Nattfarinn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (8, -19, D:1) a +0 hand axe (12, 28, D:1) a +0 whip (16, -9, D:1) a +0 leather armour (17, 32, D:1) a +0 ring mail (21, 19, D:1) a +0 club a +0 club (31, 23, D:1) a +0 robe (35, 18, D:1) a +0 plate armour (39, 25, D:1) a +0 club (43, 0, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 6, D:2) a +0 robe (15, -6, D:2) a +0 hammer (23, 10, D:2) a +0 ring mail (26, -25, D:2) a +0 club (40, 3, D:2) a +0 robe (40, 13, D:2) a +0 whip 3 stones (43, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -9, D:3) a stone a +0 short sword (31, 1, D:3) 7 stones (41, 4, D:3) 9 gold pieces (41, 6, D:3) a +0 dagger (41, 8, D:3) 9 stones (42, 5, D:3) a +6 ring of dexterity (42, 6, D:3) 8 gold pieces (45, 9, D:3) a +0 scale mail a +0 hand axe (47, -2, D:3) 6 atropa-tipped darts (50, 21, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 short sword (0, 2, D:4) a +0 whip (1, -1, D:4) a +0 leather armour a +0 mace (3, 9, D:4) 5 stones (3, 27, D:4) 10 stones (3, 30, D:4) 5 stones (5, 27, D:4) 5 stones (5, 28, D:4) 5 stones (5, 30, D:4) 5 stones (12, 28, D:4) a +0 dagger (14, 6, D:4) a +0 war axe (14, 11, D:4) a +0 trident (15, 17, D:4) a +0 leather armour a +0 mace (15, 18, D:4) a +0 scale mail a +1 mace of holy wrath (16, 17, D:4) a +0 chain mail a +0 dagger (17, 18, D:4) 4 stones (19, 20, D:4) a +0 robe a +0 dagger (20, 20, D:4) a +0 leather armour a +0 mace (22, 12, D:4) a +0 robe a +0 short sword (26, 25, D:4) a +0 sling (30, 15, D:4) a +0 giant spiked club (36, 48, D:4) a +0 whip (37, 36, D:4) 3 stones (39, 51, D:4) a +0 club a +0 flail (39, 52, D:4) a +0 club (44, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 trident a +0 scale mail (2, 0, D:5) a +0 whip a +0 club (5, 8, D:5) a +0 dagger (6, -10, D:5) 2 poisoned darts (10, -10, D:5) 8 stones (16, -13, D:5) the +1 scale mail of Vehumet's Generosity {Harm Regen+ Int-4 Dex-4} Int: It affects your intelligence (-4). Dex: It affects your dexterity (-4). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (24, -2, D:5) a +0 sling (32, 10, D:5) a +0 leather armour a +0 club (33, 10, D:5) 3 boomerangs a +0 mace (33, 12, D:5) a +0 short sword (34, 10, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (11, -27, D:6) Sif Muna's Spellbook of the Icicle Spells Type Level a - Freeze Ice 1 (unseen) (12, -27, D:6) Sif Muna's Writings on Wicked Rituals Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (13, -27, D:6) Sif Muna's Guide on Moulding Spells Type Level a - Sting Transmutation/Poison 1 (15, -8, D:6) the +0 buckler of Panentheism {Regen+ Int+3 Stlth+} Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (26, 7, D:6) a +0 ring mail (31, 15, D:6) a +0 chain mail a +0 club (31, 17, D:6) a +0 chain mail a +1 hand axe of distortion a +0 robe a +0 dagger (32, 12, D:6) a +0 dagger (32, 14, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 club a stone (0, 1, D:7) a +0 dagger a curare-tipped dart (0, 2, D:7) a +0 whip 2 poisoned darts (0, 4, D:7) a +0 dagger (7, 15, D:7) a +3 rapier (7, 19, D:7) 6 stones (8, 21, D:7) a +0 orcbow (9, -16, D:7) 3 stones (13, 28, D:7) a +0 leather armour (14, 24, D:7) a +0 long sword a +0 leather armour +0 acid dragon scales (15, -22, D:7) a +0 hand axe (15, -20, D:7) a +0 whip (15, 28, D:7) a +0 robe (16, -22, D:7) a +0 war axe (16, -21, D:7) a +0 club (16, 26, D:7) 8 stones (16, 27, D:7) a +0 dagger (16, 29, D:7) a +0 robe (17, 26, D:7) a +0 robe (18, 11, D:7) a +0 halberd (18, 17, D:7) a +0 orcbow (18, 27, D:7) 3 poisoned darts (19, 27, D:7) a +0 plate armour (20, 18, D:7) 5 poisoned darts (21, 16, D:7) a +0 flail (22, 17, D:7) a +0 whip 4 stones a +0 short sword a +0 robe a +0 dagger (23, 16, D:7) a +0 flail (23, 17, D:7) a +0 spear (25, 31, D:7) a ring of flight (41, 19, D:7) a +0 robe (42, -4, D:7) a +0 club 6 poisoned darts (43, -1, D:7) a +0 short sword (46, -1, D:7) a +0 dagger a +0 short sword 3 stones a +0 short sword 7 poisoned darts (47, -1, D:7) a +0 dagger a stone (55, 27, D:7) a ring of flight Level 8 of the Dungeon [Shop] Erossu's Antique Weapon Boutique a +0 orcbow (94 gold) a +1 long sword of holy wrath (359 gold) a +0 halberd (108 gold) a +0 great sword (175 gold) a +0 trident (94 gold) (0, 0, D:8) a +0 flail (0, 1, D:8) a +0 whip a +0 leather armour (1, 0, D:8) a +0 spear a +0 spear (19, 17, D:8) a +0 whip 3 boomerangs (19, 18, D:8) a +1 dagger of venom (20, 18, D:8) a +0 flail a +0 leather armour (32, 2, D:8) a wand of charming (4) (32, 6, D:8) a +3 rapier (40, 22, D:8) a +0 club (56, -10, D:8) a +0 war axe (56, -4, D:8) a +0 dagger a +0 robe (56, -3, D:8) a +0 dagger a +0 robe (56, 3, D:8) the +4 whip "Quruzis" {antimagic, Contam rElec rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (58, -6, D:8) a +0 whip a +0 robe (60, 31, D:8) a stone (64, -14, D:8) a +0 pair of gloves (65, 19, D:8) a +0 great mace a +0 giant club (70, -12, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +2 pair of boots (11, 7, D:9) a staff of air (11, 11, D:9) a +0 scale mail (11, 25, D:9) a +0 flail (20, 27, D:9) a +2 pair of boots (26, 31, D:9) a +0 great sword a +0 robe (27, 43, D:9) a +0 whip (28, 42, D:9) a +0 dagger a +0 robe (29, 24, D:9) a +0 trident (29, 42, D:9) a +0 trident a +0 whip (31, 46, D:9) a +5 long sword of freezing a +0 robe (31, 47, D:9) a +5 scimitar a +0 robe (38, 42, D:9) a +0 dagger a +0 robe (38, 43, D:9) a +0 morningstar (40, 38, D:9) a +0 war axe a +0 ring mail (40, 40, D:9) a +0 hand axe (51, 19, D:9) a +1 flail of holy wrath (54, 41, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 2, D:10) a +0 club 3 stones (1, 0, D:10) a +0 whip 5 stones (2, -1, D:10) a +0 dagger (2, 1, D:10) a +0 whip a stone (3, 0, D:10) a +0 whip 4 stones (4, 0, D:10) a +0 short sword a curare-tipped dart (5, -27, D:10) a +0 flail (5, -20, D:10) a +0 mace (7, -18, D:10) 5 stones (21, -6, D:10) 3 stones (29, -25, D:10) the +1 dire flail of Balance {freeze, Stlth+} Stlth: It