Dungeon Crawl Stone Soup version 0.30-a0-283-gf371ce1921 (webtiles) character file. Game seed: 3717450520703381666 11 Necrophagist the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 17, 2022. Got out of the dungeon alive. The game lasted 00:00:31 (405 turns). Necrophagist the Conjurer (Demonspawn Conjurer) Turns: 405, Time: 00:00:32 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 4/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of haste {unknown} Skills: - Level 1.8 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You see here 2 stones. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #. #.# .# #.# ######.# .# #+ #.~♣♣♣♣♣~...#.# .# #. #~~≈♣≈♣♣~~#...# .# #.# ♣≈~~~~~≈♣###.# .#######.# ♣≈~~~~~♣♣ #.# .........###♣♣~~~~~♣ #.# ...........>♣≈~~~~~♣♣ #.# .....####.#.♣♣~~@~~≈♣ #.# ............♣♣~~~~~≈♣ #.# ........#...♣≈~~~~~♣♣ #.# .......##...♣♣~~~~~≈♣ #.# ..#....##...♣≈~~~~~♣♣# #.# ...#.#.##...~~♣≈≈≈♣~~# #.# .............~♣♣♣♣♣~.# #.# ##.#.#...............# #.# ...#.#.###...........# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 405 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_c, co_window_of_opportunity_b, co_window_broadway_a, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Club || 2 Cast: Magic Dart || 18 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 367 | 44 | 0 | 308 | 1 | 411.0 | Dungeon | 411 | 367 | 44 | 0 | 308 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts