Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 12475387165432114837 1 Necromanccer the Slasher (level 1, 13/13 HPs) Began as a Coglin Wanderer on Mar 9, 2025. Got out of the dungeon alive. The game lasted 00:01:51 (145 turns). Necromanccer the Slasher (Coglin Wanderer) Turns: 145, Time: 00:01:51 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 20% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 falchion {Svenja} rCold . . . e - +0 dagger {Egbert} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Svenja} e - a +0 dagger (offhand) {Egbert} Missiles b - 15 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of fog f - a scroll of immolation {unknown} Skills: + Level 3.1 Long Blades + Level 1.7 Throwing + Level 1.0 Armour + Level 1.7 Spellcasting + Level 1.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 4% 2d5 26% 1 Slow Hex 4% N/A 26% 1 Searing Ray Conj 2% 2d4 36% 2 Stone Arrow Conj/Erth 2% 3d7 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press ? for a list of commands and other information. Found a scroll labelled SOICUE DYTZ. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion {Svenja}, 15 poisoned darts, a scroll of fog, a +0 robe, a +0 dagger {Egbert}; and the following spells available to memorise: Kiss of Death, Slow, Searing Ray, Stone Arrow. There's something in the way. f - a scroll labelled SOICUE DYTZ There is a staircase leading out of the dungeon here. A rat comes into view. The rat squeaks loudly. The rat bites you. You closely miss the rat with your +0 falchion. You hit the rat with your +0 dagger. The rat misses you. You barely miss the rat with your +0 falchion. The rat is moderately wounded. You closely miss the rat with your +0 dagger. The rat completely misses you. You hit the rat but do no damage. The rat is moderately wounded. You hit the rat but do no damage. The rat bites you. You closely miss the rat with your +0 falchion. The rat is moderately wounded. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat with your +0 falchion. You kill the rat! HP restored. A bat comes into view. The bat hits you but does no damage. You hit the bat but do no damage. x2; The bat misses you. The bat hits you. You barely miss the bat with your +0 dagger. You closely miss the bat with your +0 falchion. The bat barely misses you. You closely miss the bat with your +0 falchion. You closely miss the bat with your +0 dagger. The bat hits you. The bat barely misses you. You hit the bat but do no damage. You slash the bat with your +0 falchion! You kill the bat! You see here a bat corpse. There is a staircase leading out of the dungeon here. You have escaped! #####....##### #..........# #.#....###.# #.#....# #.# #.########.# #.#.#.#.#..# ###########..#.#.#.#.# ..........#.#.#.#.#..# .########.#..#.#@#.#.# .#.....†..#.#.#.#.#..# .##########..#.#.#.#... ............#.#.#.#.#### .##########..#.#.#.## ..........#######.... ....#####.# .#### ##..# #.# # ....# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necromanccer the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | Necromanccer set off with the following items: a +0 | falchion {Svenja}, 15 poisoned darts, a scroll of fog, a +0 | robe, a +0 dagger {Egbert}; and the following spells | available to memorise: Kiss of Death, Slow, Searing Ray, | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Action || total ---------------------------++------- Melee: Falchion || 9 Dagger || 8 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 20 | 125 | 0 | 0 | 1 | 145.0 | Dungeon | 145 | 20 | 125 | 0 | 0 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts