Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9137163708882719919 35 Necroid the Grave Robber (level 3, -1/24 HPs) Began as a Human Necromancer on Aug 28, 2025. Slain by a hobgoblin ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon on Aug 29, 2025. The game lasted 00:05:56 (1177 turns). Necroid the Grave Robber (Human Necromancer) Turns: 1177, Time: 00:05:57 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 3/6 EV: 11 Int: 17 God: Gold: 63 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} Potions c - a potion of magic h - 2 potions of haste {unknown} i - a potion of brilliance {unknown} j - a potion of lignification {unknown} l - 2 potions of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.4 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 c - Vampiric Draining Necr 17% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 2% 2d5 28% 2 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Flame Wave Conj/Fire 1% 2d4 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin closely misses you. The hobgoblin completely misses your soul wisp. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The hobgoblin hits your soul wisp with a +0 hand axe. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin hits your soul wisp but does no damage. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses your soul wisp. Your soul wisp touches the hobgoblin. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin closely misses your soul wisp. Your soul wisp closely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin hits your soul wisp with a +0 hand axe. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, chance to affect: 65%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin hits you with a +0 hand axe. You die... #...# ##...# ... #...# ##.## ..# #...# #..# ##..# ##### ##.## ####....#. #..## #(......!# ##..###...$....# ##.†##........# ##.*#w.......# ##@gS....[... #######..... ..... .... ... ..S You could see an adder, a dart slug, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) 2 bats (D:2) 3 frilled lizards 2 goblins (D:1) 2 rats 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 giant cockroaches 4 hobgoblins A quokka (D:2) A bat (D:1) 2 frilled lizards (D:2) A goblin (D:1) 3 kobolds 15 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necroid the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 948 | D:2 | Learned a level 2 spell: Grave Claw 1029 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1033 | D:2 | Learned a level 3 spell: Vampiric Draining 1177 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass Action || total ---------------------------++------- Melee: Dagger || 101 Cast: Soul Splinter || 24 Stab: Sleeping || 3 Armour: Robe || 57 Dodge: Dodged || 67