Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 1653230004143308423 3318 Necrophagist the Destroyer (level 9, -2/57 HPs) Began as a Demonspawn Conjurer on May 15, 2022. Was a Believer of Vehumet. Slain by Grum ... wielding a -1 glaive (9 damage) ... on level 8 of the Dungeon. The game lasted 00:16:07 (11051 turns). Necrophagist the Destroyer (Demonspawn Conjurer) Turns: 11051, Time: 00:16:07 Health: -2/57 AC: 10 Str: 9 XL: 9 Next: 71% Magic: 14/21 EV: 16 Int: 23 God: Vehumet [**....] Gold: 1517 SH: 5 Dex: 11 Spells: 7/24 levels left rFire . . . SeeInvis . O - +8 mace of the Slime-mould {spect, rF+ Will+} rCold + . . Faith . (no shield) rNeg . . . Spirit . y - +0 leather armour rPois + Reflect + (helmet restricted) rElec . Harm . K - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ k - amulet of reflection HPRegen 0.19/turn i - +4 ring of evasion MPRegen 0.17/turn s - ring "Pugg" {Ice Fly rPois} @: ice-armoured, flying A: spiny 2, sturdy frame 1, demonic touch 2, horns 1, deformed body a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 1517 gold pieces. Inventory: Hand Weapons D - a +3 war axe N - the +8 mace of Myohaoss {freeze, *Corrode rPois Int+2 Stlth+} (You found it on level 6 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. O - the +8 mace of the Slime-mould (weapon) {spect, rF+ Will+} (You found it on level 6 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. Will: It increases your willpower. Missiles E - 3 throwing nets Armour a - a +4 plate armour of fire resistance y - a +0 leather armour (worn) K - a +0 cloak (worn) P - the +1 fire dragon scales of Quantum Leap {rF++ rC- Dex+5} (You found it on level 8 of the Dungeon) Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Magical Staves g - a staff of death G - a staff of fire H - a staff of conjuration Jewellery i - a +4 ring of evasion (left hand) k - an amulet of reflection (around neck) l - a ring of protection from fire s - the ring "Pugg" (right hand) {Ice Fly rPois} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. M - a ring of resist corrosion Q - a +6 ring of dexterity Wands o - a wand of iceblast (23) B - a wand of polymorph (5) Scrolls c - 2 scrolls of brand weapon {unknown} e - a scroll of silence {unknown} f - a scroll of vulnerability {unknown} h - 2 scrolls of immolation t - 5 scrolls of fog u - a scroll of summoning w - 6 scrolls of teleportation x - 2 scrolls of fear {unknown} A - 2 scrolls of enchant weapon {unknown} C - a scroll of enchant armour {unknown} F - a scroll of amnesia I - a scroll of noise {unknown} J - 2 scrolls of blinking Potions b - a potion of magic d - 3 potions of flight j - 3 potions of attraction m - a potion of degeneration {unknown} n - 3 potions of lignification p - 3 potions of haste q - 3 potions of might {unknown} r - 5 potions of curing v - a potion of heal wounds {unknown} z - a potion of resistance {unknown} L - a potion of brilliance {unknown} Skills: * Level 2.6 Armour - Level 3.0 Dodging - Level 1.7 Stealth + Level 8.2 Spellcasting + Level 9.7 Conjurations - Level 4.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Conjure Flame Conj/Fire 31% 6-21 3% 3 e - Iskenderun's Mystic Conj/Tloc 31% 2d8 10% 4 o - Ozocubu's Armour Ice 41% N/A 4% 3 r - Searing Ray Conj 100% 2d8 1% 2 s - Sticky Flame Conj/Fire 31% 2d5 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 11% 2 Dazzling Flash Conj/Hex 62% N/A 3% 3 Fulminant Prism Conj/Hex 15% 3d11 10% 4 Sublimation of Blood Necr 9% N/A 11% 2 Wereblood Tmut 9% N/A 11% 2 Ignite Poison Fire/Tmut/Pois 9% N/A 22% 3 Ozocubu's Refrigeration Ice 20% 4d9 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Bailey (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Vehumet Wu Jian Xom Zin The Shining One Annotations: D:8 Grum Innate Abilities, Weirdness & Mutations You are mostly covered