Necrophagist Level 1 of the Dungeon (2, 1, D:1) 15 arrows (15, 34, D:1) a +0 robe (20, 10, D:1) a +0 spear (23, 19, D:1) a +0 club (25, 34, D:1) a cursed -2 dagger (25, 35, D:1) a +0 short sword (33, 21, D:1) a +0 short sword (40, 16, D:1) 21 stones (42, 30, D:1) a +0 club (43, 23, D:1) a +0 dagger (44, 16, D:1) a stone (44, 28, D:1) a +0 dagger (46, 21, D:1) a +0 dagger (50, 1, D:1) a +0 leather armour (51, 15, D:1) a stone (52, 17, D:1) a cursed +0 dagger (52, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 dagger (5, -1, D:2) a +0 club (25, -10, D:2) a stone (27, -6, D:2) a +2 dagger of venom (27, 28, D:2) a +0 spear (29, -6, D:2) a tomahawk (30, -5, D:2) a +0 club a tomahawk (30, 24, D:2) a +0 club (31, 28, D:2) a +0 spear (unseen) (32, 22, D:2) a +0 club (38, 1, D:2) a +0 leather armour (44, 0, D:2) a +0 dagger of protection Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -17, D:3) 19 stones (1, -4, D:3) 3 stones (23, 7, D:3) a +0 robe a +0 short sword (23, 26, D:3) 15 bolts (24, 1, D:3) a +0 trident (24, 2, D:3) a +0 leather armour (25, -18, D:3) a +0 mace (26, -18, D:3) 20 arrows (26, 4, D:3) a +0 dagger a +0 robe (30, -3, D:3) a +0 leather armour (38, -16, D:3) a +0 leather armour (39, -17, D:3) 20 arrows (46, -16, D:3) 29 bolts (47, -6, D:3) a +0 club (54, -17, D:3) 15 arrows (58, 3, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Caqak's General Store 2 throwing nets (66 gold) 17 arrows (37 gold) a potion of brilliance (44 gold) 28 sling bullets (154 gold) 3 scrolls of fear (115 gold) a +0 hand axe (33 gold) a +1 falchion of freezing (136 gold) 14 stones (15 gold) 27 stones (29 gold) (0, 0, D:4) 22 sling bullets (2, 21, D:4) 24 stones (2, 22, D:4) a +0 dagger a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 23 bolts (3, 11, D:5) 12 stones (4, 14, D:5) a +0 robe (5, -10, D:5) a stone (6, -9, D:5) a stone (10, 41, D:5) 15 stones (13, -1, D:5) a +0 plate armour a +2 dire flail of protection (14, 11, D:5) a +0 mace (24, -6, D:5) a +0 giant spiked club (24, 11, D:5) a +0 ring mail (32, 9, D:5) 15 poisoned needles (37, 43, D:5) 20 arrows (54, 34, D:5) a +0 short sword (54, 48, D:5) a +0 short sword Level 6 of the Dungeon (0, 3, D:6) a +0 club (1, 40, D:6) a +0 giant club (6, 40, D:6) a +3 battleaxe a +0 robe (7, 12, D:6) a +4 mace a +0 robe (7, 14, D:6) a cursed +3 hand axe a +0 robe (11, 15, D:6) a stone a cursed +5 long sword of freezing a +0 robe (13, 31, D:6) a +0 robe (14, 15, D:6) a +0 robe a +5 battleaxe of freezing (16, 14, D:6) 20 stones a +0 robe a +3 battleaxe (22, 11, D:6) a +0 plate armour (27, 31, D:6) a +0 giant club (29, 34, D:6) 21 bolts (30, 16, D:6) a +0 dagger (30, 27, D:6) a +0 robe a cursed +2 flail of freezing (31, 15, D:6) a +0 trident of protection (42, 51, D:6) a +0 scale mail (48, 37, D:6) a +0 dagger (48, 38, D:6) a +0 ring mail a +0 dagger (49, 38, D:6) a +0 leather armour a +0 falchion Level 7 of the Dungeon (15, 28, D:7) a +0 mace (15, 30, D:7) a +0 mace (16, 21, D:7) a +0 mace of protection (16, 22, D:7) a +0 mace (16, 23, D:7) a cursed -2 mace (16, 26, D:7) a +0 mace (16, 27, D:7) a +0 mace (16, 29, D:7) a +0 mace (17, 22, D:7) a +0 mace (17, 23, D:7) a +3 quarterstaff of chaos a +0 mace (17, 25, D:7) a +0 mace (18, 21, D:7) a +0 mace (18, 22, D:7) a +0 mace (18, 23, D:7) a +0 mace (28, 22, D:7) 10 poisoned needles (33, 20, D:7) a +2 whip of electrocution (40, -8, D:7) 22 stones (46, 4, D:7) a +0 cloak (50, 36, D:7) a +0 ring mail (54, 1, D:7) a potion of degeneration (55, 19, D:7) 9 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (6, 6, D:8) a +0 morningstar (11, -9, D:8) 8 bolts (12, 29, D:8) a +0 giant club (19, -7, D:8) a +0 dagger (20, 40, D:8) 6 tomahawks (24, 3, D:8) a cursed +0 giant club a +0 giant spiked club (26, 39, D:8) a +0 halberd (27, 38, D:8) a +0 spear (27, 40, D:8) a +0 halberd (28, 39, D:8) a +0 spear (35, 2, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun (9, 28, D:9) a +0 club a cursed +0 leather armour a +0 flail (13, -13, D:9) a +0 whip (14, 31, D:9) a +2 antimagic dagger a +0 robe a +0 war axe (18, 33, D:9) a +0 dagger a +0 robe (19, -14, D:9) a stone (20, -13, D:9) a stone (20, -12, D:9) a stone (20, 2, D:9) a +0 robe a +0 dagger (20, 33, D:9) a +0 club a +0 ring mail (23, -13, D:9) 2 stones (24, -14, D:9) a +0 whip (25, -14, D:9) a +0 whip (25, -13, D:9) a +0 short sword (27, 5, D:9) 3 scrolls of random uselessness (31, -5, D:9) 23 stones (34, -5, D:9) 17 stones (34, 8, D:9) 27 stones (34, 11, D:9) a +0 robe a +4 dagger of chaos (35, 23, D:9) 24 stones (36, 10, D:9) a +0 robe (41, 42, D:9) 21 stones (44, 1, D:9) a +0 shortbow 17 arrows (44, 2, D:9) 2 arrows (46, -14, D:9) 4 large rocks (46, 0, D:9) an arrow (47, 30, D:9) 19 poisoned needles (49, -8, D:9) a throwing net (50, 43, D:9) a +0 chain mail (51, -9, D:9) a +0 cloak (56, 21, D:9) a +0 animal skin a -1 spear (58, 6, D:9) a +0 plate armour (58, 29, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -26, D:10) a +0 robe a +0 dagger (10, -24, D:10) 16 arrows (22, -21, D:10) a +0 long sword (22, 6, D:10) 29 stones (23, 14, D:10) a +0 pair of gloves (31, -11, D:10) a +0 hand axe (32, -9, D:10) a cursed -3 war axe (33, -22, D:10) a +0 trident (38, -6, D:10) a +0 spear (39, -34, D:10) a +3 long sword of slicing a +0 robe Level 11 of the Dungeon (1, 36, D:11) a +0 robe (8, 49, D:11) a +0 dagger (16, 36, D:11) a +0 club a +0 scale mail (16, 37, D:11) a +0 chain mail (17, 37, D:11) a +0 club (27, 46, D:11) a +7 demon trident (35, 15, D:11) a +0 robe a +0 giant club (35, 29, D:11) a +0 flail (39, 6, D:11) 25 stones (45, 46, D:11) 12 arrows (50, 17, D:11) a +0 plate armour (54, 5, D:11) 12 stones (57, 18, D:11) a +0 shortbow 14 arrows (59, 9, D:11) a +0 robe (60, 44, D:11) 20 arrows a +0 shortbow Level 12 of the Dungeon [Shop] Aqab's Weapon Shop a +0 falchion (36 gold) a +0 dagger (24 gold) a +0 club (12 gold) a +0 shortbow (36 gold) a +0 broad axe (48 gold) 14 stones (16 gold) 19 arrows (45 gold) a +0 