Dungeon Crawl Stone Soup version 0.29-a0-1027-gcd8c55af63 (webtiles) character file. Game seed: 6854202446989871143 14 Necrophagist the Magician (level 2, -2/22 HPs) Began as a Djinni Conjurer on Aug 12, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (679 turns). Necrophagist the Magician (Djinni Conjurer) Turns: 679, Time: 00:01:00 Health: -2/22 AC: 3 Str: 6 XL: 2 Next: 55% Gold: 27 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +2 dagger (vamp) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +2 vampiric dagger (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of magic mapping {unknown} e - a scroll of summoning {unknown} i - a scroll of identify {unknown} Potions f - 2 potions of curing {unknown} g - a potion of might {unknown} h - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka barely misses you. The hobgoblin misses you. The hobgoblin hits you. The quokka closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The quokka barely misses you. Your Fighting skill increases to level 1! The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. The quokka misses you. The quokka attacks as you move away! The quokka closely misses you. A rat comes into view. The quokka bites you but does no damage. The quokka attacks as you move away! The quokka bites you. You die... .#.g.## .>.... .##.(..# .......# # . #.#?...## .# .# #.#.....#####.#..# #.#.###.#........# #.....#.#g#...# #.......gr@...# #...#.##..##...# ##..#.....# ..# #..#####... ... ## ###..# ###### r## .# #....# . .. .# #.##.# .# . .# #(##.##.# .# #.......# You could see a quokka, 2 hobgoblins and a rat (asleep). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Necrophagist set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 292 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 676 | D:1 | Reached skill level 1 in Fighting 679 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 22 Armor: Robe || 13 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 678 | 678 | 0 | 0 | 564 | 1 | 678.0 | Dungeon | 678 | 678 | 0 | 0 | 564 | 1 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 678 daAuts