in sharp spines. Your movements are slightly less encumbered by armour. (ER -2) Your touch may inflict irresistible damage on your foes. You have a pair of small horns on your head. Armour fits poorly on your strangely shaped body. Message History Grum misses you. There are monsters nearby! Okay, then. You block Grum's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! Grum is struck by your spines. Grum hits you with a -1 glaive!! Casting: Ozocubu's Armour (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grum Aim: Grum, wielding a -1 glaive and wearing a +0 animal skin (lightly wounded, 85% to hit) The searing ray hits Grum. Grum is lightly wounded. The searing ray hits the wolf! The wolf is heavily wounded. The searing ray hits the wolf! The wolf is moderately wounded. (Press . to maintain the ray.) Grum hits you with a -1 glaive!! * * * LOW HITPOINT WARNING * * * The searing ray misses Grum. The searing ray hits the wolf! The wolf is severely wounded. The searing ray hits the wolf! The wolf is almost dead. Grum is struck by your spines. Grum hits you with a -1 glaive! * * * LOW HITPOINT WARNING * * * The searing ray hits Grum. Grum is moderately wounded. The searing ray hits the wolf but does no damage. The wolf is severely wounded. The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. Grum is struck by your spines. Grum hits you with a -1 glaive! You die... #########.# #.# #......... #.# #.# #.##.#.... #<# #.# #.###..#.. #.# #.# #....##.#. #.######.# #.#.##.8.# #........# ##..####.## ################## #...#.#.#.# .................# #..#.8[###. .###############@# #...#.#.#.# .# #g# #.#.####.## .# #h# #.##.##.⌠.# .# #.# ##.###.##.#. .# ... ..........#.. .# #.# ###..####...# .# #.# #. ##### .## #.. #. ..###### You could see Grum and a wolf. Vanquished Creatures A hornet (D:8) A wyvern (D:8) Sigmund (D:6) 3 orc warriors (Bailey) A wolf (D:8) 3 phantoms 8 kobold brigands 3 bullfrogs A necrophage (D:7) 3 scorpions 4 wights (D:6) 3 killer bees (D:6) 2 howler monkeys 3 hounds 7 orc priests Crazy Yiuf (D:6) A jelly (D:4) A gnoll shaman (D:8) Jessica (D:3) Terence (D:3) 7 orc wizards 7 gnolls 6 adders 2 shadow imps 4 ufetubi 3 worms (D:2) 3 dart slugs 44 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches 13 goblins 15 hobgoblins A quokka (D:1) 2 bats (D:2) 3 frilled lizards 25 kobolds 4 rats 199 creatures vanquished. Vanquished Creatures (others) 3 plants (D:4) 3 creatures vanquished. Grand Total: 202 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 563 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 563 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1356 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1740 | D:2 | Learned a level 2 spell: Searing Ray 1967 | D:2 | Identified the ring "Pugg" {Ice Fly rPois} 2329 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2329 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2412 | D:3 | Reached skill level 5 in Conjurations 2499 | D:3 | You are sucked into a shaft and drop 1 floor! 2650 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 2650 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/10 3927 | D:3 | Found a faded altar of an unknown god. 4175 | D:3 | Noticed Jessica 4180 | D:3 | Killed Jessica 4181 | D:3 | Reached XP level 6. HP: 41/41 MP: 12/12 4276 | D:3 | Reached skill level 6 in Conjurations 4701 | D:3 | Noticed Terence 4707 | D:3 | Killed Terence 5516 | D:5 | Entered Level 5 of the Dungeon 5598 | D:5 | Reached skill level 5 in Spellcasting 5693 | D:5 | Reached XP level 7. HP: 45/46 MP: 5/14 6104 | D:5 | Found a staircase to the Ecumenical Temple. 