Dungeon Crawl Stone Soup version 0.32-a0-772-g33df2375a9 (webtiles) character file. Game seed: 2953864454568025288 2 Necromancer21 the Ducker (level 1, -1/14 HPs) Began as an Octopode Gladiator on Mar 19, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (17 turns). Necromancer21 the Ducker (Octopode Gladiator) Turns: 17, Time: 00:00:16 Health: -1/14 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.1 Fighting + Level 3.0 Long Blades - Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a scroll labelled URUTYGG HIATZY. The endoplasm quivers. A bat comes into view. 2 jackals come into view. The jackal barks! You hear an angry hiss. A jackal comes into view. The jackal moves out of view. A jackal comes into view. The endoplasm freezes you. You are frozen. A ball python comes into view. The jackal moves out of view. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You barely miss the endoplasm. You squeeze the endoplasm. You kill the endoplasm! A ball python comes into view. The jackal closely misses you. The ball python moves out of view. You barely miss the jackal. The jackal barks! x2 Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a jackal corpse. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... .......# ...... #..... ..S. ..h # #h# #.#b## #...S## #..#h@# ##....## ##.#..# #######?####### ............... .ß...........ß. ÷.............. ÷.............÷ .ß...........ß. You could see 2 jackals, a bat and a ball python. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necromancer21 the Octopode Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 17 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring Action || total ---------------------------++------- Melee: Long sword || 5 Constrict || 1 Tentacles || 1 Armour: Skin || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts