Necromancer21 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -20, D:1) a bat corpse (skeletalised by now) (8, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (8, 6, D:1) a +0 club (16, -21, D:1) a ball python corpse (skeletalised by now) (19, -6, D:1) a ball python corpse (skeletalised by now) (24, -19, D:1) a quokka skeleton (29, -24, D:1) a jackal skeleton a jackal skeleton (30, -21, D:1) a frilled lizard skeleton (31, -24, D:1) a jackal skeleton (36, -19, D:1) a +0 dagger (38, -1, D:1) a +0 leather armour (49, 6, D:1) a +0 dagger a goblin skeleton (51, -25, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, -16, D:2) the +0 leather armour "Zerghif" {Harm} Harm: It increases damage dealt and taken. (2, -11, D:2) a +0 hand axe (14, -12, D:2) a ball python corpse (skeletalised by now) (24, -26, D:2) a +0 long sword (34, -29, D:2) a +0 dagger (36, -17, D:2) a +0 morningstar (36, -11, D:2) a frilled lizard corpse (skeletalised by now) (37, -49, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (1, -9, D:3) a +0 club (3, -35, D:3) a +0 dagger (3, -3, D:3) a +0 whip (4, -36, D:3) a +0 hand axe an orc corpse (skeletalised by now) (9, -8, D:3) a ball python skeleton (11, -12, D:3) a hobgoblin corpse (skeletalised by now) (18, -23, D:3) a bat skeleton (22, -26, D:3) a hobgoblin skeleton (22, -15, D:3) a +0 dagger (26, -26, D:3) a +0 dagger (40, -30, D:3) a +0 chain mail (50, -7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip of pain (still there?) a rat corpse (still there?) (1, -2, D:4) a river rat corpse (1, 0, D:4) a +0 leather armour (2, 0, D:4) a ribbon worm corpse (5, 30, D:4) a +0 dagger (24, -21, D:4) a +0 ring mail (29, -9, D:4) 11 gold pieces (31, -13, D:4) a +1 whip of electrocution (still there?) a kobold corpse (still there?)