makes you more stealthy. (29, 6, D:10) a +0 orcbow (36, -5, D:10) 2 boomerangs (37, -18, D:10) a +0 long sword (40, -6, D:10) a book of Callings Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (11, -40, D:11) a +0 flail (11, -26, D:11) a +0 dagger a +0 robe (12, -26, D:11) a +0 war axe (12, -23, D:11) a +0 club a boomerang (13, 2, D:11) a +0 mace (16, -40, D:11) a +0 halberd a +0 spear (18, -40, D:11) a +0 halberd (20, -39, D:11) a +0 ring mail a +0 spear (22, -40, D:11) a +0 giant club a +0 giant club (22, 8, D:11) a +0 leather armour (23, -5, D:11) a +0 plate armour (25, 3, D:11) a +4 trident of pain (31, -9, D:11) a +0 scale mail (35, -32, D:11) a +0 chain mail a boomerang a +0 scimitar (38, -23, D:11) 4 stones (49, -17, D:11) a wand of charming (5) Level 12 of the Dungeon [Shop] Irumim's Jewellery Boutique an amulet of guardian spirit (540 gold) a +4 ring of slaying (1404 gold) a +6 ring of intelligence (648 gold) a ring of protection from fire (450 gold) a ring of protection from cold (450 gold) the amulet "Zyptot" {Acrobat rN+} (741 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rN: It protects you from negative energy. a +6 ring of strength (648 gold) a ring of protection from fire (450 gold) an amulet of guardian spirit (540 gold) (0, 0, D:12) a +0 giant spiked club a +0 giant spiked club (2, 27, D:12) a +0 dagger a +0 ring mail (10, 1, D:12) the +2 dire flail "Rat Teol" {flame, Dex-5 SInv Stlth+} Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (11, 37, D:12) a +0 shortbow (13, 6, D:12) a +0 falchion (13, 25, D:12) a +1 dagger of venom (18, 19, D:12) 6 poisoned darts (19, 8, D:12) a +0 dagger (19, 32, D:12) a +0 giant spiked club a +0 giant club (21, -9, D:12) a +0 scale mail (24, 7, D:12) 4 large rocks (25, -4, D:12) a +0 dagger (26, -5, D:12) a +0 club a +0 leather armour (27, -6, D:12) a +0 halberd a +0 robe (36, 38, D:12) an amulet of magic regeneration (37, -6, D:12) 9 stones (39, 4, D:12) a +2 flail of protection (43, 2, D:12) a +0 dagger a +0 robe (44, 5, D:12) a +0 dagger a +0 robe (45, -4, D:12) 5 large rocks (45, 7, D:12) a +0 hand axe (57, 11, D:12) a +0 chain mail (65, -1, D:12) a +0 barding Level 13 of the Dungeon (0, 0, D:13) a +0 pair of boots (6, 6, D:13) a +0 shortbow (7, 6, D:13) the +0 mace of the Everdark {freeze, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (10, 2, D:13) a +0 leather armour (10, 4, D:13) a +0 chain mail a +0 glaive (11, 2, D:13) a +0 arbalest (11, 3, D:13) a +0 robe a +0 dagger a +0 ring mail (12, 3, D:13) a +1 robe of willpower a +0 dagger a +0 plate armour a +0 war axe a +0 shortbow (12, 4, D:13) a +0 war axe a +0 leather armour (12, 5, D:13) a +0 robe a +0 dagger (13, 8, D:13) a +0 dagger a +0 robe (18, 4, D:13) the +2 mace "Concordance" {speed, Str+3 Stlth+} Str: It affects your strength (+3). Stlth: It makes you more stealthy. (24, 5, D:13) 5 stones (29, 13, D:13) a +0 chain mail a +0 great mace (29, 14, D:13) 4 large rocks (31, 13, D:13) a +1 longbow of flaming a +0 robe of willpower a +2 spectral club a +2 dagger of protection (32, 2, D:13) a +0 robe (32, 13, D:13) a +0 robe a +0 heavy quarterstaff (35, 8, D:13) 8 stones (37, 15, D:13) a +0 mace (39, -1, D:13) a +0 quarterstaff (51, 17, D:13) a +0 short sword (55, 17, D:13) a +2 chain mail of poison resistance a +1 heavy great mace (61, 21, D:13) a +0 ring mail Level 14 of the Dungeon [Shop] Juadaw's Book Emporium a book of Transfigurations (720 gold) a book of Dreams (432 gold) a book of Chaos (900 gold) a book of Debilitation (360 gold) a book of the Sky (612 gold) a Young Poisoner's Handbook (360 gold) a book of Unlife (648 gold) a book of the Sky (612 gold) a Grand Grimoire (612 gold) (0, 0, D:14) a +0 dagger (5, -9, D:14) the Directory of Chilling Accompaniment Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Summon Cactus Giant Summoning 6 (7, -24, D:14) 3 boomerangs (14, -27, D:14) 8 stones (15, -29, D:14) 5 large rocks (15, -23, D:14) a +0 quarterstaff (34, -15, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (4, 41, D:15) a +0 orcbow (5, 41, D:15) a +0 robe of fire resistance (6, 1, D:15) a +0 whip (7, -5, D:15) a +0 flail (8, 0, D:15) a +0 glaive a +0 chain mail (8, 2, D:15) a +0 glaive a +0 plate armour a +0 dagger a +0 robe (9, 1, D:15) a +0 war axe a +0 chain mail (13, 13, D:15) 5 stones a +0 animal skin (13, 14, D:15) 5 stones a +0 animal skin (15, 13, D:15) 5 stones a +0 animal skin (16, 11, D:15) 5 stones (17, 11, D:15) 5 stones (17, 13, D:15) 5 stones a +0 animal skin (17, 14, D:15) a +0 animal skin 10 stones a +0 animal skin (34, 41, D:15) a +1 great sword of protection a +0 ring mail a +3 long sword a +0 ring mail a +0 kite shield (36, 32, D:15) a +0 ring mail (36, 39, D:15) a ring of fire (38, 0, D:15) the quicksilver dragon scales "Lutus" {Will+ SInv} SInv: It lets you see invisible. Will: It increases your willpower. the +2 robe of Okawaru's Grace {+Inv Dex+3} Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. (41, 54, D:15) a +0 battleaxe (43, 29, D:15) a +0 great sword of flaming (48, 21, D:15) a +0 dire flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe a +0 plate armour a +0 whip (1, 1, Orc:1) a +0 robe a +1 dagger of electrocution (13, -15, Orc:1) a +0 hand axe a +0 ring mail (13, -14, Orc:1) a +0 whip a +0 dagger (14, -14, Orc:1) a +0 plate armour a +0 mace of holy wrath (24, -17, Orc:1) a boomerang a +0 flail (25, -18, Orc:1) a +0 leather armour a +0 morningstar (26, -18, Orc:1) a +0 leather armour a +2 short sword of speed (27, -18, Orc:1) a +0 leather armour a +0 club (29, -16, Orc:1) a +0 dagger a +0 robe (39, -23, Orc:1) a +0 robe a +0 dagger (39, -22, Orc:1) a +0 plate armour a +0 scimitar (40, -20, Orc:1) a +0 ring mail a +0 war axe (43, -13, Orc:1) a +0 troll leather armour (45, -19, Orc:1) a +0 dire flail of draining (48, -20, Orc:1) 7 stones Level 2 of the Orcish Mines [Shop] Falan's Book Shop a book of Spatial Translocations (198 gold) a