NeAGen181 Level 1 of the Dungeon (4, 14, D:1) a +0 robe (7, 36, D:1) 17 sling bullets (11, 36, D:1) a +0 dagger (15, 13, D:1) a +0 ring mail (22, 1, D:1) a +3 hunting sling (22, 44, D:1) a +0 club (26, 1, D:1) 8 poisoned needles (29, 2, D:1) 8 poisoned needles (30, -7, D:1) 18 stones (32, 17, D:1) a +0 leather armour (38, 2, D:1) a +0 short sword a stone (40, 3, D:1) a stone (43, 42, D:1) a +0 club (48, 10, D:1) a +0 dagger (52, 10, D:1) a stone (53, 14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -9, D:2) a +0 whip (4, -6, D:2) 8 tomahawks (5, 11, D:2) a +0 spear a +0 animal skin (6, 9, D:2) a +0 dagger a +0 hunting sling 15 stones a +0 club a +0 club (6, 10, D:2) a +0 club (7, 9, D:2) a +0 dagger (8, 9, D:2) a +0 club (8, 10, D:2) a +0 hunting sling 24 stones (11, 13, D:2) 2 potions of degeneration a -4 ring of intelligence (11, 20, D:2) a +0 whip (19, -3, D:2) 20 stones (22, -1, D:2) a +0 falchion (29, -3, D:2) a stone (30, -5, D:2) a +0 club a stone (36, -12, D:2) a +0 club a +0 club (36, -3, D:2) 16 stones (40, -14, D:2) 16 stones (40, 3, D:2) a +0 plate armour (40, 14, D:2) a +0 robe (41, 17, D:2) a +0 dagger a stone (48, 10, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) 14 stones (6, -2, D:3) a +0 whip (8, 2, D:3) a tomahawk a +0 leather armour (8, 3, D:3) a +0 club (9, -4, D:3) a +0 buckler (10, 6, D:3) a tomahawk (11, 32, D:3) a +0 robe (18, 31, D:3) a +0 war axe a stone (27, 15, D:3) a +0 short sword (51, 27, D:3) a +0 club a +0 blowgun 15 poisoned needles (53, 28, D:3) a poisoned needle (54, 28, D:3) a poisoned needle (55, 28, D:3) a poisoned needle (56, 28, D:3) a poisoned needle Level 4 of the Dungeon [Shop] Emuxatoa's Weapon Shoppe a +0 quarterstaff (44 gold) the +4 hand axe "Penypoch" {chop, rPois} (392 gold) It inflicts extra damage upon your enemies. It protects you from poison. 3 large rocks (23 gold) a +0 falchion (33 gold) the +5 quarterstaff "Sokuq" {flame, +Fly MR- Str+6 SInv} (592 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. 17 stones (18 gold) a +4 blowgun (269 gold) a +0 war axe (38 gold) a +1 shortbow of flaming (136 gold) a +0 spear (33 gold) (0, 0, D:4) a +0 giant spiked club (14, -5, D:4) a +0 giant spiked club (16, -3, D:4) 17 sling bullets (17, -17, D:4) 15 poisoned needles (20, -19, D:4) 11 arrows (24, -16, D:4) 19 sling bullets (25, -11, D:4) a +0 leather armour 2 tomahawks a +0 flail (25, -10, D:4) a tomahawk (25, -9, D:4) a tomahawk (26, 19, D:4) a +0 giant club (27, -9, D:4) a +0 leather armour (29, -9, D:4) 2 tomahawks (29, 17, D:4) 8 needles of sleeping (30, -26, D:4) a +0 scale mail (32, -22, D:4) a +0 whip (41, -15, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a potion of agility (9, 2, D:5) a +0 whip (36, 3, D:5) a cursed +0 robe (36, 6, D:5) 5 bolts