NeAGen181 Level 1 of the Dungeon (0, 0, D:1) 15 stones (0, 10, D:1) a +0 short sword 17 stones a +0 scale mail (0, 11, D:1) 14 poisoned needles (3, 39, D:1) a stone (3, 40, D:1) a +0 dagger (3, 41, D:1) a +0 club (4, 8, D:1) 27 bolts (5, 10, D:1) a stone (5, 13, D:1) a +0 mace (6, 26, D:1) 18 bolts (7, 10, D:1) 2 stones (11, 45, D:1) a +0 club (14, -6, D:1) 22 arrows (27, -6, D:1) a stone (29, -6, D:1) a stone (35, -6, D:1) a +0 dagger (36, -3, D:1) 2 stones (47, 22, D:1) a +0 club (55, 22, D:1) 22 bolts (55, 29, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Muceriw {rPois rN+ SInv} (3540 gold) [ring of poison resistance] It protects you from poison. It protects you from negative energy. It lets you see invisible. the cursed +1 robe of the Wilderness {Str+4 Slay+6} (4330 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. the +9 whip of Tumult {antimagic, *Slow +Fly Int+3} (6230 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It lets you fly. It may slow you when you take damage. the +0 robe of Supple Strength {+Blink rCorr Int+2} (2450 gold) It affects your intelligence (+2). It lets you blink. It protects you from acid and corrosion. (2, -47, D:2) a +0 club (5, -32, D:2) a +0 dagger (6, -32, D:2) a +0 club a +0 club (15, -43, D:2) a cursed -3 whip (15, -28, D:2) a +0 short sword (19, 12, D:2) a +0 dagger (20, 13, D:2) a +0 dagger (21, 13, D:2) 2 stones (22, -28, D:2) a +0 club a +0 club (25, -32, D:2) a +0 hunting sling (27, -35, D:2) 10 bolts (38, -37, D:2) a +0 club (48, -43, D:2) a +0 dagger (49, 0, D:2) a +0 club (63, -40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) an uncursed amulet of faith (6, -2, D:3) 11 stones