Nedwor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -3, D:1) a +0 short sword (20, 2, D:1) a +0 hand axe (23, -2, D:1) 13 stones (25, -2, D:1) a +0 helmet a +0 leather armour a +0 dagger 2 stones (26, 4, D:1) a +0 hunting sling (27, 3, D:1) 11 stones (30, 5, D:1) a +0 ring mail (32, -10, D:1) a +0 club (33, 3, D:1) a +0 short sword (36, -9, D:1) 13 stones (46, -2, D:1) a +0 ring mail (51, -8, D:1) a +0 short sword Level 2 of the Dungeon (7, -8, D:2) 13 stones (8, 23, D:2) a +0 mace of protection (15, -6, D:2) a +0 ring mail (18, -7, D:2) a +0 club (20, 16, D:2) a +0 club (21, 25, D:2) a +0 robe (29, 2, D:2) 21 stones (39, 18, D:2) a +0 dagger (46, 35, D:2) a +0 club (50, 20, D:2) a +0 robe Level 3 of the Dungeon (4, -8, D:3) 15 stones (4, 17, D:3) a +0 whip 4 stones (15, 13, D:3) a ball python skeleton (20, 10, D:3) a +0 flail 24 stones a wand of polymorph (9) a scroll of blinking (21, 8, D:3) a +0 leather armour (29, 19, D:3) an adder corpse (33, 2, D:3) the +3 hunting sling of Umynuguin {freeze, rPois rF+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rPois: It protects you from poison.