whip (30 gold) [Shop] Nedwozon's Armour Shop a +1 robe of magic resistance (177 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 hat (56 gold) a +2 naga barding (490 gold) a +0 pair of gloves (63 gold) a +0 chain mail (63 gold) (0, 0, D:12) 7 javelins (16, 22, D:12) a +0 leather armour a +0 short sword a +0 quarterstaff (22, -8, D:12) a +1 buckler (24, -12, D:12) a +0 club (24, -11, D:12) a cursed +0 leather armour a +0 club (24, -10, D:12) a +1 trident of protection 16 arrows a +0 shortbow (25, -11, D:12) a +0 robe a +0 dagger 21 arrows a +0 shortbow (26, -11, D:12) a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword (28, 19, D:12) an arrow (31, 18, D:12) a potion of degeneration 9 arrows a +0 shortbow (48, 5, D:12) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tuopink's Magic Scroll Shoppe a scroll of random uselessness (11 gold) a scroll of teleportation (33 gold) a scroll of blinking (82 gold) a scroll of fog (22 gold) a scroll of vulnerability (82 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) (0, 0, Orc:1) a +0 scale mail a +0 hand axe (1, -2, Orc:1) a +0 flail (1, 2, Orc:1) a +0 mace 2 silver tomahawks a +0 chain mail a +0 hand axe (1, 3, Orc:1) a silver tomahawk (2, -4, Orc:1) a +0 flail (2, -3, Orc:1) a +0 robe a +0 dagger (2, 5, Orc:1) 3 silver tomahawks (2, 6, Orc:1) a silver tomahawk (3, -3, Orc:1) a +0 flail (4, 5, Orc:1) a +0 plate armour a +0 trident (7, 1, Orc:1) a +0 giant club (18, 35, Orc:1) a +0 dagger a +0 robe (19, 36, Orc:1) a +0 scimitar a +0 chain mail (20, 9, Orc:1) a +0 flail (20, 36, Orc:1) a +0 dagger (22, 9, Orc:1) a cursed +0 robe a +0 dagger (23, 5, Orc:1) a +0 dagger (24, 8, Orc:1) a +0 plate armour a cursed -3 war axe (25, 6, Orc:1) a +0 giant club (27, 14, Orc:1) a +0 leather armour a +0 club (27, 15, Orc:1) a +0 flail of protection (28, 11, Orc:1) a tomahawk (28, 12, Orc:1) a +0 robe a +0 dagger (28, 15, Orc:1) a +0 robe a +0 dagger (30, 11, Orc:1) a +0 hand axe (33, 18, Orc:1) a +0 whip (34, 9, Orc:1) a +0 dire flail 4 tomahawks a +0 chain mail (45, 41, Orc:1) a +0 giant spiked club (49, 47, Orc:1) a -2 robe a +0 dagger (49, 48, Orc:1) a +0 robe a +0 dagger (50, 39, Orc:1) a +0 mace (50, 45, Orc:1) a cursed +0 robe a +1 dagger of protection (50, 47, Orc:1) a +0 leather armour a cursed +0 hand axe (51, 48, Orc:1) a +0 chain mail a +0 flail (54, 35, Orc:1) a +0 robe a +0 dagger (56, 35, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Cojoiqel's General Store a potion of cancellation (80 gold) 2 steel tomahawks (30 gold) a box of beasts (200 gold) a +0 hunting sling (15 gold) a book of Spatial Translocations (650 gold) a scroll of remove curse (30 gold) a +0 buckler (45 gold) 3 large rocks (21 gold) the cursed +1 scale mail of Zosem {rPois MR+ Int+2} (270 gold) It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a scroll of fear (35 gold) a potion of berserk rage (50 gold) a wand of polymorph (22) (240 gold) a phantom mirror (300 