Dungeon Crawl Stone Soup version 0.29-a0-416-g83a48905f1 (webtiles) character file. Game seed: 10269241409438555625 178 Necrophagist the Conjurer (level 5, -11/35 HPs) Began as a Demonspawn Conjurer on May 15, 2022. Mangled by a centaur ... wielding a +0 great sword (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:19 (3372 turns). Necrophagist the Conjurer (Demonspawn Conjurer) Turns: 3372, Time: 00:03:20 Health: -11/35 AC: 3 Str: 7 XL: 5 Next: 32% Magic: 8/10 EV: 12 Int: 21 God: Gold: 137 SH: 5 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . f - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + s - +0 helmet rElec . Harm + c - scarf {harm} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of reflection HPRegen 0.11/turn k - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: claws 1, foul stench 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. You spent 39 gold pieces at shops. Inventory: Missiles n - 2 throwing nets Armour a - a +0 robe (worn) c - a scarf of harm (worn) s - a +0 helmet (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery k - a ring of wizardry (left claw) m - an amulet of reflection (around neck) o - the ring "Hero's Friend" {Will+ Int+6 Dex+3} (You found it on level 2 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Will: It increases your willpower. Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of magic mapping {unknown} h - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic i - 4 potions of curing l - 3 potions of lignification {unknown} q - a potion of flight {unknown} r - 2 potions of might {unknown} t - a potion of heal wounds {unknown} Skills: + Level 3.2 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 6% 3 Fulminant Prism Conj/Hex 10% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ** Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) You feel a surge of power! The searing ray hits the hound. The hound is lightly wounded. The hound barks! (Press . to maintain the ray.) The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the hound! You kill the hound! Your Conjurations skill increases to level 5! You finish channelling your searing ray. A centaur comes into view. It is wielding a +0 great sword. A centaur is nearby! A centaur is nearby! The centaur unwields a +0 great sword. The centaur wields a +0 shortbow. The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur! The centaur shoots an arrow. The arrow hits you! Found 27 stones. The centaur unwields a +0 shortbow. The centaur wields a +0 great sword. The centaur hits you with a +0 great sword!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! The centaur closely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 great sword (foul pestilence, heavily wounded, 88% to hit) You feel a surge of power! The searing ray misses the centaur. (Press . to maintain the ray.) The centaur is engulfed in dark miasma. The centaur is poisoned. The centaur seems to slow down. The centaur hits you with a +0 great sword! You die... ####.....##....... #..#).##..... .°#.##.###...# . ...#.....##†.# .. .$(#..#.....## ... .)©#©........###.... .$Z#......#.......# ...#.....##.#....### ..○#.###....@....... ..Z#. #.....#c...... #.......##.##.... .....## .. ...# ..#.. ..# .# .... ... ... #... (.. You could see a centaur (poisoned, slow). Vanquished Creatures A hound (D:4) 2 adders 6 gnolls (D:2) A worm (D:2) 2 dart slugs (D:3) 5 orcs (D:3) 7 ball pythons 3 bats 2 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:3) 6 kobolds 2 quokkas A frilled lizard (D:1) 2 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Found Mieh's Assorted Antiques. 436 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 436 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 472 | D:1 | Learned a level 2 spell: Searing Ray 584 | D:1 | Found Rireodimn's General Store. 636 | D:1 | Bought a potion of curing for 39 gold pieces 1060 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1529 | D:2 | Reached XP level 4. HP: 25/30 MP: 0/8 2008 | D:2 | Identified the ring "Hero's Friend" {Will+ Int+6 Dex+3} 2943 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2943 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/9 3224 | D:4 | Identified the +1 plate armour of the Abyss {Rampage rC- | Will+++ Int-4} 3250 | D:4 | Found a transporter. 3326 | D:4 | Reached skill level 5 in Conjurations 3367 | D:4 | Noticed a centaur 3372 | D:4 | Mangled by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, serial_shops, shop_statue, shop, minmay_split_cup_small D:2: layout_loops_cross D:3: layout_loops_ring D:4: gammafunk_cloud_chamber, layout_cave_pools, dreamdust_princess_corridor, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.2 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Punch | 1 | || 1 Staff | 2 | 4 || 6 Cast: Magic Dart | 40 | 30 || 70 Searing Ray | 6 | 16 || 22 Armor: Robe | 2 | 4 || 6 Dodge: Dodged | 15 | 7 || 22 Block: Other | | 1 || 1 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3371 | 3324 | 47 | 0 | 2895 | 4 | 842.8 | Dungeon | 3371 | 3324 | 47 | 0 | 2895 | 4 | 842.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1114 daAuts D:3: 1078 daAuts D:1: 1024 daAuts D:4: 154 daAuts