ota Kesch" {Harm Int+7} Int: It affects your intelligence (+7). Harm: It increases damage dealt and taken. (27, 11, D:7) a +0 club 2 poisoned darts a ring of poison resistance (27, 33, D:7) 5 poisoned darts (29, 37, D:7) a +0 short sword a +0 leather armour (30, 7, D:7) a +0 spear (30, 37, D:7) a +0 flail a +0 chain mail a +0 dagger a +0 robe (31, 25, D:7) a +0 long sword a +0 robe a scroll of identify (33, 12, D:7) 5 stones (41, -1, D:7) a +0 whip (43, 37, D:7) a +0 whip (44, 42, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 dagger a +0 scale mail a +0 short sword a +0 ring mail a +0 flail (1, 0, D:8) a +0 dagger (2, -5, D:8) a potion of attraction (2, -2, D:8) a +1 halberd of draining (3, 20, D:8) a +4 broad axe a +0 chain mail (8, 21, D:8) a potion of heal wounds (8, 43, D:8) a Necronomicon (18, -1, D:8) a +0 quarterstaff (25, -7, D:8) a +0 mace (25, -4, D:8) a +0 quarterstaff a +0 robe (26, -3, D:8) a +3 mace of freezing a +0 robe (27, -3, D:8) a +0 robe (28, -4, D:8) a +0 falchion of draining (29, -2, D:8) a +0 leather armour a +0 short sword (30, -4, D:8) a +0 leather armour a +0 short sword (30, -3, D:8) a +3 leather armour a +0 club a +0 robe (30, -2, D:8) a +0 leather armour a +0 flail (32, 27, D:8) a staff of fire (unseen) (32, 29, D:8) the +6 scimitar "Wuaruuf" {elec, rElec rC+ Str-2 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-2). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen) (33, 30, D:8) a scroll of identify (33, 31, D:8) 8 gold pieces (34, 30, D:8) 25 gold pieces (35, -14, D:8) a +2 flail (35, -12, D:8) a +0 robe (36, -14, D:8) a +0 robe a +0 long sword (36, 3, D:8) a +0 mace (37, -14, D:8) a +0 long sword a +0 robe (45, 17, D:8) a +0 morningstar (47, 7, D:8) a +0 short sword (53, 22, D:8) 4 large rocks (56, 21, D:8) a +0 war axe (57, 25, D:8) a +0 giant club (58, -4, D:8) a +0 arbalest Level 9 of the Dungeon (0, 5, D:9) a +0 plate armour (15, 4, D:9) a potion of curing (20, 9, D:9) a +0 rapier (21, -16, D:9) 6 stones (21, 10, D:9) a scroll of identify (27, -17, D:9) a potion of mutation (27, -9, D:9) a tin of tremorstones (2/2) (28, -9, D:9) a potion of haste (28, 6, D:9) a +0 flail a +0 spear (29, 4, D:9) a +0 ring mail a +0 trident (29, 5, D:9) a +0 halberd (33, -18, D:9) 4 large rocks (45, -15, D:9) a scroll of identify (49, -2, D:9) a +0 shortbow (57, -25, D:9) a scroll of identify (57, 6, D:9) a +0 sling Level 10 of the Dungeon (5, 17, D:10) a +0 shortbow (7, 8, D:10) a potion of brilliance (7, 16, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (8, 15, D:10) a +0 troll leather armour (9, 14, D:10) a +0 leather armour (22, 2, D:10) a potion of might (23, -30, D:10) a +0 ring mail (25, -10, D:10) a +0 shortbow (36, -33, D:10) a potion of heal wounds (46, -4, D:10) a +0 short sword (46, 0, D:10) a +0 glaive a +0 chain mail a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail (46, 1, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 3, D:11) a potion of invisibility (4, -4, D:11) a +1 short sword of venom (4, -2, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (5, -3, D:11) a +0 ring mail a +0 club (5, -2, D:11) a +0 short sword (12, -22, D:11) a +0 dagger a +0 robe (13, -23, D:11) a +0 dagger a +0 robe (13, 23, D:11) a +0 dagger (14, -4, D:11) a +0 giant club (14, 0, D:11) a +0 giant spiked club (15, -22, D:11) a +0 club (20, 10, D:11) a +0 leather armour (21, -20, D:11) a +0 glaive (21, 15, D:11) a +0 robe (24, 1, D:11) a +0 giant spiked club (25, 1, D:11) a +0 giant club (27, -18, D:11) a +0 dagger (33, 17, D:11) 6 stones (38, -13, D:11) a +0 dagger a +0 ring mail a +0 hand axe (40, 11, D:11) a potion of degeneration (43, -17, D:11) a +1 dagger of speed (49, -11, D:11) a +0 dagger a +1 robe of positive energy (52, -10, D:11) a +0 club a +3 leather armour a potion of magic (56, 7, D:11) a +0 ring mail (58, 14, D:11) a scroll of identify Level 12 of the Dungeon (3, 12, D:12) a +0 rapier (4, 9, D:12) a +0 long sword a +0 ring mail (10, -22, D:12) a +0 dagger (16, -11, D:12) a +2 flail of holy wrath a +0 chain mail (16, -9, D:12) a +0 hand axe a +0 robe (18, -15, D:12) a +0 flail a +0 dagger a +0 robe (19, -15, D:12) a +0 trident 3 stones a +0 leather armour (19, -14, D:12) a +1 vorpal scimitar a +1 chain mail of willpower a +0 mace (19, -9, D:12) a +0 dagger (20, -21, D:12) a piece from Xom's chessboard (15/15) (20, -14, D:12) a +0 vorpal quarterstaff a +1 robe (22, -13, D:12) a +0 flail (22, -12, D:12) a +0 dagger of venom a +0 robe (24, -18, D:12) a +0 hand axe a +0 ring mail (24, -8, D:12) a +0 flail (26, -7, D:12) a +0 robe a +0 dagger (27, 3, D:12) a +0 club a scroll of identify (29, 3, D:12) a +0 short sword a +0 leather armour (30, 3, D:12) a +0 dagger (32, 3, D:12) a +0 dagger a +0 robe (36, 1, D:12) a +2 hand axe of freezing (39, -27, D:12) a +0 falchion (47, -16, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 great sword a +0 leather armour (2, 0, D:13) a +0 battleaxe of venom (still there?) a +0 arbalest (still there?) a +0 leather armour (still there?) (7, -9, D:13) a +0 long sword a +0 leather armour (8, 13, D:13) a +0 shortbow (9, -3, D:13) a scroll of identify (9, 0, D:13) 4 stones (9, 12, D:13) 3 large rocks (17, -17, D:13) a +0 giant spiked club a +0 dire flail (23, 1, D:13) a +0 giant spiked club a +0 giant spiked club (26, 16, D:13) a +0 giant spiked club (26, 17, D:13) a +0 giant spiked club (28, 10, D:13) a +0 long sword a +0 ring mail a potion of curing (29, -16, D:13) a scroll of identify (29, -12, D:13) a +0 giant club a +0 giant club (29, 17, D:13) a +0 halberd a +0 robe (30, -17, D:13) a +0 troll leather armour (35, -10, D:13) 3 large rocks (35, 4, D:13) a +0 sling (36, -10, D:13) a +0 whip (37, -11, D:13) a +0 flail a potion of magic (39, -15, D:13) a +0 flail (40, -15, D:13) a +6 trident of flaming a +0 scale mail (40, 7, D:13) a +0 chain mail (51, 10, D:13) a +0 shortbow (54, -3, D:13) a +0 trident (54, 18, D:13) 8 stones (57, 8, D:13) 5 stones (59, 13, D:13) a +2 arbalest of electrocution a +0 broad axe a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a potion of curing (1, -20, D:14) 7 stones (2, 3, D:14) a potion of ambrosia (5, -34, D:14) a potion of curing (8, -22, D:14) a +0 robe (8, -8, D:14) a +0 leather armour (12, -21, D:14) a +0 helmet (17, -16, D:14) a +0 shortbow (18, -16, D:14) a +2 scimitar of flaming (20, -15, D:14) a potion of heal wounds (21, 3, D:14) a +0 robe (23, -14, D:14) 3 large rocks (26, -12, D:14) a +0 rapier (29, -30, D:14) a potion of curing (31, -32, D:14) 9 stones (38, -8, D:14) an ugly thing corpse (41, -6, D:14) an ugly thing corpse (42, -3, D:14) a +0 war axe of electrocution (still there?) a +0 leather armour (still there?) a meliai corpse (still there?) (42, 0, D:14) a +0 war axe a +0 robe a meliai corpse (42, 1, D:14) a +0 hand axe a +0 leather armour a meliai corpse (44, 1, D:14) a +0 arbalest (48, -12, D:14) a potion of cancellation (49, -12, D:14) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (23, 17, Lair:1) the +8 arbalest "Foherr" {freeze, rN+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. (26, -25, Lair:1) a +0 flail (30, -14, Lair:1) a scroll of identify (32, 27, Lair:1) a +0 dagger (34, -21, Lair:1) a +0 quarterstaff (39, -5, Lair:1) 5 curare-tipped darts (40, 18, Lair:1) a scroll of identify (43, -1, Lair:1) a +0 short sword of distortion (53, -12, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 1, Lair:2) a +0 hat (17, 28, Lair:2) a +0 ring mail (21, 4, Lair:2) a +0 whip (42, 20, Lair:2) a +0 chain mail (47, -16, Lair:2) a +0 hand axe (47, 17, Lair:2) 8 stones Level 3 of the Lair of Beasts (11, -47, Lair:3) a scroll of noise (17, 1, Lair:3) 2 potions of curing (28, -48, Lair:3) a +0 rapier (28, -31, Lair:3) a potion of cancellation (38, -5, Lair:3) 3 stones (38, 8, Lair:3) a +0 rapier (42, -44, Lair:3) a +0 hand axe (50, -6, Lair:3) 5 datura-tipped darts (54, -36, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (3, -22, Lair:4) a +0 mace (18, -34, Lair:4) a +0 mace (23, -2, Lair:4) a +0 hand axe (38, -16, Lair:4) 3 stones (43, -19, Lair:4) a staff of poison (47, -54, Lair:4) +0 steam dragon scales (51, -32, Lair:4) a +0 flail (61, -26, Lair:4) a +0 leather armour (68, -39, Lair:4) 4 curare-tipped darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 troll leather armour (3, -4, Lair:5) a potion of curing (5, -2, Lair:5) a staff of air (6, -2, Lair:5) a +0 war axe (6, -1, Lair:5) a +0 leather armour (8, 0, Lair:5) 3 stones (8, 1, Lair:5) a potion of heal wounds (10, -25, Lair:5) a stone (15, -48, Lair:5) 2 large rocks (17, 4, Lair:5) a +0 morningstar (20, -42, Lair:5) a +0 pair of gloves (22, -11, Lair:5) a +0 rapier (34, -34, Lair:5) a potion of heal wounds (36, -33, Lair:5) a potion of magic (37, -5, Lair:5) 9 stones (40, -39, Lair:5) a +0 short sword (55, -28, Lair:5) a +0 dagger