gold) [Shop] Wentush's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Kighek's Antique Weapon Emporium a +0 trident of piercing (194 gold) a cursed -3 long sword (2 gold) a +0 blowgun (67 gold) a +0 war axe of chopping (194 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a +2 scimitar of flaming (518 gold) a +0 shortbow (81 gold) [Shop] Gownoehasa's Antique Armour Shop a +0 leather armour (46 gold) a +2 plate armour of cold resistance (920 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +3 scale mail of cold resistance (598 gold) a +0 scale mail (92 gold) a cursed +0 leather armour (2 gold) a +1 ring mail of fire resistance (368 gold) a +0 leather armour (46 gold) (0, 0, Orc:2) a +3 mace of crushing (1, 16, Orc:2) a +0 plate armour a +1 trident of flaming (2, -1, Orc:2) a +0 dire flail of draining (2, 18, Orc:2) a +0 leather armour a +0 dagger (3, 18, Orc:2) a +0 chain mail a +0 dire flail (3, 19, Orc:2) a +0 club (3, 20, Orc:2) a +0 club (4, 11, Orc:2) a +0 giant club (4, 12, Orc:2) a +0 giant club (5, 1, Orc:2) a +0 giant club (5, 15, Orc:2) a +0 giant club (5, 16, Orc:2) a tomahawk a +0 giant spiked club (5, 17, Orc:2) a +0 club a +0 giant club (5, 19, Orc:2) a +0 giant spiked club a +0 dire flail (6, 4, Orc:2) a +0 giant spiked club a +0 giant club (6, 29, Orc:2) a +0 leather armour a +0 club (7, -2, Orc:2) a +0 giant club a +0 giant club (7, 0, Orc:2) a tomahawk (7, 20, Orc:2) a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (7, 21, Orc:2) a +0 robe a +0 spear a +0 giant club (7, 23, Orc:2) a tomahawk (7, 27, Orc:2) a +0 giant club (8, -5, Orc:2) a cursed -1 robe a +0 dagger (8, 19, Orc:2) a +0 robe a cursed -2 spear (8, 28, Orc:2) a +0 giant spiked club (8, 29, Orc:2) a +0 giant club a +0 dire flail (9, -7, Orc:2) a +0 plate armour a +0 battleaxe (9, -6, Orc:2) a cursed -1 giant club (9, -4, Orc:2) a +0 robe a +0 dagger (9, -2, Orc:2) a +0 giant spiked club (9, 0, Orc:2) a +0 giant club (9, 2, Orc:2) a +0 dire flail a +0 giant club (9, 17, Orc:2) a +0 robe a +1 whip of flaming (9, 18, Orc:2) an exploding tomahawk a +0 whip a +0 giant club a +0 robe a +0 club (10, -8, Orc:2) a +0 club (10, -7, Orc:2) a +0 ring mail a +0 dagger 6 tomahawks a +0 dagger (10, -3, Orc:2) a +0 giant spiked club a +0 giant club (10, -2, Orc:2) a +0 giant spiked club (10, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (10, 0, Orc:2) a +0 giant club (10, 23, Orc:2) a cursed -1 giant club a +0 giant club a +0 dire flail (11, -1, Orc:2) a +0 giant spiked club (11, 1, Orc:2) a +0 giant spiked club a +0 giant club (11, 29, Orc:2) a +0 chain mail a +0 mace (12, -8, Orc:2) a +0 mace (12, 1, Orc:2) a +0 giant spiked club (13, -4, Orc:2) a +0 plate armour a +0 glaive (13, 24, Orc:2) a +0 giant spiked club (13, 29, Orc:2) a +0 giant club a +0 giant club a +0 giant club (13, 30, Orc:2) a +0 leather armour a +0 short sword (14, -4, Orc:2) a +0 leather armour a +0 mace (14, -2, Orc:2) a +0 flail (14, 30, Orc:2) a +0 dagger a +0 robe a +0 dagger (21, 11, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) 18 stones (4, 16, Elf:1) 25 arrows (7, 11, Elf:1) 22 stones (12, -12, Elf:1) a scroll of brand weapon the +8 chain mail "Ciqiyd" {*Slow +Blink Int+5 Dex+2} It affects your intelligence (+5). It affects your dexterity (+2). It lets you blink. It may slow you when you take damage. (12, 32, Elf:1) a +2 buckler (13, 6, Elf:1) a +0 leather armour 15 arrows a +0 shortbow (18, 9, Elf:1) an arrow (19, 18, Elf:1) an arrow (20, 5, Elf:1) a +0 leather armour a +0 short sword a cursed -1 short sword (21, 6, Elf:1) a +0 scale mail a cursed -3 dagger (21, 7, Elf:1) a +0 short sword (21, 18, Elf:1) an arrow a +0 scimitar a +0 buckler a +0 chain mail a +0 long sword a +0 long sword (22, 6, Elf:1) a +0 long sword a +0 long sword a +0 robe a +0 long sword (22, 9, Elf:1) a +0 ring mail a +0 short sword (22, 18, Elf:1) an arrow a +0 short sword a +1 long sword of slicing (23, 18, Elf:1) a +0 dagger (24, -14, Elf:1) a +1 dagger of electrocution (24, 12, Elf:1) a +0 ring mail a +0 long sword (24, 14, Elf:1) a +0 glaive of venom a +3 halberd of freezing (24, 17, Elf:1) a +0 leather armour a +0 antimagic scimitar a +1 shortbow of flaming a +0 short sword a +0 shortbow a +0 leather armour 63 arrows a +0 dagger a +0 shortbow of freezing a +0 long sword (24, 18, Elf:1) a +0 rapier a +0 chain mail a +0 long sword (25, -7, Elf:1) a +0 dagger (25, 12, Elf:1) a cursed -3 dagger (25, 13, Elf:1) 19 arrows (25, 17, Elf:1) a +0 chain mail a +0 scimitar a +0 dagger (25, 18, Elf:1) a +0 rapier (26, 19, Elf:1) a +0 scale mail (27, 4, Elf:1) a +0 leather armour a cursed +0 rapier (27, 18, Elf:1) a +0 ring mail a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) a scroll of identify (3, 1, Elf:2) 15 bolts (3, 3, Elf:2) a ration (4, -1, Elf:2) 2 arrows (5, -1, Elf:2) a scroll of teleportation (5, 0, Elf:2) a +3 leather armour (unseen) (7, -2, Elf:2) a +0 rapier (7, 5, Elf:2) a ration (8, -3, Elf:2) a +0 long sword (still there?) a +0 rapier (still there?) (8, 1, Elf:2) an arrow (15, -4, Elf:2) 2 throwing nets (16, -43, Elf:2) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (19, -3, Elf:2) 12 sling bullets Level 1 of the Lair of Beasts (14, 9, Lair:1) 15 arrows (30, 12, Lair:1) a scarf of spirit shield the +27 Lear's hauberk a +0 animal skin of cold resistance (30, 13, Lair:1) a wand of disintegration (15) a wand of flame (60) a wand of polymorph (34) (30, 14, Lair:1) the +5 morningstar of Sin {pain, Int+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It makes you more stealthy. an uncursed staff of power an uncursed staff of conjuration (31, 12, Lair:1) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. a +1 leather armour of fire resistance the +1 helmet of Dexzops {*Corrode MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (31, 14, Lair:1) a book of Party Tricks a book of Power a book of Geomancy (32, 12, Lair:1) a phial of floods (inert) (32, 13, Lair:1) an uncursed amulet of magic regeneration an uncursed ring of wizardry an uncursed amulet of regeneration an uncursed ring of ice an uncursed ring of protection from magic an uncursed ring of fire an uncursed ring of magical power an uncursed ring of ice an uncursed ring of wizardry (32, 14, Lair:1) a book of Flames a book of Changes a book of Frost (32, 15, Lair:1) Uvimoibe's Collected Works on the Voyage and the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Gell's Gravitas Translocation 3 d - Teleport Other Translocation 3 e - Passage of Golubria Translocation 4 f - Disjunction Translocation 8 the Almanac of the Gliding Volcanoes Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Airstrike Air 4 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Fire Conjuration/Fire 6 a book of Misfortune (33, 10, Lair:1) a +2 cloak 2 potions of degeneration (34, -29, Lair:1) 20 stones (35, -5, Lair:1) a +0 ring mail (39, -9, Lair:1) a sack of spiders (45, 13, Lair:1) a +0 rapier (46, 5, Lair:1) a scroll of random uselessness (47, -17, Lair:1) a +2 pair of gloves (51, 7, Lair:1) a +0 rapier (52, 9, Lair:1) 14 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (3, -1, Lair:2) a +0 falchion (4, -2, Lair:2) a +0 battleaxe (5, -2, Lair:2) a +0 short sword a +0 robe (38, -42, Lair:2) a +0 scale mail (51, -40, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (10, 11, Lair:3) a +0 chain mail (34, 23, Lair:3) a +0 long sword (38, 10, Lair:3) 21 stones (42, 6, Lair:3) 26 sling bullets (42, 16, Lair:3) a +0 leather armour (51, 29, Lair:3) 23 stones Level 4 of the Lair of Beasts (3, -1, Lair:4) 25 bolts (11, 18, Lair:4) a +0 scimitar (12, 18, Lair:4) a lightning rod (4/4) (12, 19, Lair:4) a +0 plate armour (13, 17, Lair:4) a +1 scythe of flaming (13, 18, Lair:4) a +2 hand axe of distortion (13, 19, Lair:4) a +0 pair of boots (14, 8, Lair:4) 12 stones (14, 17, Lair:4) a +0 chain mail (14, 18, Lair:4) 17 stones (20, 34, Lair:4) 20 bolts (23, -9, Lair:4) a cursed +0 trident (25, -9, Lair:4) 3 curare-tipped needles (25, 19, Lair:4) 26 stones (28, 29, Lair:4) 21 bolts (34, -2, Lair:4) 16 stones (36, 4, Lair:4) a +0 quarterstaff (41, 4, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (32, -24, Lair:5) a +0 falchion (36, -31, Lair:5) a sack of spiders (37, -11, Lair:5) a +0 scale mail (43, -20, Lair:5) a +0 hand axe (54, -23, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (3, -17, Lair:6) a +0 whip of holy wrath (6, -4, Lair:6) a +0 hand axe (9, -32, Lair:6) a +0 robe a +0 short sword (16, -39, Lair:6) a +0 scale mail (24, -21, Lair:6) a +1 ring of evasion (27, -8, Lair:6) a +0 rapier a +0 robe (29, 3, Lair:6) a +0 robe a +0 short sword (32, 3, Lair:6) a cursed -1 robe a +0 dagger (33, -8, Lair:6) a +0 rapier a +0 robe (33, 3, Lair:6) a +0 rapier of protection a +0 robe (35, -9, Lair:6) a +0 dagger a +0 robe (36, -11, Lair:6) a cursed +0 robe (39, -14, Lair:6) a +0 spear a +0 robe (39, -13, Lair:6) a +0 rapier a +0 robe (41, -24, Lair:6) a +0 robe a +0 rapier (45, -39, Lair:6) a +2 dagger of freezing (45, -4, Lair:6) 13 poisoned needles (49, -25, Lair:6) 12 arrows (57, 2, Lair:6) a +0 short sword a +0 robe (59, 5, Lair:6) a +0 buckler of protection a +0 blowgun (61, 5, Lair:6) 2 curare-tipped needles a +0 robe (64, -3, Lair:6) a +0 plate armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe a +0 dagger (6, 21, Shoals:1) a +0 helmet (12, 9, Shoals:1) a +0 hand axe (22, -6, Shoals:1) 13 bolts (25, 32, Shoals:1) a +0 rapier (27, -12, Shoals:1) a +0 robe a +1 trident of venom (28, -18, Shoals:1) 14 sling bullets a +0 spear a +0 hunting sling (29, -12, Shoals:1) a sling bullet (37, 10, Shoals:1) a stone (42, 0, Shoals:1) 18 stones a cursed -3 spear a +0 hunting sling (42, 17, Shoals:1) 21 stones a +0 club a +0 hunting sling (43, 15, Shoals:1) 16 arrows a +6 longbow (44, -10, Shoals:1) a +0 trident (44, 0, Shoals:1) a tomahawk (44, 1, Shoals:1) a throwing net the +1 great sword "Goblinslayer" {flame, *Drain rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. 2 tomahawks (44, 13, Shoals:1) a tomahawk (45, 11, Shoals:1) a throwing net (45, 15, Shoals:1) 29 stones a +0 spear a +0 hunting sling (46, 0, Shoals:1) a tomahawk (46, 1, Shoals:1) a +0 plate armour a +1 trident of piercing (46, 15, Shoals:1) 16 stones a +0 quarterstaff a cursed +0 hunting sling (47, 1, Shoals:1) a tomahawk a +0 trident (47, 16, Shoals:1) an uncursed amulet of regeneration a +0 robe a +0 trident (48, 1, Shoals:1) a tomahawk (48, 8, Shoals:1) an arrow (48, 18, Shoals:1) a throwing net a cursed -1 trident (49, 1, Shoals:1) a tomahawk (49, 18, Shoals:1) 20 sling bullets a +0 hunting sling a +0 spear (50, 7, Shoals:1) a tomahawk (51, 1, Shoals:1) 6 tomahawks (52, 11, Shoals:1) a stone Level 2 of the Shoals (0, 0, Shoals:2) 17 arrows (10, 1, Shoals:2) a +0 dagger (11, -18, Shoals:2) a cursed +0 ring mail (16, -20, Shoals:2) 18 stones (23, -11, Shoals:2) a large rock (23, 17, Shoals:2) a +0 trident (28, 12, Shoals:2) a throwing net (29, -8, Shoals:2) a throwing net (unseen) (32, -6, Shoals:2) a +0 quarterstaff a large rock (38, -16, Shoals:2) a large rock (45, -9, Shoals:2) 3 large rocks (46, -11, Shoals:2) a potion of degeneration (48, -8, Shoals:2) 17 stones (49, -8, Shoals:2) 18 stones (55, -10, Shoals:2) a +0 blowgun (55, -9, Shoals:2) a +0 rapier (56, -12, Shoals:2) 9 stones (56, 0, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 cloak (4, -33, Shoals:3) 14 stones (9, -4, Shoals:3) a javelin (9, -3, Shoals:3) a javelin (9, -2, Shoals:3) a tomahawk (9, 3, Shoals:3) a +0 spear 10 javelins a +0 leather armour (11, 2, Shoals:3) a +0 trident 4 exploding tomahawks (11, 3, Shoals:3) a +0 trident 3 tomahawks (15, -10, Shoals:3) 32 sling bullets (17, -2, Shoals:3) 21 stones (18, -17, Shoals:3) a throwing net (19, -21, Shoals:3) a sling bullet (19, -20, Shoals:3) 7 tomahawks a cursed +0 trident (20, -21, Shoals:3) a +0 trident (20, -15, Shoals:3) 18 sling bullets a +0 spear a +0 hunting sling (21, -20, Shoals:3) 13 stones