Grand Grimoire (374 gold) a book of Changes (198 gold) a book of Conjurations (220 gold) a book of Debilitation (220 gold) a book of Callings (220 gold) a book of Displacement (242 gold) a book of the Senses (352 gold) a book of Geomancy (198 gold) [Shop] Wibeti's Jewellery Shop the ring "Nabaro" {rElec rPois rF+ MP-9 Dex+4} (490 gold) [ring of protection from fire] Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). a ring of see invisible (225 gold) a +6 ring of intelligence (540 gold) an amulet of the acrobat (450 gold) a +6 ring of intelligence (540 gold) the ring of Ibaecuyv {Int+6 Dex+3} (739 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). an amulet of magic regeneration (450 gold) a ring of poison resistance (300 gold) a ring of ice (375 gold) [Shop] Amee's Weapon Emporium a +4 giant club (331 gold) the +5 morningstar of Generosity {chaos, rElec Int+3} (735 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a throwing net (42 gold) a +0 quarterstaff (56 gold) a +4 heavy scimitar (408 gold) the +11 sling "Vufur" {freeze, rC+ rN+} (1062 gold) rC: It protects you from cold. rN: It protects you from negative energy. a +0 spear (42 gold) a +0 war axe (49 gold) a +1 halberd of flaming (198 gold) (0, 0, Orc:2) a +0 trident (2, -1, Orc:2) a +0 club (2, 0, Orc:2) a +0 short sword a +0 leather armour (5, -2, Orc:2) a +0 battleaxe a +0 chain mail (16, 22, Orc:2) a +0 dagger (16, 39, Orc:2) a +0 mace (17, 2, Orc:2) a +0 ring mail a +0 falchion (17, 33, Orc:2) a +0 ring mail a +0 flail of holy wrath a +0 robe a +0 dagger (17, 37, Orc:2) a +0 whip (18, 32, Orc:2) a +0 dagger a +0 hand axe (18, 34, Orc:2) a +0 plate armour 3 boomerangs a +0 long sword (18, 37, Orc:2) a +0 hand axe (19, 3, Orc:2) a +0 leather armour a +0 whip (19, 23, Orc:2) a +0 hand axe (19, 33, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 chain mail a +0 whip (19, 36, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (20, 3, Orc:2) a +0 leather armour a +0 trident a +0 robe a +0 dagger (20, 4, Orc:2) a +0 ring mail a +0 dagger (20, 23, Orc:2) a +0 dagger a +2 robe of positive energy a +0 short sword a +0 robe (20, 28, Orc:2) a +0 chain mail a +4 heavy glaive (20, 29, Orc:2) a +0 chain mail a +0 mace (20, 33, Orc:2) a +0 leather armour a +0 mace (20, 34, Orc:2) a +0 robe a +0 dagger (20, 37, Orc:2) a +2 robe of cold resistance a +0 dagger (21, 4, Orc:2) a +2 robe of willpower a +0 dagger of pain (21, 23, Orc:2) a +0 dagger a +0 robe (21, 24, Orc:2) a +3 battleaxe a +0 plate armour (21, 27, Orc:2) a +0 short sword (21, 37, Orc:2) a +0 leather armour a +0 club (22, 25, Orc:2) a +2 robe a +0 dagger a +0 chain mail a +0 mace (22, 26, Orc:2) a +0 plate armour a +0 war axe a +0 scimitar a +2 robe a +0 dagger a +0 chain mail a +0 great sword (22, 37, Orc:2) a +0 chain mail a +0 mace (23, 7, Orc:2) a +0 short sword a +0 chain mail 2 boomerangs a +2 mace of protection (23, 26, Orc:2) a +0 leather armour a +0 morningstar (23, 27, Orc:2) a +0 plate armour a +0 broad axe a +0 arbalest (23, 38, Orc:2) a +0 hand axe (24, 7, Orc:2) a +0 chain mail a +0 long sword (24, 25, Orc:2) a +0 chain mail a +0 mace (24, 37, Orc:2) a +0 scale mail 4 silver javelins a +3 demon trident of freezing (25, 8, Orc:2) a +0 dagger a +0 giant spiked club (25, 29, Orc:2) a +0 chain mail a +0 battleaxe a +0 arbalest (25, 31, Orc:2) a +0 ring mail a +0 hand axe (25, 38, Orc:2) a +0 plate armour a +0 trident (26, 29, Orc:2) a +0 mace (28, 41, Orc:2) a +0 dagger a +0 leather armour (30, 3, Orc:2) a +0 scale mail a +0 flail (30, 7, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (33, 17, Orc:2) a +1 robe of resistance a +0 dagger (35, 16, Orc:2) a +0 mace (36, 15, Orc:2) a +0 robe a +0 dagger (37, 13, Orc:2) a +0 plate armour a +0 hand axe (43, 8, Orc:2) a +0 chain mail a +0 battleaxe (43, 9, Orc:2) a +0 giant club (45, 7, Orc:2) a +0 mace a +0 leather armour a boomerang a +0 club (46, 7, Orc:2) a +0 mace Level 1 of the Lair of Beasts (4, -16, Lair:1) the +1 flail "Nerymoix" {venom, Str+2} Str: It affects your strength (+2). (10, -18, Lair:1) a +0 robe (14, -12, Lair:1) an orb of wrath a staff of conjuration a +0 robe 3 scrolls of noise (22, -14, Lair:1) a book of Geomancy (27, -27, Lair:1) a sack of spiders (38, -6, Lair:1) a +1 robe of cold resistance a staff of cold (41, -24, Lair:1) a +0 buckler (42, -27, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (0, 19, Lair:2) a +0 scale mail (12, 35, Lair:2) the +7 dagger "Rokul" {freeze, rF+} rF: It protects you from fire. (32, 1, Lair:2) 3 stones (36, 15, Lair:2) a +0 quarterstaff (38, -5, Lair:2) 2 stones (44, 33, Lair:2) 4 stones (62, 14, Lair:2) a +0 morningstar (65, 1, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) the +1 dire flail "Kakhogg" {flame, rC- Will+ Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Will: It increases your willpower. (1, -18, Lair:3) 8 stones (3, -19, Lair:3) a +0 dagger (3, -5, Lair:3) 3 stones (9, 4, Lair:3) a +1 dagger of venom (10, -30, Lair:3) a +0 robe (11, 3, Lair:3) a +0 robe a +0 rapier (19, -30, Lair:3) a +0 robe (19, 13, Lair:3) a +0 helmet (21, 17, Lair:3) a +0 orcbow (22, 16, Lair:3) a +0 orcbow (25, 15, Lair:3) a +0 orcbow (27, 12, Lair:3) a +0 shortbow (33, -18, Lair:3) a +0 sling (34, -18, Lair:3) a +0 ring mail (46, 0, Lair:3) a +0 robe a +0 long sword (47, -1, Lair:3) a +0 mace a +0 long sword (47, 0, Lair:3) a +0 dire flail (55, 18, Lair:3) a +0 robe a +0 short sword Level 4 of the Lair of Beasts (0, 7, Lair:4) a stone (0, 18, Lair:4) a +0 leather armour (4, 2, Lair:4) a +0 robe (23, 22, Lair:4) a +0 hand axe (25, 18, Lair:4) a scroll of noise (37, -9, Lair:4) 2 boomerangs (44, -20, Lair:4) 6 boomerangs (50, 9, Lair:4) a +0 whip (52, 25, Lair:4) a scroll of noise (56, -5, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (4, -26, Lair:5) a +0 robe (31, -24, Lair:5) 7 stones (33, -27, Lair:5) a +2 demon trident of venom (33, -24, Lair:5) a staff of cold (46, -16, Lair:5) a +4 great mace of holy wrath (50, -12, Lair:5) a +0 robe Level 1 of the Swamp (19, 14, Swamp:1) a +0 chain mail (30, 12, Swamp:1) a +0 spear a +0 spear (30, 35, Swamp:1) a +0 pair of boots (31, 11, Swamp:1) +0 swamp dragon scales (34, 6, Swamp:1) 14 gold pieces (34, 10, Swamp:1) a +0 hat (35, 10, Swamp:1) a phial of floods (36, 10, Swamp:1) 2 potions of brilliance (37, 10, Swamp:1) a potion of magic (37, 14, Swamp:1) a +2 spectral quarterstaff a +0 robe (38, 10, Swamp:1) a staff of poison (unseen) (39, 12, Swamp:1) a +1 rapier of venom a +0 robe a +0 buckler (39, 13, Swamp:1) a +0 spear (40, 17, Swamp:1) a +0 flail (43, 34, Swamp:1) 7 stones Level 2 of the Swamp (0, 0, Swamp:2) 6 large rocks (0, 22, Swamp:2) a +0 leather armour (4, 30, Swamp:2) a ring of see invisible (7, 15, Swamp:2) a +0 scale mail (7, 20, Swamp:2) a staff of fire (8, -8, Swamp:2) a +0 mace (11, 30, Swamp:2) the +0 robe of Agoraphobia {rCorr Dex+5 Stlth-} Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (17, 14, Swamp:2) a There-And-Back Book (23, 11, Swamp:2) a +0 mace (25, 6, Swamp:2) a +1 heavy spear (29, 32, Swamp:2) a +0 trident (29, 35, Swamp:2) a +5 ring of evasion (30, 34, Swamp:2) a +0 battleaxe (31, -17, Swamp:2) a +0 chain mail (31, -7, Swamp:2) a +0 spear (31, 35, Swamp:2) a ring of magical power (41, -6, Swamp:2) 2 stones (46, -9, Swamp:2) 5 stones Level 3 of the Swamp (0, 0, Swamp:3) a piece from Xom's chessboard (15/15) (1, 17, Swamp:3) 9 stones (20, 10, Swamp:3) a +0 robe a +0 spectral quarterstaff (22, 11, Swamp:3) a +0 buckler a +0 spear (22, 12, Swamp:3) a +0 robe a +0 short sword (24, -5, Swamp:3) 7 stones (43, 7, Swamp:3) 5 stones (47, 17, Swamp:3) a +0 quarterstaff a +1 robe of willpower (51, -8, Swamp:3) a +0 spear Level 1 of the Snake Pit [Shop] Boqutug's Book Shoppe a book of Armaments (648 gold) a book of Decay (540 gold) a book of Cantrips (216 gold) a book of Touch (396 gold) a book of the Moon (720 gold) a There-And-Back Book (540 gold) a book of Beasts (684 gold) a book of Geomancy (324 gold) a book of Armaments (648 gold) [Shop] Ojigar's Book Emporium a book of Conjurations (260 gold) a book of Hexes (468 gold) a book of Callings (260 gold) a book of Displacement (286 gold) a Necronomicon (728 gold) a book of Changes (234 gold) the Secrets of Postmortem Ceraunoscopy (546 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Dispel Undead Necromancy 4 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (0, 0, Snake:1) a +0 dire flail (1, 1, Snake:1) a +0 trident (2, -2, Snake:1) a +0 spear a +0 plate armour (5, -39, Snake:1) a +0 flail a +0 robe (9, -21, Snake:1) a +0 lajatang a +0 robe (13, -44, Snake:1) a +0 short sword (13, -33, Snake:1) a +0 robe a +0 quarterstaff a +0 halberd (22, -38, Snake:1) a +0 robe a +0 hand axe a +0 shortbow (25, -13, Snake:1) a +0 battleaxe (25, -11, Snake:1) a +0 cloak (25, -2, Snake:1) a +0 robe a +0 robe (25, -1, Snake:1) a +0 spear (26, -45, Snake:1) an amulet