6113 | Temple | Entered the Ecumenical Temple 6155 | Temple | Became a worshipper of Vehumet 6239 | D:5 | Reached skill level 7 in Conjurations 7848 | D:6 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 7848 | D:6 | Reached XP level 8. HP: 52/52 MP: 12/17 7924 | D:6 | Reached skill level 8 in Conjurations 8160 | D:6 | Noticed Sigmund 8165 | D:6 | Killed Sigmund 8748 | D:6 | Learned a level 3 spell: Ozocubu's Armour 8863 | D:6 | Identified the +8 mace of Myohaoss {freeze, *Corrode rPois | Int+2 Stlth+} 8867 | D:6 | Found a runed translucent door. 8868 | D:6 | Noticed Crazy Yiuf 8874 | D:6 | Killed Crazy Yiuf 8877 | D:6 | Identified the +8 mace of the Slime-mould {spect, rF+ | Will+} 8975 | D:6 | Reached skill level 1 in Ice Magic 9113 | D:7 | Found a flagged portal. 9122 | Bailey | Entered a bailey 9152 | Bailey | Reached * piety under Vehumet 9152 | Bailey | Offered knowledge of Shock by Vehumet. 9170 | Bailey | Reached skill level 9 in Conjurations 9230 | Bailey | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 9230 | Bailey | Reached XP level 9. HP: 57/57 MP: 8/20 9700 | Bailey | Found an iron altar of Okawaru. 9825 | D:7 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 9825 | D:7 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 9825 | D:7 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 9826 | D:7 | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 9826 | D:7 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 9826 | D:7 | Lost mutation: You are agile. (Dex +2) [potion of mutation] 9826 | D:7 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 9826 | D:7 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 9997 | D:7 | Found a snail-covered altar of Cheibriados. 10209 | D:8 | Reached skill level 1 in Armour 10496 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 10501 | D:8 | Learned a level 4 spell: Sticky Flame 10505 | D:8 | Learned a level 3 spell: Conjure Flame 10594 | D:8 | Identified the +1 fire dragon scales of Quantum Leap {rF++ | rC- Dex+5} 10648 | D:8 | Reached ** piety under Vehumet 10825 | D:8 | Offered knowledge of Scorch by Vehumet. 11046 | D:8 | Noticed Grum 11051 | D:8 | Slain by Grum Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, wander_ebering_terrifying_dragon_lair D:2: layout_loops_cross D:3: layout_loops_ring, ebering_ecumenical_altar_mist, minmay_misc_feat_tiny, minmay_misc_feat_encased, uniq_terence, uniq_jessica D:4: corexii_shantytown, layout_basic D:5: layout_basic, minmay_temple_entry_purple_smoke D:6: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage D:7: layout_cave_pools, mainiacjoe_overflow_boulevard, serial_park, serial_park_tiny_1, serial_park_gazebo [serial_park_minivault_5x5_1], serial_park_avenue1, serial_park_square3 [serial_park_minivault_5x5_6], serial_park_tiny_1, enter_bailey_5, solitary_fountain D:8: layout_loops_ring, grunt_decor_mini_mirrors, uniq_grum Temple: regret_index_temple_sigil_plot Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.2 Conjurations | 5 6 7 9 | 9.7 Ice Magic | 2 4 | 4.0 Armour | 2 | 2.6 Dodging | 3 | 3.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 4 | || 5 Staff | 6 | 7 | 1 || 14 Touch | | 1 | 4 || 5 Mace | | | 26 || 26 Headbutt | | | 5 || 5 Cast: Magic Dart | 54 | 30 | 7 || 91 Searing Ray | 5 | 52 | 63 || 120 Ozocubu's Armour | | | 3 || 3 Use: Scroll | | 5 | 8 || 13 Potion | | | 4 || 4 Stab: Distracted | | | 1 || 1 Armor: Robe | 2 | 6 | || 8 Leather armour | | 6 | 9 || 15 Skin | | 1 | || 1 Plate armour | | | 7 || 7 Dodge: Dodged | 12 | 50 | 67 || 129 Block: Other | | 3 | 25 || 28 Reflection | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11069 | 10753 | 316 | 544 | 8835 | 10 | 1106.9 | Dungeon | 10353 | 10061 | 292 | 544 | 8298 | 8 | 1294.1 | Temple | 68 | 45 | 23 | 0 | 27 | 1 | 68.0 | Bailey | 647 | 647 | 0 | 0 | 510 | 1 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1991 daAuts D:5: 1792 daAuts D:6: 1641 daAuts D:2: 1398 daAuts D:3: 1245 daAuts D:1: 963 daAuts D:8: 904 daAuts Bailey: 647 daAuts D:7: 416 daAuts Temple: 68 daAuts