a cursed -3 club a +0 hunting sling (21, -15, Shoals:3) 14 sling bullets a +0 spear a +0 hunting sling (23, -12, Shoals:3) a throwing net a +0 trident (25, -14, Shoals:3) the +2 ring mail of the Spider Nest {-Cast MR+ Str+4 SInv} It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It prevents spellcasting. a +0 trident a +0 trident (26, -6, Shoals:3) a +0 spear (28, -11, Shoals:3) a +0 trident a +0 leather armour a +3 trident of freezing (28, -9, Shoals:3) a +0 scale mail a +0 trident (29, -10, Shoals:3) a throwing net (30, -14, Shoals:3) 24 arrows a +0 shortbow (30, -9, Shoals:3) a throwing net (31, -12, Shoals:3) a +2 spear of venom (31, -8, Shoals:3) 4 large rocks (33, -20, Shoals:3) an arrow (34, -37, Shoals:3) a +0 centaur barding (35, -36, Shoals:3) 17 poisoned needles (37, -38, Shoals:3) a phial of floods (inert) (42, -26, Shoals:3) a +0 mace Level 4 of the Shoals (0, 0, Shoals:4) a +0 whip (6, 12, Shoals:4) 12 gold pieces (7, 5, Shoals:4) a tomahawk (7, 6, Shoals:4) a javelin 3 tomahawks (7, 10, Shoals:4) a +0 trident (11, 8, Shoals:4) +0 steam dragon scales (unseen) (13, 5, Shoals:4) 17 gold pieces (14, -1, Shoals:4) 21 gold pieces (14, 9, Shoals:4) a +0 trident (unseen) (15, -13, Shoals:4) a book of Fire (17, -17, Shoals:4) 13 arrows (17, -14, Shoals:4) a large rock (19, -17, Shoals:4) a +3 trident of protection (unseen) (21, -17, Shoals:4) a +0 trident (24, -16, Shoals:4) a scroll of silence (24, -15, Shoals:4) a large rock (still there?) a ration (still there?) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (unseen) (3, 32, Spider:1) 18 sling bullets (12, 37, Spider:1) a potion of berserk rage (15, 18, Spider:1) a +0 chain mail (17, -2, Spider:1) 15 bolts Level 2 of the Spider Nest (4, -8, Spider:2) 12 stones (14, -14, Spider:2) a +0 scimitar (19, 16, Spider:2) 26 stones (21, -23, Spider:2) 7 arrows (21, -4, Spider:2) a +0 robe a +0 hand axe (25, -8, Spider:2) a +0 leather armour a +0 broad axe (32, 4, Spider:2) a +0 buckler (36, -5, Spider:2) a +0 robe a +1 vampiric lajatang (41, 7, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 leather armour (6, -26, Spider:3) 10 stones (14, -38, Spider:3) a +0 buckler (20, -15, Spider:3) an uncursed ring of magical power (39, -34, Spider:3) a cursed -2 rapier (55, -42, Spider:3) a +0 chain mail (58, -8, Spider:3) a sack of spiders (62, -28, Spider:3) a +0 scale mail (69, -45, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 helmet (4, -2, Spider:4) a +0 buckler (8, 16, Spider:4) a +0 war axe (21, 22, Spider:4) 24 sling bullets (24, 9, Spider:4) a +0 pair of gloves (28, 9, Spider:4) a +0 morningstar (28, 10, Spider:4) a +0 chain mail (31, 11, Spider:4) a +0 ring mail (33, -13, Spider:4) a +0 dagger (37, 23, Spider:4) a book of Geomancy (42, 13, Spider:4) the +10 hand crossbow of Scorn {elec, Fragile rF++ rC+ Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It greatly protects you from fire. It protects you from cold. It will be destroyed if unequipped.