Dungeon Crawl Stone Soup version 0.33-a0-270-g361589c4d2 (webtiles) character file. Game seed: 6452145926445095256 6 Nattfarinn the Magician (level 2, 20/21 HPs) Began as a Djinni Alchemist on Oct 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (186 turns). Nattfarinn the Magician (Djinni Alchemist) Turns: 186, Time: 00:00:46 Health: 20/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of blinking {unknown} Potions c - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 7% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 d - Olgreb's Toxic Radia Alch 13% N/A 41% 4 e - Sticky Flame Fire/Alch 13% 2d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python barely misses you. The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! The sting hits the kobold but does no damage. The kobold is poisoned. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Things that are here: a +0 short sword; a kobold corpse The sting hits the bat but does no damage. The bat is poisoned. The bat closely misses you. The sting misses the bat. The bat hits you. The sting hits the bat. The bat looks even sicker. You kill the bat! Things that are here: a +0 short sword; a kobold corpse There is an escape hatch in the floor here. c - a coppery potion A rat comes into view. A rat is nearby! A rat is nearby! The sting hits the rat. The rat is poisoned. The rat is moderately wounded. The rat squeaks loudly. You kill the rat! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# ..........# #..........# #..........####. #............... #..........#..# #............# ##.......@....# .......!....#.# #...........# ###...#....#### . ### #..........## ####.. ..# #.>.........##...... ..# ##.................#. ..# #.................... ..###......######........ There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | Nattfarinn set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 186 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Action || total ---------------------------++------- Cast: Sting || 12 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 155 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 155 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts