Dungeon Crawl Stone Soup version 0.31-a0-1236-gaa9e43cceb (webtiles) character file. Game seed: 5315645398035119956 4 Nattfarinn the Magician (level 1, -3/15 HPs) Began as a Djinni Necromancer on Dec 15, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (163 turns). Nattfarinn the Magician (Djinni Necromancer) Turns: 163, Time: 00:00:47 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes Level 0.0 Charms * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Transmutations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 38% 4 d - Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The bat completely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat misses you. The bat barely misses you. You shoot a sling bullet. The sling bullet completely misses the bat. The bat hits you but does no damage. The bat closely misses you. You shoot a sling bullet. The sling bullet misses the bat. The bat barely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - bat Aim: an endoplasm (heavily wounded, chance to affect: 84%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. The endoplasm hits you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 84%) The endoplasm writhes in agony. The bat hits you. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, chance to affect: 84%) You miscast Necrotise. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ########### ..........##### ######.........# ...............# ###..#.........# ...~~~♣........# ##~~P~.@........ #..~b♣J.......# ##.##.........# ... ..........# ... ........... . .....####### ......# ......## You could see an endoplasm and a bat. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Nattfarinn set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | You are sucked into a shaft and drop 1 floor! 163 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_shore_b D:2: layout_loops_cross, nicolae_ecumenical_pavilion, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 19 Cast: Necrotise || 4 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 111 | 2 | 84.5 | Dungeon | 169 | 169 | 0 | 0 | 111 | 2 | 84.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts D:2: 72 daAuts