Nedwor Level 1 of the Dungeon (3, -17, D:1) a +0 whip a stone (7, -11, D:1) a +0 spear (8, -11, D:1) 26 stones (8, -10, D:1) a +0 spear (9, -29, D:1) a +0 leather armour (12, -32, D:1) a +0 whip (13, -29, D:1) a +0 hand axe (23, -5, D:1) a +0 dagger (24, -6, D:1) 22 stones (28, -14, D:1) a +0 club (32, -16, D:1) a +0 dagger (35, -28, D:1) a +1 whip of pain (39, -31, D:1) a +0 club (42, -37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) a +0 dagger (3, -43, D:2) a +0 club a stone (3, -30, D:2) a +2 vorpal hand axe (26, -30, D:2) 23 stones (29, -10, D:2) 15 stones (39, -23, D:2) 18 stones (45, -23, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (0, 1, D:3) 10 gold pieces (1, 0, D:3) 8 gold pieces (1, 1, D:3) 12 gold pieces (1, 2, D:3) 11 gold pieces (2, 0, D:3) 15 gold pieces (2, 1, D:3) 6 gold pieces (11, 10, D:3) a staff of cold (17, -35, D:3) a +0 buckler (19, -11, D:3) 24 stones (22, -29, D:3) a +0 club (30, -13, D:3) a +0 club 3 stones (31, -18, D:3) a scroll of noise (38, 7, D:3) a +0 robe (41, -15, D:3) 10 stones (47, -9, D:3) a +0 club (49, -13, D:3) 20 stones (51, -12, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip of freezing a +0 robe (2, 36, D:4) 13 stones (3, 10, D:4) a +0 club 3 stones (7, 45, D:4) a +0 trident a +0 scale mail (9, 48, D:4) 18 stones (10, 52, D:4) a +0 rapier (30, 12, D:4) a +0 ring mail (33, 6, D:4) a +0 hand axe (33, 7, D:4) a +0 club a +0 ring mail (45, 20, D:4) a +0 dagger (45, 42, D:4) a +1 dagger of speed (49, 14, D:4) 26 stones (50, 16, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gingaos's Mass Market a +0 plate armour (276 gold) a +0 giant club (20 gold) a +0 tower shield (54 gold) a +0 plate armour (276 gold) a +0 giant club (20 gold) a +0 plate armour (276 gold) a +0 bardiche (108 gold) (0, 0, D:5) a +0 shortbow (8, -15, D:5) 14 stones (18, -15, D:5) a +0 scale mail (23, -18, D:5) a +0 robe (25, -35, D:5) a +0 buckler a +0 scale mail (27, -7, D:5) a +0 scale mail a +0 mace (27, -5, D:5) a +0 dagger a +0 chain mail a +0 dagger (28, -7, D:5) a +0 club (31, 1, D:5) a +0 trident a +0 shortbow (32, 1, D:5) a +0 robe a +0 dagger (32, 2, D:5) a +0 robe a +0 dagger (37, -1, D:5) a +0 ring mail (38, -11, D:5) a +0 falchion (52, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (4, -4, D:6) a +0 club (7, 6, D:6) a +0 mace (9, -2, D:6) the +7 trident of the Disturbing Realms {venom, rElec rF+ rCorr Str+5} It poisons the flesh of those it strikes. Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. 3 datura-tipped darts 22 gold pieces a goblin corpse (17, 24, D:6) a +0 robe (20, 4, D:6) a +0 whip an orc corpse (skeletalised by now) (21, 4, D:6) a +0 mace a +0 club 24 stones a +0 leather armour a +0 falchion a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 5, D:6) a +0 trident a +0 chain mail (21, 29, D:6) an amulet of the acrobat (23, -5, D:6) an adder corpse (23, -4, D:6) a +0 flail a +0 ring mail (24, -5, D:6) the +1 robe of Qazlal's Favour {Contam Int+4 Dex+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. (24, 16, D:6) a +0 flail a +0 leather armour (24, 17, D:6) a +0 mace (25, 16, D:6) a +0 short sword (29, -14, D:6) a howler monkey corpse (41, 6, D:6) 19 stones (43, 6, D:6) 4 curare-tipped darts the Ecumenical Temple