Nedwor Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 38, D:1) a +0 whip (4, 2, D:1) a +0 dagger (4, 14, D:1) a +0 leather armour (8, -16, D:1) a javelin 3 throwing nets a +0 rapier (11, 6, D:1) a +0 short sword 2 stones (11, 28, D:1) a +0 dagger (11, 39, D:1) a +0 dagger (23, 3, D:1) a +0 dagger (27, -6, D:1) a +0 short sword (34, 33, D:1) a +0 club (36, 18, D:1) 7 stones (41, 36, D:1) a +0 robe (46, -6, D:1) a +2 dagger of flaming (49, 41, D:1) a +0 helmet (52, 41, D:1) 6 stones (55, 30, D:1) 3 stones (58, 28, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (12, 11, D:2) a +0 club (16, 12, D:2) a +0 club (17, 13, D:2) a +0 dagger a +4 sling of flaming (18, 2, D:2) a +0 club (24, 7, D:2) a +0 short sword (33, 24, D:2) a +2 dagger of protection (35, 8, D:2) a +0 mace (36, 8, D:2) 5 stones (37, 10, D:2) a +0 club (50, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 5, D:3) a throwing net (2, 8, D:3) a +0 ring mail a +0 whip (3, 8, D:3) a +0 leather armour a +0 mace a +0 leather armour a +0 mace (6, -5, D:3) 13 gold pieces (6, 2, D:3) a +0 club 5 stones (7, -4, D:3) a scroll of enchant armour (7, 37, D:3) the +2 cloak "Maqophiurph" {rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (8, -3, D:3) 9 gold pieces (8, 7, D:3) a scroll of immolation (25, 16, D:3) a +0 dagger (30, 14, D:3) a +0 club (36, 12, D:3) 2 poisoned darts (36, 23, D:3) the +10 whip of Fonuhial {flame, rElec Stlth+} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (40, 12, D:3) a +0 dagger (40, 16, D:3) a +0 club (43, 8, D:3) a +0 short sword (52, 13, D:3) a +0 halberd (52, 14, D:3) a +0 whip (53, 29, D:3) a +0 robe a +0 scythe (54, -2, D:3) a +0 mace (54, 11, D:3) a +0 halberd (64, 35, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 club 3 stones (1, -33, D:4) a +0 hand axe (3, -3, D:4) a +0 hand axe (7, -24, D:4) a +0 sling (7, 7, D:4) a +0 giant spiked club (8, 4, D:4) a +0 leather armour (9, -2, D:4) 2 stones (10, -27, D:4) a +0 leather armour (10, -6, D:4) a +0 spear (10, 1, D:4) a +0 club (12, -28, D:4) a +0 club a stone (12, -2, D:4) a +2 short sword of venom (12, -1, D:4) 6 stones (23, -16, D:4) a +0 club (23, 0, D:4) a +0 short sword (28, -6, D:4) a +0 leather armour (37, 5, D:4) a +0 club (37, 6, D:4) 6 poisoned darts (44, -12, D:4) a +0 mace (48, -9, D:4) a +0 short sword a stone a +0 club (49, -9, D:4) a +0 dagger a +0 robe a +0 club (50, -8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (3, 1, D:5) a +0 mace (11, 22, D:5) 7 stones (13, -13, D:5) a +0 chain mail (21, -27, D:5) a +0 leather armour (23, 3, D:5) 2 stones (26, -7, D:5) the +9 sling of Syib {freeze, rElec rPois SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (34, -17, D:5) a +0 hand axe (34, -15, D:5) a +0 hand axe (35, -15, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 4 stones (7, 47, D:6) 7 stones (13, 0, D:6) a howler monkey corpse (18, 0, D:6) a +0 ring mail (21, 2, D:6) a +0 short sword (22, 2, D:6) a +0 whip a +0 whip 3 poisoned darts (24, 2, D:6) a +0 short sword of venom 6 poisoned darts (25, 2, D:6) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, 2, D:6) a +0 short sword 2 stones (33, 11, D:6) a +0 spear (35, 11, D:6) a +0 flail a +0 club (36, 11, D:6) a +0 trident of protection a +0 ring mail (37, 11, D:6) a +0 giant club (43, 23, D:6) a +0 whip (43, 38, D:6) a +1 vorpal long sword the Ecumenical Temple (15, 3, Temple) a +0 club (15, 4, Temple) a +0 mace a +0 leather armour