NeAGen181 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -12, D:1) 25 stones (3, -6, D:1) a +0 hand axe (6, 7, D:1) a +0 dagger (6, 9, D:1) 22 stones (7, 18, D:1) a +0 club (10, 7, D:1) a stone (11, 6, D:1) 2 stones (11, 8, D:1) a stone (22, 9, D:1) a +0 dagger (22, 15, D:1) a +0 dagger (25, 13, D:1) a +0 club (26, 12, D:1) a +0 dagger (30, 8, D:1) a +0 mace (36, 7, D:1) a +0 club (43, -8, D:1) a +0 club (43, 6, D:1) a +0 dagger Level 2 of the Dungeon (2, 2, D:2) a +0 dagger (4, 12, D:2) a +0 short sword 2 stones (6, 13, D:2) a stone (6, 25, D:2) a +0 dagger (7, 16, D:2) 23 sling bullets (13, 14, D:2) a +0 quarterstaff (13, 21, D:2) 23 stones (21, -4, D:2) a +0 falchion (24, 4, D:2) a +0 robe (28, 3, D:2) a stone (33, -5, D:2) a +0 mace (34, 11, D:2) 13 poisoned needles (34, 14, D:2) a +0 leather armour (36, -10, D:2) a +0 club (36, 0, D:2) 16 bolts (39, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 16, D:3) a +0 leather armour (10, 15, D:3) 12 arrows (14, -6, D:3) a +0 dagger (22, 22, D:3) a +0 dagger a +0 club (23, 19, D:3) a +0 mace (23, 22, D:3) a +0 hand axe (23, 23, D:3) a +0 leather armour a +3 mace (30, 13, D:3) a +0 club (30, 14, D:3) a stone (31, 14, D:3) a +0 flail (31, 15, D:3) a cursed -1 flail 20 stones a +0 leather armour (33, 19, D:3) a +0 dagger (34, -15, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Zot Apnu's Weapon Emporium the +8 morningstar of Sin {crush, +Inv rPois rC+} (854 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you turn invisible. a +0 hunting sling (18 gold) the +7 fustibalus of Pestilence {flame, Stlth+} (861 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +4 hand axe of electrocution (354 gold) a +0 trident of protection (74 gold) a +2 trident of protection (194 gold) 15 stones (18 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) a +0 trident (42 gold) 18 stones (21 gold) a +0 hand axe (36 gold) (11, 12, D:4) 28 arrows (15, -13, D:4) a +0 war axe a +0 ring mail (18, -14, D:4) a +0 leather armour (23, 13, D:4) 15 arrows (37, -9, D:4) a +0 ring mail (50, -15, D:4) a +0 war axe a +1 hand axe a +0 leather armour (53, 17, D:4) a +0 ring mail (55, 13, D:4) a +0 robe (56, -3, D:4) a +0 scythe a +0 robe (60, -19, D:4) 28 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (17, -16, D:5) a +0 war axe (19, -17, D:5) 2 potions of degeneration (30, -42, D:5) a +0 club (30, -27, D:5) a +0 pair of gloves (31, -42, D:5) a +0 flail a +0 spear Level 6 of the Dungeon (0, 0, D:6) 16 stones (7, 8, D:6) a +0 giant spiked club (19, -39, D:6) 14 stones (31, -8, D:6) a +0 dagger (34, -4, D:6) a +0 ring mail (34, -2, D:6) 22 stones Level 7 of the Dungeon [Shop] Muxial's Jewellery Shop a cursed ring of loudness (54 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of protection from magic (300 gold) a +6 ring of dexterity (702 gold) a cursed ring of loudness (54 gold) an uncursed ring of flight (210 gold) an uncursed amulet of regeneration (360 gold) a +3 ring of strength (188 gold) (3, -9, D:7) a +0 dagger a +0 robe (6, -27, D:7) a +0 ring mail (6, -26, D:7) a cursed -2 club a +0 ring mail a +0 whip a +0 giant club (7, -27, D:7) a +0 dagger a +0 scale mail (10, -27, D:7) 16 stones (36, -10, D:7) a +1 short sword of electrocution a +0 ring mail a +0 club (37, -10, D:7) a +0 hand axe a +0 club (43, 2, D:7) an uncursed ring of teleportation (45, -31, D:7) a +0 spear (49, -18, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 flail (2, -1, D:8) a +0 flail (26, 17, D:8) a +0 shortbow 12 arrows (27, 17, D:8) a +0 shortbow 16 arrows (28, 19, D:8) an arrow (28, 20, D:8) an arrow (29, 20, D:8) a cursed +5 halberd a +0 robe (30, 21, D:8) a +0 dagger a +0 robe an arrow (30, 22, D:8) a +0 morningstar a +0 robe (31, 23, D:8) a +0 dagger a +0 robe (46, -8, D:8) a +0 giant club (48, -7, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (2, -23, D:9) a cursed +0 robe a +0 dagger (4, -9, D:9) a +0 flail (5, -27, D:9) a +0 dagger (10, -13, D:9) a throwing net (11, -9, D:9) a +0 ring mail a +0 hand axe (12, -12, D:9) a +0 dagger (12, -10, D:9) 2 tomahawks (13, -13, D:9) a +0 robe a +0 dagger (15, -18, D:9) a +0 leather armour (17, -28, D:9) a +0 ring mail (17, 7, D:9) the +0 hat "Moory" {rElec} It insulates you from electricity. (22, 6, D:9) a yak corpse (24, -1, D:9) a +0 leather armour (25, -25, D:9) a +0 animal skin (28, -24, D:9) a +0 trident (29, -24, D:9) a +0 leather armour a +0 hand axe (30, -26, D:9) a bolt a +0 ring mail (30, -25, D:9) a +0 hand axe (30, 9, D:9) a poisoned needle (31, -33, D:9) a +0 dagger (31, -27, D:9) 2 bolts a +0 robe a +1 whip of freezing (31, 6, D:9) a +0 short sword (31, 9, D:9) a stone (32, -27, D:9) a +0 short sword (32, 8, D:9) a stone (32, 10, D:9) a stone (33, -28, D:9) 10 bolts a +0 hand crossbow (33, -26, D:9) a +0 dagger (33, 7, D:9) a stone (34, -19, D:9) a +0 animal skin (34, 6, D:9) a poisoned needle (35, 3, D:9) a +0 club (35, 4, D:9) a +0 blowgun a stone a +0 robe (35, 5, D:9) a +0 club (36, 5, D:9) a +0 short sword of protection a +0 blowgun 29 poisoned needles (37, 4, D:9) a +0 short sword (39, 11, D:9) a +0 cloak (42, -4, D:9) 29 arrows Level 10 of the Dungeon the Ecumenical Temple