NeAGen181 Level 1 of the Dungeon (3, 8, D:1) a +0 whip (3, 9, D:1) 30 stones (11, 40, D:1) 15 sling bullets (11, 41, D:1) a scroll of identify (11, 42, D:1) 17 stones (13, 39, D:1) a +0 spear (13, 41, D:1) a +0 dagger (13, 42, D:1) a scroll of identify (19, 22, D:1) a +0 scale mail (39, 43, D:1) a +0 short sword (40, 43, D:1) a stone (41, 22, D:1) 20 bolts (41, 41, D:1) a +0 club a +0 robe (46, 45, D:1) a +0 whip (49, 14, D:1) a +0 club (50, 13, D:1) 12 stones (57, -3, D:1) 22 bolts (61, 31, D:1) a +0 club Level 2 of the Dungeon (4, 26, D:2) a +0 club (7, -3, D:2) a +0 scale mail (7, 24, D:2) a +0 helmet (9, -17, D:2) 28 arrows (11, 9, D:2) 4 large rocks (18, 24, D:2) a +0 club (20, -15, D:2) a +0 robe a +0 dagger (31, -10, D:2) a +0 mace (43, -17, D:2) a +0 club (43, -15, D:2) a +0 whip a +0 leather armour (44, -11, D:2) a stone (48, -11, D:2) a stone (49, -11, D:2) a +0 club (50, -11, D:2) 3 stones (59, -14, D:2) 16 stones (63, -15, D:2) a +0 quarterstaff Level 3 of the Dungeon (2, -14, D:3) a -1 hand axe a +0 club (7, -19, D:3) a +0 robe a +0 dagger of protection (8, -26, D:3) a +0 leather armour a +0 club (12, 0, D:3) 17 arrows (14, 0, D:3) a +0 mace (16, 0, D:3) 17 stones (23, -1, D:3) 11 sling bullets (26, -20, D:3) a +0 short sword (27, -22, D:3) a +0 robe (27, -20, D:3) a +0 mace (27, 5, D:3) 17 stones (28, -23, D:3) a +0 leather armour (30, -17, D:3) 13 stones (36, -13, D:3) a +0 dagger (37, -18, D:3) a +0 dagger (52, -15, D:3) a +0 scythe a +0 robe (55, 11, D:3) a +0 spear (55, 15, D:3) a +0 spear (unseen) Level 4 of the Dungeon [Shop] Plog's Jewellery Shoppe an uncursed ring of protection from fire (300 gold) a +2 ring of dexterity (90 gold) a +2 ring of intelligence (90 gold) an uncursed amulet of harm (360 gold) an uncursed ring of flight (210 gold) a cursed -3 ring of protection (24 gold) an uncursed amulet of harm (360 gold) an uncursed ring of poison resistance (240 gold) the ring "Faexuss" {Wiz *Contam rPois MR+ Str+3} (570 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (0, 0, D:4) 2 boomerangs (6, -31, D:4) a +0 robe (6, -22, D:4) a +0 dagger (6, -5, D:4) a +0 robe (7, 6, D:4) a +0 giant club (8, -34, D:4) a +0 dagger (17, 1, D:4) a +0 plate armour (22, -17, D:4) a +0 club a +0 leather armour (22, -16, D:4) a +0 flail (28, -14, D:4) a +0 flail a +0 scale mail (29, -14, D:4) a +0 short sword (30, -14, D:4) a +0 dagger a +0 leather armour a +0 club a +0 war axe (31, -14, D:4) a +0 mace (35, -15, D:4) a +0 giant spiked club a -2 ring of dexterity (37, -30, D:4) a +0 rapier (39, -4, D:4) 14 stones (41, -7, D:4) 26 stones (41, 4, D:4) a +0 leather armour (47, -12, D:4) 28 arrows (52, -25, D:4) 18 arrows Level 5 of the Dungeon (13, 5, D:5) a +0 whip (19, -17, D:5) 15 stones (27, 22, D:5) a +0 ring mail (30, -6, D:5) 10 stones (40, 24, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a ration (0, 3, D:6) 11 gold pieces (7, 19, D:6) a +0 quarterstaff the Ecumenical Temple