Dungeon Crawl Stone Soup version 0.29-a0-719-g0fec994a2d (webtiles) character file. Game seed: 8121342413054187509 44 Necrophagist the Conjurer (level 3, -10/24 HPs) Began as a Demonspawn Conjurer on June 27, 2022. Mangled by an iguana (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1836 turns). Necrophagist the Conjurer (Demonspawn Conjurer) Turns: 1836, Time: 00:01:53 Health: -10/24 AC: 2 Str: 7 XL: 3 Next: 39% Magic: 5/7 EV: 12 Int: 21 God: Gold: 75 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: about to teleport A: foul stench 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation f - a scroll of amnesia {unknown} g - 3 scrolls of identify {unknown} i - a scroll of blinking {unknown} Potions d - a potion of lignification {unknown} j - a potion of attraction {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Tmut/Erth 2% N/A 21% 2 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The iguana hisses angrily. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is heavily wounded. The searing ray misses the iguana. The searing ray hits the iguana. The iguana is severely wounded. You finish channelling your searing ray. The iguana bites you! As you read the scroll labelled EGEGUA VUUPONG, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. The iguana misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 81% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) The iguana bites you! Ouch! That really hurt! You die... ##### ...# ####.################ #..l@...............# ....†##.##############.# ######## #.# #.# #.# .......# #.# #.# ######.# ..# ######.# .......# ### #......# ...##..# ## ###.###### ##.##..# #.# #...# #.##..# #.# #.#.# You could see an iguana. Vanquished Creatures An adder (D:2) 5 bats 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 3 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 260 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Found a faded altar of an unknown god. 1439 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1439 | D:2 | Reached XP level 3. HP: 11/24 MP: 1/7 1836 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring, dk_noncrumbling_4 Action || total -------------------------++------- Melee: Whip || 28 Cast: Magic Dart || 17 Searing Ray || 15 Use: Scroll || 1 Potion || 1 Armor: Robe || 4 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1786 | 52 | 111 | 1448 | 2 | 919.0 | Dungeon | 1838 | 1786 | 52 | 111 | 1448 | 2 | 919.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1301 daAuts D:2: 537 daAuts