of regeneration (27, -1, Snake:1) a +0 long sword a +0 whip (38, -41, Snake:1) a +0 robe a +0 long sword (40, -40, Snake:1) a wand of charming (2) (47, -39, Snake:1) a +0 robe a +4 hand axe (52, 4, Snake:1) a +0 arbalest a +0 long sword (52, 6, Snake:1) a staff of conjuration (53, -24, Snake:1) 6 curare-tipped darts (53, 4, Snake:1) a +0 scimitar a +0 robe (54, -39, Snake:1) a scroll of butterflies (54, 4, Snake:1) a +0 quarterstaff a +0 robe a +0 club a +0 robe (55, -26, Snake:1) a +0 halberd (56, -36, Snake:1) a +0 halberd (56, -26, Snake:1) a +0 long sword a +0 mace (56, -25, Snake:1) a +0 trident a +0 robe a +0 glaive (57, -33, Snake:1) a +0 mace a +0 shortbow (57, -25, Snake:1) a +0 robe a +0 flail a +0 robe a +0 battleaxe of freezing a +0 robe a +0 whip (58, -25, Snake:1) a +0 flail (58, -24, Snake:1) a +0 war axe a +0 robe (58, 6, Snake:1) a +0 robe a +0 quarterstaff (58, 8, Snake:1) a +0 halberd (59, -35, Snake:1) a +0 robe a +0 dire flail (59, 7, Snake:1) a +0 halberd a +1 heavy arbalest a +0 tower shield a +0 plate armour a +2 eveningstar of flaming a +0 spear a +0 spear (59, 8, Snake:1) a +0 shortbow a +0 long sword a +0 robe (60, 8, Snake:1) a +0 club (62, 8, Snake:1) a +0 scimitar (66, 2, Snake:1) a book of Flames (66, 4, Snake:1) a +0 flail a +0 glaive a +0 robe (68, 3, Snake:1) the +2 robe of Neahoun {rElec rC- Regen+ Dex+8} Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Level 2 of the Snake Pit (0, 0, Snake:2) a +0 chain mail (4, 9, Snake:2) a +0 long sword (9, -2, Snake:2) a +0 mace (9, 8, Snake:2) a +0 short sword (10, 8, Snake:2) a +0 glaive (11, 8, Snake:2) a +0 dagger a +0 robe (12, 8, Snake:2) a +0 glaive (13, 7, Snake:2) a +0 spear a +0 robe (13, 8, Snake:2) a +0 halberd (14, 8, Snake:2) a +0 battleaxe of venom (15, 7, Snake:2) a +0 halberd (15, 8, Snake:2) a +0 halberd (16, 8, Snake:2) a +0 war axe (17, 7, Snake:2) a +0 trident (23, -7, Snake:2) a +0 hand axe (25, -10, Snake:2) a +0 leather armour (27, 7, Snake:2) a +0 robe (28, -6, Snake:2) 7 stones (29, 2, Snake:2) a +0 demon whip of flaming (33, -10, Snake:2) a +0 whip (39, -7, Snake:2) a +0 trident (40, -7, Snake:2) a +0 shortbow of flaming (49, -21, Snake:2) a scroll of noise (54, -13, Snake:2) a +0 club Level 3 of the Snake Pit (2, 39, Snake:3) a +0 battleaxe (5, 39, Snake:3) a +0 flail a +0 robe a naga corpse (6, 39, Snake:3) a black mamba corpse (8, 7, Snake:3) an anaconda corpse (skeletalised by now) (8, 10, Snake:3) a +0 trident a black mamba corpse (skeletalised by now) (8, 12, Snake:3) a +0 arbalest a +0 mace (17, 5, Snake:3) a +0 halberd a +0 trident a salamander corpse (skeletalised by now) a salamander corpse (skeletalised by now) (17, 27, Snake:3) a +0 glaive a +0 robe a +3 halberd a salamander corpse (17, 29, Snake:3) a +0 battleaxe a +0 robe 14 gold pieces (18, 5, Snake:3) a +0 halberd (18, 26, Snake:3) a +0 spear a naga corpse (18, 27, Snake:3) a +0 club a naga corpse (19, 25, Snake:3) a +0 hand axe a +0 dagger