Dungeon Crawl Stone Soup version 0.29-a0-364-g921d912d32 (webtiles) character file. Game seed: 7437594465567474129 17 Necrophagist the Conjurer (level 2, -26/19 HPs) Began as a Demonspawn Conjurer on Apr 30, 2022. Killed by an exploding jackal (31 damage) ... ignited by their inner flame ... on level 1 of the Dungeon. The game lasted 00:01:23 (584 turns). Necrophagist the Conjurer (Demonspawn Conjurer) Turns: 584, Time: 00:01:23 Health: -26/19 AC: 2 Str: 7 XL: 2 Next: 44% Magic: 2/5 EV: 11 Int: 19 God: Gold: 31 SH: 3 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 rapier rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) d - a +0 whip Armour a - a +0 robe (worn) f - a +0 buckler (worn) Potions g - a potion of curing {unknown} Skills: - Level 1.8 Dodging - Level 1.7 Stealth + Level 0.5 Shields * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 r - Searing Ray Conj 36% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 28% 3 Fulminant Prism Conj/Hex 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal bites you but does no damage. You completely miss the ball python. You block the jackal's attack. The ball python closely misses you. The ball python constricts you. The jackal bites you but does no damage. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The jackal bites you. The ball python bites you. The ball python constricts you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled KIESUS VOMIA, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The ball python closely misses you. The ball python constricts you. You block the jackal's attack. As you read the scroll labelled HEUSTR QYHU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The ball python bites you but does no damage. The ball python constricts you. You block the jackal's attack. The ball python closely misses you. The ball python constricts you. You escape the ball python's grasp. The jackal closely misses you. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (blue smoke, inner flame, 72% to hit) The searing ray hits the jackal. Flame seeps out of the jackal. The jackal is severely wounded. The searing ray misses the ball python. (Press . to maintain the ray.) The jackal closely misses you. You block the jackal's attack. x2 The searing ray hits the jackal. The searing ray hits the ball python! The ball python explodes! The fiery explosion engulfs the jackal!!! The jackal explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #.##..#.........#..... .....#............... ..................#. .................## ................... #§§...$........... #§§§.............. # #§§§.............. ... #@§§#............. ....#§§.#............. ........)............. #.......##....#####... ..#...#.)##............ . #......##.[.......... #......##............ #.................... #.................... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 409 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 409 | D:1 | Reached XP level 2. HP: 9/19 MP: 5/5 425 | D:1 | Learned a level 2 spell: Searing Ray 584 | D:1 | Killed by an exploding jackal... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic Action || total -------------------------++------- Melee: Rapier || 28 Cast: Magic Dart || 6 Searing Ray || 2 Use: Scroll || 2 Potion || 1 Armor: Robe || 8 Dodge: Dodged || 25 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 589 | 0 | 0 | 476 | 1 | 589.0 | Dungeon | 589 | 589 | 0 | 0 | 476 | 1 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts