Nedwor Level 1 of the Dungeon (3, -18, D:1) a +0 whip 5 stones (14, 0, D:1) a large rock (32, 21, D:1) 17 stones (41, 0, D:1) 22 stones (41, 41, D:1) a +0 club (43, 10, D:1) a +0 mace (50, -3, D:1) a +0 dagger Level 2 of the Dungeon (14, -50, D:2) a +0 war axe (34, 3, D:2) a +0 mace of protection (35, 4, D:2) a +0 robe (50, -18, D:2) a +0 whip (56, -31, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, 5, D:3) a +0 club (2, 14, D:3) a dart slug corpse (6, -3, D:3) a +0 dagger (8, 0, D:3) a +0 long sword a +0 plate armour (18, 0, D:3) a +0 whip (27, -12, D:3) the +4 mace "Kunoji" {vorpal, rPois Int+3 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (27, -10, D:3) a +0 mace (28, -11, D:3) a +0 mace (28, -9, D:3) a +0 mace (28, -8, D:3) a +0 mace (29, -7, D:3) a +0 mace (37, -19, D:3) a +0 war axe (39, 3, D:3) a rat corpse (skeletalised by now) (39, 4, D:3) a frilled lizard corpse (skeletalised by now) (41, 8, D:3) a quokka corpse (skeletalised by now) (42, 15, D:3) 21 stones (51, 7, D:3) a +0 scale mail