Necrophagist Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -14, D:1) a +0 helmet (4, -6, D:1) a +0 club (4, -5, D:1) a +0 short sword 5 stones (8, -22, D:1) 7 stones (14, -27, D:1) a +0 club a +0 club a +0 sling a +0 club (14, -26, D:1) a +0 short sword a +0 animal skin a +2 helmet (15, -25, D:1) a +0 dagger a +0 club (16, -26, D:1) a +0 club (31, 4, D:1) a +0 dagger (33, -15, D:1) a +0 mace (34, -28, D:1) a +0 short sword 5 stones (34, -8, D:1) a +0 club (41, -32, D:1) a +1 leather armour of poison resistance (41, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -5, D:2) a +0 leather armour (19, 33, D:2) a +0 club (20, 2, D:2) 2 boomerangs (31, 25, D:2) a +0 club (37, -1, D:2) a +0 dagger (37, 0, D:2) a +0 club (40, 28, D:2) a +0 leather armour (41, 28, D:2) a +0 robe Level 3 of the Dungeon [Shop] Biamam's Antique Weapon Boutique a +0 mace (60 gold) a +0 quarterstaff (80 gold) a +0 mace (60 gold) a +0 sling (30 gold) a +0 club (20 gold) a +0 whip (50 gold) the +3 mace "Tuwnughi" {elec, rElec Will- Dex+4} (814 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. a +0 morningstar (80 gold) a +0 spear (60 gold) (4, -26, D:3) a +0 whip (13, -4, D:3) a +0 leather armour (20, -1, D:3) a +0 chain mail (24, -16, D:3) a +0 dagger (24, -12, D:3) a +0 ring mail a +0 falchion (24, 0, D:3) a scroll of identify (26, -19, D:3) a +0 club a +0 leather armour a +0 flail (27, -18, D:3) a +0 club a +0 hand axe a +0 club a +0 scale mail (27, -17, D:3) a +0 falchion (30, 1, D:3) a +0 chain mail (37, -24, D:3) 3 stones (38, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (4, 43, D:4) a +0 ring mail (5, 40, D:4) a +0 whip (5, 41, D:4) a +0 whip (6, 3, D:4) a +0 dagger (6, 47, D:4) 6 gold pieces (11, 31, D:4) a wand of paralysis (7) (14, 9, D:4) an adder corpse (18, 22, D:4) a +0 ring mail (25, 8, D:4) a hobgoblin corpse (skeletalised by now)