NeAGen181 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) a +0 buckler (8, -3, D:1) a +0 scale mail (20, -12, D:1) 21 arrows (20, 33, D:1) a +0 shield (35, -10, D:1) a +0 robe (36, -1, D:1) 11 poisoned needles (36, 34, D:1) a cursed -2 mace (39, 2, D:1) 11 arrows (44, 0, D:1) 13 stones (53, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident (4, 5, D:2) 14 stones (15, 10, D:2) a +0 club (21, 23, D:2) a +0 short sword (23, 24, D:2) a +0 club (26, 20, D:2) a +0 robe (31, 20, D:2) 24 arrows (32, 22, D:2) a +0 leather armour (34, 5, D:2) a stone (36, 6, D:2) a +0 short sword 2 stones (41, 32, D:2) 18 stones (42, 14, D:2) a +0 dagger of venom a +0 club (55, 36, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 plate armour "Safor" {rElec rC+ rN+ SInv} (9240 gold) It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. the +3 leather armour of Erumpeno {rF+} (3100 gold) It protects you from fire. the +8 dagger "Egoammi" {protect, *Contam rF+ Str+2 Stlth+} (5780 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. the ring of Jiejul {rF+ Str+4} (4040 gold) [ring of protection from fire] It affects your strength (+4). It protects you from fire. (6, 37, D:3) a +0 mace (12, 3, D:3) a +0 hand axe (19, 26, D:3) a +0 ring mail (23, 23, D:3) a cursed -3 whip (26, 36, D:3) 24 stones (27, 36, D:3) a +0 hand axe a +0 scale mail (35, 39, D:3) a stone (36, 38, D:3) a stone (39, 37, D:3) 2 stones (41, 2, D:3) 28 arrows (41, 5, D:3) a +0 flail (41, 14, D:3) a cursed +0 ring mail Level 4 of the Dungeon [Shop] Pugokk's Antique Weapon Shoppe a +2 arbalest of flaming (442 gold) the +2 morningstar "Opio" {crush, *Noise MP+9 Dex+3} (983 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your magic capacity (+9). It may make noises in combat. a +0 club (22 gold) a +0 falchion (66 gold) a +0 fustibalus (330 gold) a +0 whip (55 gold) a +0 club (22 gold) a +0 dagger (44 gold) (0, 0, D:4) 14 stones (3, -22, D:4) a +0 chain mail a +0 flail (3, -20, D:4) a +0 leather armour (3, -19, D:4) a +0 scale mail a +0 hand axe (3, -3, D:4) 12 sling bullets (4, -19, D:4) a +0 hand axe (5, -21, D:4) a +0 dagger (5, -11, D:4) a +0 rapier (5, -6, D:4) 17 arrows (5, -1, D:4) 19 stones (8, -32, D:4) a +0 mace (14, -7, D:4) 29 stones (14, -1, D:4) a cursed -1 mace (19, -42, D:4) a +0 hand axe (20, -50, D:4) 19 arrows (25, -46, D:4) 14 stones (36, 0, D:4) a +0 leather armour a +0 hand axe (40, -29, D:4) a +0 giant club (40, -8, D:4) a +0 robe (46, -3, D:4) a +0 robe (47, -43, D:4) 24 stones (48, -32, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -26, D:5) a +0 robe (7, -18, D:5) a cursed +0 giant spiked club (20, 15, D:5) a +0 dagger (27, -5, D:5) a +0 plate armour (43, -23, D:5) a cursed -1 giant spiked club (43, 8, D:5) a +0 dagger a cursed +0 ring mail (47, 4, D:5) 24 stones (59, -31, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 3, D:6) a +0 quarterstaff (unseen) (8, 4, D:6) a +0 dagger (17, -2, D:6) a jackal skeleton (21, -2, D:6) a +0 giant club (21, -1, D:6) a bullfrog skeleton (22, -9, D:6) a +0 quarterstaff (33, -20, D:6) a +0 robe the Ecumenical Temple