Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 14150797663456915238 2 Necrophagist the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Oct 29, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (46 turns). Necrophagist the Magician (Djinni Fire Elementalist) Turns: 46, Time: 00:00:19 Health: 0/15 AC: 3 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fear {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d5 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 3d4 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat but does no damage. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the jackal but does no damage. The jackal is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Your foxfire dissipates! The jackal closely misses you. The jackal closely misses you. Your magical contamination has completely faded away. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....# #...# #...# ##...# ..r.# §..# ######)####### #vhr.......... #@############ #v# #.############## #.##..#....#...## #.##.....^......# #.#.............# #.###...........# #..#....≈≈≈...... #......≈...≈..... You could see a jackal (ally target) and a rat. Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, hellmonk_ecumenical_altar_arch_garden, st_stairs_10 Action || total -------------------------++------- Cast: Foxfire || 10 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 17 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 17 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts