Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 10590615232514629425 80 Necrophagist the Conjurer (level 4, -1/33 HPs) Began as a Mountain Dwarf Conjurer on July 28, 2025. Was an Initiate of Vehumet. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (1752 turns). Necrophagist the Conjurer (Mountain Dwarf Conjurer) Turns: 1752, Time: 00:02:35 Health: -1/33 AC: 7 Str: 9 XL: 4 Next: 18% Magic: 6/8 EV: 10 Int: 21 God: Vehumet [......] Gold: 82 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) b - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) e - scarf {harm} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: runic magic, artefact enchanting a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) e - a scarf of harm (worn) Jewellery c - a +4 ring of protection (worn) Scrolls i - 2 scrolls of identify l - 2 scrolls of teleportation {unknown} Potions d - a potion of experience {unknown} f - a potion of might {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth * Level 2.9 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 r - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 6% 1 Freeze Ice 12% 1d3 14% 1 Soul Splinter Necr 12% N/A 14% 1 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Xom Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest barely misses you. You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The frilled lizard completely misses you. Things that are here: a +0 hand axe; a +0 flail; an orc corpse You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 trident. The frilled lizard bites you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 trident. The frilled lizard barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The frilled lizard closely misses you. The orc priest casts a cantrip, but nothing happens. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (almost dead, 81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 trident. You die... *****,,,,,,,* ,,,,,,,,,**** ########,* .......#+######## ................# ....#########...# ...##,.###..##..# ...###.##.##.##.###### ....#.##.##.#_#l@....# ...#.##.##.####.o....# ...##..###.,*#.......# ...#####*#**#......).# ...# *,* #.........# ...# *,* #.........# #.## *,* #.........# ...* *,* #.........# ,,,*****,***,,,,,,,,,* You could see an orc priest and a frilled lizard. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 orcs (D:3) An endoplasm (D:1) 4 hobgoblins 10 jackals (D:1) 4 quokkas 10 ball pythons 4 bats 3 frilled lizards 2 goblins 4 kobolds (D:1) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Mountain Dwarf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 311 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:1 | Reached skill level 4 in Conjurations 822 | D:1 | Reached XP level 3. HP: 22/26 MP: 2/6 1442 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 1687 | D:3 | Found a shimmering altar of Xom. 1709 | D:3 | Found a radiant altar of Vehumet. 1713 | D:3 | Became a worshipper of Vehumet 1713 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 1752 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic D:3: layout_basic, lemuel_crystal_altar, marbit_many_paths, nicolae_qazlal_scattered_showers, elyvilon_altar_4, serial_shops, nicolae_lakefront_shop, cheibrodos_sewer_entry_bend, dk_noncrumbling_3, bh_walls_and_bars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 67 | 3 || 70 Cast: Magic Dart | 37 | 2 || 39 Searing Ray | 8 | 5 || 13 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 56 | || 56 Leather armour | | 5 || 5 Dodge: Dodged | 48 | 7 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1769 | 1701 | 68 | 0 | 1366 | 3 | 589.7 | Dungeon | 1769 | 1701 | 68 | 0 | 1366 | 3 | 589.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 705 daAuts D:3: 91 daAuts