Necromancer21 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 21, D:1) a quokka corpse (skeletalised by now) (5, -9, D:1) a +0 club a goblin skeleton (8, 14, D:1) a +0 dagger (11, 37, D:1) a jackal skeleton (13, 5, D:1) 2 boomerangs (15, 21, D:1) a hobgoblin corpse (skeletalised by now) (15, 33, D:1) a jackal skeleton (16, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, 17, D:1) a +0 club a +0 sling (17, 36, D:1) a jackal corpse (skeletalised by now) (19, 38, D:1) a +0 spear (20, -4, D:1) a +0 hand axe (25, 2, D:1) a jackal skeleton (27, 5, D:1) a +0 whip 8 stones a kobold skeleton (27, 7, D:1) a +0 club (31, -15, D:1) a +0 short sword (31, -7, D:1) a bat skeleton (37, 9, D:1) a ball python skeleton (44, 5, D:1) a +0 ring mail (51, 10, D:1) a quokka skeleton (53, 14, D:1) a quokka skeleton (59, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (19, -11, D:2) a +0 scythe a +0 robe (27, -39, D:2) a +0 short sword (32, -40, D:2) 6 stones (43, -35, D:2) a +0 short sword 5 stones (55, -18, D:2) a hobgoblin corpse (skeletalised by now) (55, -13, D:2) a +0 dagger a goblin skeleton (56, -26, D:2) a +0 sling of flaming (57, -12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 whip "Joips" {heavy, Str+2 SInv} (1990 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. the +1 scale mail "Guoli" {Regen+} (1600 gold) Regen+: It increases your rate of health regeneration. the +4 dagger "Jevodul" {drain, SInv} (3480 gold) SInv: It lets you see invisible. the ring "Semocros" {rF- rC+ Dex+8 Ice} (4880 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). Ice: It increases the power of your Ice spells. (1, -9, D:3) a +0 club (7, -42, D:3) a hobgoblin skeleton (7, -6, D:3) 4 stones (10, -41, D:3) a +0 dagger a goblin skeleton (16, -14, D:3) a +0 dagger a goblin corpse