Dungeon Crawl Stone Soup version 0.31-a0-1291-g5386780bc2 (webtiles) character file. Game seed: 2217995382909257740 29 Nattfarinn the Ogre Mage (level 3, -3/39 HPs) Began as an Ogre Hedge Wizard on Dec 18, 2023. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (1730 turns). Nattfarinn the Ogre Mage (Ogre Hedge Wizard) Turns: 1730, Time: 00:02:17 Health: -3/39 AC: 3 Str: 16 XL: 3 Next: 16% Magic: 5/8 EV: 9 Int: 15 God: Gold: 70 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying, hasted, very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of ice Scrolls f - 6 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of noise {unknown} l - 2 scrolls of immolation {unknown} Potions d - 2 potions of magic i - a potion of enlightenment Skills: + Level 3.6 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting - Level 0.8 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. There is a stone staircase leading up here. Terence hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Terence attacks as he pursues you! Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." #...# #.# # ##...# #.# # #....# #.#### #...## #...## #...# ###.## #...######### #.## #>..........# #.## #@#.#######.# #.#. #@#.#######.###.## #.#............... #.#####.###.###.## #.#####.###(# #.## #........##.###..# #..♣♣♣♣..#...###.# #..♣ ♣♣.......... #..♣ ♣.#...###.# #..♣ ♣.##.## #.# You could see Terence. Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 bats (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 kobolds A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Ogre Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 73 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Reached XP level 2. HP: 28/28 MP: 2/6 1335 | D:2 | Reached XP level 3. HP: 30/37 MP: 1/8 1432 | D:2 | Noticed Terence 1730 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, minmay_misc_feat_alley, chequers_serial_rivers_marsh, nrook_campfire D:2: layout_rooms, serial_shops, nicolae_shop_peninsula, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.6 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.6 Conjurations | | 0.8 Summonings | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 65 Punch || 2 Cast: Magic Dart || 64 Use: Potion || 2 Armour: Robe || 62 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1731 | 1597 | 134 | 238 | 1150 | 2 | 865.5 | Dungeon | 1731 | 1597 | 134 | 238 | 1150 | 2 | 865.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1429 daAuts D:2: 302 daAuts