Necrophagist Level 1 of the Dungeon (0, 0, D:1) 25 arrows (5, -9, D:1) a +0 ring mail (11, -8, D:1) a +0 club (13, 24, D:1) a +0 club (15, -4, D:1) 13 arrows (16, -10, D:1) 24 arrows (19, -9, D:1) a +0 club (19, 17, D:1) 3 stones (19, 18, D:1) a stone (20, -14, D:1) 21 stones (24, 5, D:1) a +0 whip (26, -2, D:1) a stone (26, -1, D:1) 2 stones (26, 7, D:1) a +0 leather armour (30, 15, D:1) 25 arrows (34, 8, D:1) a +0 barding (34, 19, D:1) 4 boomerangs (35, -2, D:1) a +0 dagger (36, -9, D:1) a +0 short sword (36, -6, D:1) a stone (36, -3, D:1) 3 stones (37, -3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 13, D:2) a +0 dagger a +0 club (9, -3, D:2) a stone (10, -6, D:2) a cursed +0 hunting sling 12 stones (10, -4, D:2) a stone (18, -12, D:2) a stone (20, -13, D:2) a +0 dagger 3 stones (22, -19, D:2) a +0 club (22, 19, D:2) 13 poisoned darts (27, -9, D:2) a +0 dagger (29, 19, D:2) a +0 mace (32, -18, D:2) a +0 club (32, 20, D:2) a +2 quarterstaff of chaos (32, 28, D:2) a +0 club (33, 14, D:2) 25 bolts (34, -18, D:2) a +0 long sword (35, 27, D:2) a stone (38, -5, D:2) a +0 mace (39, -19, D:2) 5 boomerangs (44, -13, D:2) a +0 club (45, 20, D:2) a +0 dagger (47, 21, D:2) a +0 dagger (53, -2, D:2) a +0 club Level 3 of the Dungeon (8, 22, D:3) a +0 club (11, -18, D:3) a +0 club (14, 13, D:3) a +0 short sword (22, -13, D:3) 16 poisoned darts (23, 31, D:3) a +0 spear (25, 19, D:3) a +0 trident (41, 32, D:3) 22 stones (47, -16, D:3) a +0 hand axe (48, -16, D:3) 3 stones (48, -15, D:3) a +0 short sword 12 stones a +0 ring mail a +0 club (49, -16, D:3) a +0 short sword (55, -16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 2, D:4) a +0 hand axe a +0 leather armour (6, -3, D:4) a +0 falchion 4 boomerangs (6, -2, D:4) a +0 dagger a +0 robe a +4 falchion (21, 27, D:4) a +0 buckler (25, 28, D:4) a cursed -2 scimitar a +0 robe (30, 6, D:4) a +0 spear (32, 6, D:4) a +0 spear (32, 17, D:4) a +0 quarterstaff (34, -1, D:4) a +0 flail (34, 0, D:4) a +0 club (38, 22, D:4) 13 stones (39, -15, D:4) a +0 scale mail (44, 10, D:4) a +0 hunting sling (46, 15, D:4) 32 stones (47, -4, D:4) 24 stones (50, 12, D:4) a +0 giant club a +0 leather armour a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, -6, D:5) a +0 ring mail (7, -8, D:5) a +0 ring mail (11, -6, D:5) a +0 mace (33, 31, D:5) 15 stones (33, 33, D:5) 19 arrows (34, 34, D:5) a +0 mace (37, -7, D:5) a +0 war axe a +0 leather armour (37, -6, D:5) a +0 short sword 2 boomerangs (37, -5, D:5) a +0 club 3 boomerangs (38, -5, D:5) a +0 mace (40, 27, D:5) a scroll of immolation (45, 10, D:5) a +0 hand axe (46, 9, D:5) a +0 hand axe (47, 11, D:5) a +0 war axe (still there?) a +0 leather armour (still there?) Level 6 of the Dungeon (12, 0, D:6) a +0 cloak (21, 35, D:6) a +0 short sword (30, -5, D:6) 17 arrows (38, -3, D:6) a cursed amulet of inaccuracy a +6 ring of intelligence (38, 12, D:6) a +0 trident a +0 leather armour (39, 11, D:6) a +0 long sword a +0 robe (40, 28, D:6) a +0 whip (41, -6, D:6) a +0 quarterstaff (42, 15, D:6) 25 bolts (44, 18, D:6) a +0 short sword (44, 24, D:6) a +0 quarterstaff a +0 leather armour (45, 14, D:6) a +0 long sword a +0 leather armour a +0 club a +0 leather armour (45, 16, D:6) a +0 mace (46, 20, D:6) a +0 falchion (47, 26, D:6) a +0 giant spiked club (49, 12, D:6) a +0 dagger (49, 23, D:6) a +0 flail (52, 20, D:6) a +0 great sword a +0 robe Level 7 of the Dungeon [Shop] Nuasm's Assorted Antiques a phantom mirror (900 gold) a book of Party Tricks (1500 gold) a phial of floods (1200 gold) a scroll of remove curse (90 gold) a scroll of teleportation (90 gold) a potion of heal wounds (150 gold) a +0 pair of gloves (135 gold) a +0 scale mail (120 gold) a scroll of teleportation (90 gold) an uncursed staff of fire (750 gold) a scroll of fog (60 gold) [Shop] Arerokha's Mass Market a +1 great mace of holy wrath (243 gold) a +0 giant spiked club (24 gold) a +0 plate armour (299 gold) a +0 giant spiked club (24 gold) a +0 great mace (84 gold) a +0 great mace (84 gold) a +2 great mace of venom (257 gold) a +0 giant club (22 gold) a +1 plate armour of poison resistance (416 gold) a +0 executioner's axe (130 gold) 3 large rocks (27 gold) a +0 bardiche (117 gold) a +0 giant club (22 gold) (0, 0, D:7) a +0 dagger an arrow a stone (1, 0, D:7) a +0 shortbow 17 arrows a stone (1, 1, D:7) a