Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 11537905772005653189 2387 Necrophagist the Eclecticist (level 9, -5/45 HPs) Began as a Deep Elf Conjurer on Jan 28, 2023. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (19 damage) ... on level 7 of the Dungeon on Jan 30, 2023. The game lasted 00:12:15 (9041 turns). Necrophagist the Eclecticist (Deep Elf Conjurer) Turns: 9041, Time: 00:12:15 Health: -5/45 AC: 4 Str: 4 XL: 9 Next: 22% Magic: 14/30 EV: 12 Int: 34 God: Vehumet [*.....] Gold: 313 SH: 0 Dex: 16 Spells: 33/39 levels left rFire . . . SeeInvis . u - +2 trident "Niodiukk" {freeze, *Noise rC++ Dex+3} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . B - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.27/turn n - +6 ring of intelligence MPRegen 0.22/turn E - ring of wizardry @: studying Spellcasting A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 313 gold pieces. Inventory: Hand Weapons r - a +0 mace u - the +2 trident "Niodiukk" (weapon) {freeze, *Noise rC++ Dex+3} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. *Noise: It may make noises in combat. Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) B - a +0 helmet (worn) Magical Staves g - a staff of poison Jewellery n - a +6 ring of intelligence (left hand) q - a ring of see invisible E - a ring of wizardry (right hand) Wands w - a wand of roots (11) z - a wand of paralysis (9) D - a wand of flame (6) Scrolls c - 2 scrolls of vulnerability f - 2 scrolls of poison i - 5 scrolls of teleportation j - a scroll of magic mapping k - 2 scrolls of enchant armour m - a scroll of fog {unknown} p - a scroll of identify t - a scroll of silence {unknown} y - a scroll of blinking {unknown} Potions b - 2 potions of magic e - 3 potions of flight {unknown} h - 2 potions of brilliance l - a potion of berserk rage {unknown} o - a potion of mutation {unknown} s - 3 potions of curing v - 2 potions of attraction {unknown} x - 2 potions of might {unknown} A - a potion of heal wounds C - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 15.6 Spellcasting + Level 10.5 Conjurations - Level 2.0 Ice Magic You had 33 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 f - Frozen Ramparts Ice 80% 1d13 1% 3 r - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Inner Flame Hex/Fire 26% N/A 1% 3 Fulminant Prism Conj/Hex 29% 3d14 1% 4 Iskenderun's Mystic Bla Conj/Tloc 58% 2d12 1% 4 Ice Form Ice/Tmut 33% N/A 4% 4 Summon Ice Beast Ice/Summ 33% N/A 4% 4 Cause Fear Hex 13% N/A 6% 4 Passage of Golubria Tloc 26% N/A 6% 4 Silence Hex/Air 13% N/A 16% 5 Lehudib's Crystal Spear Conj/Erth 29% 10d8 98% 8 Discord Hex 13% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 Joseph Message History Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a wand of roots (13) (lightly wounded, chance to affect: 31%) Joseph suddenly stops moving! The wall freezes Joseph but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a wand of roots (13) (lightly wounded, paralysed, 100% to hit) The searing ray hits Joseph. Joseph is lightly wounded. (Press . to maintain the ray.) Joseph resists. The wall freezes Joseph. The searing ray hits Joseph. Joseph is moderately wounded. The wall freezes Joseph but does no damage. The searing ray hits Joseph! Joseph is heavily wounded. Joseph resists. The wall freezes Joseph. The searing ray hits Joseph. Joseph is heavily wounded. You finish channelling your searing ray. Joseph resists. The wall freezes Joseph. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a wand of roots (13) (heavily wounded, paralysed, 100% to hit) The searing ray hits Joseph. Joseph is severely wounded. (Press . to maintain the ray.) Joseph resists. The wall freezes Joseph. The searing ray hits Joseph! Joseph is almost dead. The frozen ramparts melt away. The searing ray hits Joseph! Joseph is almost dead. Joseph is no longer paralysed. Joseph shoots a sling bullet. The sling bullet hits you!! You die... ##### .[..# ###.############# ####### #.............####....... #############.@?@!....... #####...#### #...# ...g..# ...)...# #.....o.# .##o...## .. ...... .. .#.#..# You could see Joseph. Vanquished Creatures Menkaure (D:6) Duvessa (D:4) 2 water moccasins An orc warrior (D:7) A black bear (D:6) An ogre (D:5) 5 phantoms 2 bullfrogs (Sewer) 2 necrophages A scorpion (D:6) Dowan (D:4) A howler monkey (D:5) 2 hounds (D:6) 6 orc priests A gnoll bouda (D:5) 5 iguanas 4 orc wizards 11 gnolls 2 river rats (D:5) 10 adders A white imp (D:4) An ufetubus (D:5) An adder zombie (D:2) An adder skeleton (D:2) 4 worms 6 dart slugs 28 orcs 5 bats 3 endoplasms 15 giant cockroaches 10 hobgoblins 11 jackals 9 kobolds 7 quokkas 11 ball pythons A ball python skeleton (D:2) 2 ball python zombies (D:2) 15 frilled lizards 6 goblins A quokka zombie (D:2) A rat (D:1) 199 creatures vanquished. Vanquished Creatures (others) 7 plants (D:5) 7 creatures vanquished. Grand Total: 206 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 469 | D:1 | Reached skill level 4 in Spellcasting 832 | D:1 | Reached skill level 5 in Conjurations 832 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 835 | D:1 | Learned a level 2 spell: Searing Ray 1158 | D:2 | Reached skill level 5 in Spellcasting 1687 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/13 1818 | D:2 | Reached skill level 6 in Spellcasting 2754 | D:3 | Found a faded altar of an unknown god. 2772 | D:3 | Reached skill level 7 in Spellcasting 2772 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/16 3401 | D:3 | Learned a level 3 spell: Frozen Ramparts 3668 | D:3 | Reached skill level 8 in Spellcasting 3823 | D:4 | Noticed a phantom 3831 | D:4 | Killed a phantom 3832 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/19 3926 | D:4 | Reached skill level 9 in Spellcasting 4329 | D:4 | Identified the +2 trident "Niodiukk" {freeze, *Noise rC++ | Dex+3} 4367 | D:4 | Identified the +1 ring mail "Qonnud" {Rampage rCorr} 4763 | D:4 | Reached skill level 10 in Spellcasting 4763 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/22 4878 | D:4 | Noticed Duvessa 4878 | D:4 | Noticed Dowan 4886 | D:4 | Killed Duvessa 4887 | D:4 | Killed Dowan 5514 | D:5 | Entered Level 5 of the Dungeon 5524 | D:5 | Reached skill level 11 in Spellcasting 5618 | D:5 | Found a glowing drain. 5635 | Sewer | Entered a sewer 5981 | Sewer | Reached skill level 1 in Ice Magic 6406 | D:5 | Found a staircase to the Ecumenical Temple. 6415 | Temple | Entered the Ecumenical Temple 6491 | Temple | Became a worshipper of Vehumet 6576 | D:5 | Reached skill level 12 in Spellcasting 6576 | D:5 | Reached XP level 8. HP: 41/41 MP: 19/26 7366 | D:5 | Reached skill level 13 in Spellcasting 7847 | D:6 | Noticed Menkaure 7852 | D:6 | Killed Menkaure 7930 | D:6 | Reached skill level 14 in Spellcasting 8221 | D:6 | Reached * piety under Vehumet 8221 | D:6 | Offered knowledge of Freeze by Vehumet. 8224 | D:6 | Reached skill level 10 in Conjurations 8224 | D:6 | Reached XP level 9. HP: 18/45 MP: 12/29 8503 | D:6 | Reached skill level 15 in Spellcasting 9029 | D:7 | Noticed Joseph 9033 | D:7 | Upgraded the game from 0.30-a0-722-g3e6e8c874d to | 0.30-a0-728-gc68057be0a 9041 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, minmay_crystal_water D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_b, serial_undead_f, serial_undead_d, serial_undead_e D:3: minmay_diamond_boxcup, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:4: layout_layer_cave, uniq_duvessa D:5: layout_basic, minmay_temple_entry_trees, cheibrodos_sewer_entry_sluice, serial_bayou_lagoon_a D:6: layout_loops_cross, uniq_menkaure D:7: layout_loops_ring, gammafunk_ghost_grave, uniq_joseph Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 7 8 10 12 14 15 | 15.6 Conjurations | 5 6 7 8 10 | 10.5 Ice Magic | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 5 | || 6 Mace | | 9 | || 9 Trident | | | 2 || 2 Cast: Magic Dart | 36 | 37 | 73 || 146 Searing Ray | 15 | 48 | 58 || 121 Frozen Ramparts | | | 7 || 7 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 8 || 8 Potion | | | 3 || 3 Armour: Robe | | 7 | 8 || 15 Dodge: Dodged | 5 | 29 | 17 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9105 | 8844 | 261 | 0 | 7852 | 9 | 1011.7 | Dungeon | 8194 | 7945 | 249 | 0 | 7066 | 7 | 1170.6 | Temple | 87 | 75 | 12 | 0 | 62 | 1 | 87.0 | Sewer | 822 | 822 | 0 | 0 | 723 | 1 | 822.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1698 daAuts D:3: 1414 daAuts D:2: 1315 daAuts D:5: 1288 daAuts D:6: 1159 daAuts D:1: 1072 daAuts Sewer: 822 daAuts D:7: 245 daAuts Temple: 87 daAuts