Nedwor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (1, 6, D:1) a +0 club 4 stones (1, 18, D:1) a +0 club (12, 3, D:1) a +0 short sword (22, 22, D:1) a +0 short sword (28, -18, D:1) a +0 dagger (38, 18, D:1) a +0 spear (40, 12, D:1) a +0 dagger (42, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (4, 6, D:2) a worm corpse (5, 1, D:2) 15 stones (5, 2, D:2) a +0 robe (6, 2, D:2) 4 stones (6, 3, D:2) a scroll of identify (7, 1, D:2) the +1 robe "Imecsosh" {Harm Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (7, 7, D:2) a potion of might (8, 1, D:2) a +0 ring mail (16, -12, D:2) a worm corpse (16, -3, D:2) a bat corpse (23, -9, D:2) 18 stones (31, 0, D:2) a hobgoblin corpse (39, 12, D:2) a quokka corpse (skeletalised by now) (47, 0, D:2) a +0 whip 5 stones