Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 5211631259700853670 651 Necrophagist the Conjurer (level 7, -9/36 HPs) Began as a Deep Elf Conjurer on Aug 2, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:07:38 (3327 turns). Necrophagist the Conjurer (Deep Elf Conjurer) Turns: 3327, Time: 00:07:38 Health: -9/36 AC: 0 Str: 4 XL: 7 Next: 28% Magic: 13/22 EV: 20 Int: 25 God: Gold: 152 SH: 0 Dex: 13 Spells: 14/18 levels left rFire . . . (100%) h - melded +0 dagger (freeze) rCold x . . (150%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) d - melded +0 helmet rElec . (100%) i - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . f - melded +0 pair of boots Will ..... (no amulet) Stlth +++ b - ring of positive energy HPRegen 0.26/turn g - ring of fire MPRegen 0.36/turn j - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons c - a +0 short sword h - a +0 dagger of freezing (melded) Missiles k - 2 throwing nets Armour a - a +0 robe (melded) d - a +0 helmet (melded) f - a +0 pair of boots (melded) i - a +0 cloak (melded) Jewellery b - a ring of positive energy (worn) e - an amulet of guardian spirit g - a ring of fire (worn) Talismans j - an inkwell talisman (worn) Scrolls c - 2 scrolls of immolation {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of poison {unknown} k - 3 scrolls of noise {unknown} l - 4 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of silence {unknown} o - a scroll of fear {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant armour {unknown} v - a scroll of brand weapon {unknown} y - a scroll of amnesia {unknown} z - a scroll of revelation {unknown} Potions g - a potion of magic d - 5 potions of curing {unknown} f - 2 potions of mutation {unknown} j - a potion of brilliance {unknown} p - a potion of attraction {unknown} s - 2 potions of ambrosia {unknown} Skills: - Level 5.0 Dodging - Level 5.3 Stealth + Level 6.1 Spellcasting + Level 6.4(6.9) Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 p - Poisonous Vapours Alch/Air 40% 1d2 6% 1 r - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 6% 1 Lesser Beckoning Tloc 20% N/A 9% 2 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Inner Flame Hex/Fire 15% N/A 19% 3 Maxwell's Portable Pile Tloc 10% (3-9)d3 19% 3 Passwall Erth 10% N/A 19% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Magnavolt Erth/Air 5% 4d10 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The searing ray misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the orc priest! The orc priest is almost dead. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 club. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (Press . to maintain the ray.) The orc priest miscasts a cantrip. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest misses you. The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc priest! The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.........# #######...## .<...)....####..........# ###### ##.######......#####....####..... ##..# #.######......#.........# ##.#.# ##.## #.######.####.##.# #.##.###...#####.######.##....... .###>...................##.#..... .# #####...#####.######.##.#..### .# ##.## #;# #.##.#..# # .# #.# #)# #.##.#..### .### ..# #o# #.##.#..... ...# ### #.# #.##.#.#.## ##.# #.# #.##.#.#.## ##.## #.# #.....).... ....## #.# ########.## ##...#.# #.# #.# ##..#.# #.# You could see an orc priest. Vanquished Creatures An ice beast (D:4) An ogre (D:4) 2 bombardier beetles (D:4) 6 orc priests A hound (D:4) A gnoll bouda (D:4) An iguana (D:4) An orc wizard (D:4) 5 gnolls (D:4) 3 adders 2 ribbon worms 18 orcs An endoplasm (D:1) A giant cockroach (D:1) 5 hobgoblins 7 jackals 3 quokkas 6 ball pythons 7 bats 4 frilled lizards 5 goblins 7 kobolds 5 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Necrophagist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | You fall into a shaft and drop 1 floor! 269 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 359 | D:2 | Found an ornate altar of the Wu Jian Council. 574 | D:2 | Learned a level 2 spell: Searing Ray 615 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1281 | D:2 | Found a faded altar of an unknown god. 1472 | D:3 | Reached skill level 5 in Conjurations 1472 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1502 | D:3 | Found a basalt altar of Yredelemnul. 1869 | D:3 | Reached XP level 5. HP: 10/28 MP: 5/13 2332 | D:4 | Learned a level 1 spell: Poisonous Vapours 2347 | D:4 | Noticed an ogre 2362 | D:4 | Killed an ogre 2428 | D:4 | Reached XP level 6. HP: 32/32 MP: 15/19 2453 | D:4 | Reached skill level 5 in Spellcasting 2560 | D:4 | Reached skill level 5 in Stealth 2665 | D:4 | Reached skill level 5 in Dodging 2746 | D:4 | Reached XP level 7. HP: 15/36 MP: 14/21 3327 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_ring D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.3 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 73 | 48 | 3 || 124 Searing Ray | 3 | 14 | 13 || 30 Poisonous Vapours | | 2 | 4 || 6 Armour: Robe | 6 | 2 | || 8 Skin | | 3 | 3 || 6 Dodge: Dodged | 6 | 22 | 8 || 36 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3326 | 3169 | 157 | 4 | 2588 | 4 | 831.5 | Dungeon | 3326 | 3169 | 157 | 4 | 2588 | 4 | 831.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 986 daAuts D:3: 913 daAuts D:1: 762 daAuts D:2: 664 daAuts