poisoned dart 2 arrows (2, 0, D:7) 2 poisoned darts (2, 1, D:7) a +1 short sword of draining (2, 3, D:7) a +0 shortbow 11 arrows (4, 4, D:7) an arrow (5, 4, D:7) 2 arrows (6, -2, D:7) 25 stones (6, 4, D:7) an arrow (7, 5, D:7) an arrow (10, 14, D:7) a +0 war axe (11, 21, D:7) a +0 robe (12, 27, D:7) a +0 giant club (14, 22, D:7) a +0 club a +0 short sword a +0 leather armour (14, 23, D:7) a +0 dagger a +0 robe (15, 22, D:7) a +0 club (16, 22, D:7) a +1 spear of venom (17, 19, D:7) 19 stones (18, -4, D:7) a +0 ring mail (18, 32, D:7) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 leather armour (36, 23, D:7) 23 poisoned darts (47, 1, D:7) 19 stones (47, 30, D:7) 21 stones (48, -4, D:7) a +0 robe (48, 19, D:7) a +0 short sword a +0 leather armour of magic resistance (49, 19, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Kyletage's Assorted Antiques a cursed -2 spear (3 gold) a +0 pair of boots (139 gold) a wand of disintegration (16) (620 gold) a scroll of brand weapon (620 gold) a +0 dagger (62 gold) a +0 pair of boots (139 gold) a potion of degeneration (31 gold) a +0 chain mail (139 gold) 2 potions of stabbing (248 gold) a scroll of fear (108 gold) an uncursed ring of protection from magic (775 gold) a +0 ring mail (124 gold) a +2 vorpal hand axe (511 gold) (0, 0, D:8) a +0 robe (9, 4, D:8) a +0 flail (9, 17, D:8) a +0 shortbow 27 arrows (11, 17, D:8) an arrow (12, 8, D:8) 13 stones (12, 16, D:8) an arrow (14, 1, D:8) the amulet "Qoeleca" {Reflect rElec SH+5} [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It affects your SH (+5). (14, 2, D:8) a condenser vane (2/2) (15, 0, D:8) a lightning rod (4/4) (15, 2, D:8) the ring "Olifot" {Ice *Contam MR+ Str+2 Int+4} [ring of ice] It enhances your ice magic. It affects your strength (+2). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (16, 0, D:8) 12 sling bullets (still there?) a Grand Grimoire (still there?) (16, 1, D:8) the ring of Jideh {+Inv rF+ rN+ Dex-2} [ring of positive energy] It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It lets you turn invisible. (16, 2, D:8) the +8 flail "Kerot" {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). (27, 8, D:8) 18 sling bullets (28, 9, D:8) a +0 trident a +0 leather armour (30, 30, D:8) 12 poisoned darts (35, -8, D:8) 21 arrows (35, 24, D:8) an arrow (35, 25, D:8) 2 arrows (35, 26, D:8) a +0 dagger a +0 robe (35, 30, D:8) a +0 cloak (36, 26, D:8) a +0 leather armour a +0 short sword a +0 dagger a +2 robe of fire resistance an arrow (37, 28, D:8) a +4 shortbow 19 arrows (39, -4, D:8) 24 bolts (39, 30, D:8) 12 poisoned darts (41, 19, D:8) 17 stones (45, -1, D:8) a +0 whip (50, 17, D:8) a +0 morningstar a +3 mace a +0 chain mail a +0 falchion (53, 16, D:8) a +0 kite shield Level 9 of the Dungeon (0, 0, D:9) 2 stones (11, -33, D:9) 14 gold pieces (30, -39, D:9) a +0 dagger a +0 robe (30, -38, D:9) a +0 dagger (unseen) (32, -38, D:9) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (36, -32, D:9) a potion of stabbing Level 10 of the Dungeon (0, 0, D:10) a scroll of identify Level 1 of the Lair of Beasts (5, -34, Lair:1) a +0 robe (10, -5, Lair:1) a +0 long sword (36, 17, Lair:1) 10 arrows (43, -19, Lair:1) a +0 shortbow (51, 21, Lair:1) the +4 hunting sling of Intuition {flame, *Contam rElec rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (60, -35, Lair:1) 16 arrows (60, -14, Lair:1) a +0 quarterstaff (61, -38, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (17, 10, Lair:2) 18 stones (32, 2, Lair:2) a +0 hunting sling of freezing (35, 2, Lair:2) a +0 war axe (39, 19, Lair:2) 12 stones (45, -1, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog corpse (1, 0, Lair:3) 3 curare-tipped darts (2, 1, Lair:3) a curare-tipped dart (3, -3, Lair:3) 2 potions of might (3, 2, Lair:3) a curare-tipped dart (8, 8, Lair:3) 16 stones (22, -6, Lair:3) a yak corpse (22, -5, Lair:3) a yak corpse (29, -12, Lair:3) an elephant corpse (skeletalised by now) (31, -10, Lair:3) a +0 long sword (44, -20, Lair:3) a +3 halberd of pain (46, -23, Lair:3) an uncursed ring of teleportation an uncursed amulet of magic regeneration (47, -26, Lair:3) the +6 leather armour "Orahos" {Str+4 Dex+6 Slay-2} It affects your strength (+4). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-2). Level 2 of the Abyss (0, 0, Abyss:2) a +0 great sword