NeAGen181 Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 2, D:1) a +0 club (5, 30, D:1) a +0 club (14, 31, D:1) a +0 dagger (25, 6, D:1) a +0 robe (25, 26, D:1) 19 sling bullets (26, 9, D:1) a +0 mace (30, 14, D:1) a +0 whip (34, 8, D:1) a +0 whip (34, 25, D:1) a +0 club (35, 8, D:1) a +0 club (35, 14, D:1) a stone (35, 15, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, -10, D:2) a +0 dagger (13, -13, D:2) a +0 leather armour (20, -22, D:2) a +0 trident (26, 16, D:2) 22 sling bullets (30, 5, D:2) a +0 dagger (31, -9, D:2) 16 stones (32, 14, D:2) 18 arrows (37, 23, D:2) a crystal ball of energy a wand of clouds (5) (38, 23, D:2) 2 potions of magic a potion of mutation (38, 24, D:2) an uncursed ring of stealth an uncursed ring of wizardry an uncursed ring of ice an uncursed ring of resist corrosion (39, 18, D:2) a +1 war axe a +3 quarterstaff of crushing a +0 trident a +2 spear of piercing a +4 battleaxe a +0 chain mail (39, 23, D:2) a +3 leather armour of poison resistance a +2 robe of fire resistance (39, 24, D:2) a +2 mace of holy wrath a +2 mace of freezing the +3 battleaxe "Banout" {chop, *Slow Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. It may slow you when you take damage. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (53, -10, D:2) 29 arrows Level 3 of the Dungeon (9, 44, D:3) 23 bolts (11, 28, D:3) a +0 helmet (16, 44, D:3) a +0 dagger a +0 dagger (17, 44, D:3) a +0 club a +0 whip a +0 animal skin a +2 helmet of intelligence a +0 club (19, 18, D:3) a +0 hand axe (23, -5, D:3) a +0 dagger (30, -3, D:3) 20 stones (38, -5, D:3) a +0 hand axe (38, -2, D:3) a +0 scale mail (39, -5, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 robe (43, -5, D:3) a +0 rapier (55, -2, D:3) a +0 club Level 4 of the Dungeon [Shop] Ovion's Jewellery Shop an uncursed ring of positive energy (260 gold) an uncursed ring of wizardry (390 gold) a +3 ring of evasion (273 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of fire (325 gold) the amulet of Bosmoal {Harm *Drain rC+ rN+} (626 gold) [amulet of harm] It increases damage dealt and taken. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. an uncursed ring of protection from cold (325 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of positive energy (260 gold) a cursed ring of teleportation (58 gold) a cursed ring of wizardry (351 gold) (0, 0, D:4) a +0 ring mail a +0 chain mail (1, 0, D:4) a +0 ring mail a +0 falchion (1, 2, D:4) 7 arrows (2, 0, D:4) a +0 mace (24, -42, D:4) a +0 hunting sling (45, -38, D:4) a +0 blowgun (54, 10, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +0 club a +0 leather armour a +0 club (2, 1, D:5) a +0 robe a +0 dagger (11, -1, D:5) 24 arrows (20, 3, D:5) an uncursed ring of loudness (21, 3, D:5) a +0 mace (22, 3, D:5) a +0 dagger a +0 robe (24, 27, D:5) a +0 whip of draining a +0 club a +0 flail a +0 leather armour (25, 3, D:5) a +0 dagger a +0 robe (32, 19, D:5) 21 bolts (32, 24, D:5) a +0 falchion (37, 5, D:5) 8 stones (37, 24, D:5) a +0 whip a +0 ring mail (40, 1, D:5) a +0 club (58, 6, D:5) 7 poisoned needles (62, 1, D:5) 13 poisoned needles Level 6 of the Dungeon (8, 3, D:6) a +0 battleaxe a +0 scale mail a +0 leather armour a +2 hand axe (11, 23, D:6) 19 stones (20, 3, D:6) 21 poisoned needles (21, 3, D:6) a +0 whip a +0 dagger a cursed +0 robe a +0 hand axe a +0 dagger a +0 leather armour (22, 3, D:6) a +0 leather armour a +0 falchion a +0 chain mail (26, 32, D:6) a cursed -3 giant club (34, 19, D:6) 24 stones (41, 2, D:6) a +0 great mace a +0 blowgun a +0 war axe a +0 flail (42, 24, D:6) a +0 ring mail (43, 2, D:6) a potion of degeneration (53, 21, D:6) a +0 buckler a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (2, 15, D:7) a +0 spear (2, 26, D:7) 19 sling bullets (3, 27, D:7) a +0 leather armour a cursed +0 short sword a +0 dagger a +0 dagger a +0 robe (3, 31, D:7) a +0 dire flail (4, 22, D:7) 2 arrows (7, 18, D:7) a +0 spear (10, 20, D:7) a +0 flail a +0 giant spiked club (11, 14, D:7) 3 tomahawks a +0 club (11, 19, D:7) 16 arrows a +0 shortbow (12, 10, D:7) a +0 falchion (12, 13, D:7) a tomahawk (12, 15, D:7) a +0 leather armour a +0 falchion (12, 17, D:7) a +0 robe a +0 dagger (12, 25, D:7) a +0 giant spiked club (12, 27, D:7) a +0 flail (13, 15, D:7) a tomahawk a +0 robe a +0 dagger (19, 39, D:7) a +0 flail (26, 5, D:7) a +0 robe (27, 3, D:7) a +0 robe (27, 4, D:7) a +2 long sword a +0 robe (27, 5, D:7) a +0 flail a +0 robe (28, 4, D:7) 8 bolts (28, 30, D:7) a +0 giant club a +0 giant spiked club (43, 13, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 24 arrows (1, -1, D:8) a +0 robe (3, 1, D:8) 29 sling bullets (5, -10, D:8) a +0 falchion (10, 7, D:8) 22 stones (10, 16, D:8) 16 sling bullets (13, 13, D:8) a +0 ring mail a +0 flail (15, 4, D:8) a cursed +0 chain mail a +0 ring mail a +0 hand axe (15, 5, D:8) a +0 mace (16, 2, D:8) a +0 flail (16, 5, D:8) a +0 plate armour a +0 flail (19, -23, D:8) 25 stones (33, 15, D:8) a +0 giant club (34, -16, D:8) a +0 trident (34, -9, D:8) 14 stones (41, -7, D:8) a +0 plate armour Level 9 of the Dungeon (1, -22, D:9) a +0 dagger (2, -3, D:9) an arrow (3, -2, D:9) an arrow (6, -30, D:9) a +0 rapier (6, -6, D:9) an arrow (7, -13, D:9) 17 poisoned needles (9, -23, D:9) 3 tomahawks (10, -24, D:9) an arrow (10, -20, D:9) an arrow (16, -16, D:9) a +0 scale mail (17, -19, D:9) an arrow (17, 10, D:9) a +0 giant club a +0 giant club (18, -27, D:9) 2 arrows (19, -27, D:9) a +0 shortbow 5 arrows a +0 dagger a +0 robe a +0 dire flail a cursed +0 chain mail (19, 0, D:9) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (20, 0, D:9) a +0 scimitar a +0 chain mail (25, -27, D:9) an arrow (27, -5, D:9) a +0 club (32, -28, D:9) a +2 short sword of flaming (32, -14, D:9) 18 bolts (32, 3, D:9) a +0 club (33, -31, D:9) a +0 hand axe a +0 shortbow (33, -5, D:9) a +0 scale mail (37, -31, D:9) a +0 plate armour a +0 glaive (39, -34, D:9) a +0 dagger (40, -10, D:9) a +0 robe a +0 dagger (41, -11, D:9) a +0 giant club (41, -9, D:9) 14 arrows a +0 shortbow (42, -8, D:9) 19 sling bullets (43, -25, D:9) a +0 plate armour a +0 scimitar (45, -8, D:9) a +0 whip of flaming (45, -7, D:9) a +0 morningstar a +0 club a +0 leather armour (46, -29, D:9) a +0 rapier (46, -8, D:9) a +0 spear (50, -22, D:9) the +2 helmet of Conscience {Str-4 Dex+7 SInv} It affects your strength (-4). It affects your dexterity (+7). It lets you see invisible. (56, -9, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 2 potions of degeneration (1, -21, D:10) a +0 giant spiked club a +0 dire flail (2, 21, D:10) 23 stones (27, -19, D:10) 17 sling bullets (29, 1, D:10) 14 stones (41, -9, D:10) a +0 scale mail (51, 12, D:10) a +0 dagger a cursed +0 robe (52, 11, D:10) a +0 mace a +0 leather armour Level 11 of the Dungeon (19, 2, D:11) a +0 giant club a +0 giant club (21, 9, D:11) 2 arrows (22, 8, D:11) a +0 shortbow 18 arrows (38, 4, D:11) a yak corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (3, 5, Orc:1) 14 gold pieces (4, 0, Orc:1) 20 gold pieces