Nedwor Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 18, D:1) a +0 dagger (13, 28, D:1) a +0 club 3 stones (16, 6, D:1) a +0 dagger (21, 3, D:1) a +0 whip (24, 17, D:1) 2 poisoned darts (25, 21, D:1) a +0 ring mail (26, 15, D:1) a +0 pair of gloves (28, 29, D:1) a +0 helmet (35, -13, D:1) a +0 dagger 5 stones (41, -15, D:1) a +0 dagger (43, 11, D:1) a +0 dagger (44, -8, D:1) a +0 club (48, 2, D:1) a +0 whip (53, 3, D:1) 4 stones Level 2 of the Dungeon (4, 2, D:2) a +0 dagger a +0 sling (9, 12, D:2) a +0 leather armour (12, 21, D:2) a +0 mace (14, -8, D:2) a +0 ring mail (14, 32, D:2) a +0 leather armour (20, 11, D:2) a +0 dagger (23, 48, D:2) a +0 robe (26, -3, D:2) a +0 sling (27, -2, D:2) a +0 ring mail (39, 46, D:2) 3 stones (48, 1, D:2) a +0 short sword (49, 43, D:2) a +0 club (52, 30, D:2) a +0 sling (56, 27, D:2) a +1 short sword of venom Level 3 of the Dungeon (4, -3, D:3) a +0 club a +0 club (4, -2, D:3) a +0 club a +0 club (4, -1, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 club (4, 11, D:3) a +0 scythe a +0 robe (6, 42, D:3) a +0 whip 2 stones (10, 25, D:3) a +0 short sword (11, 17, D:3) a +0 war axe (11, 39, D:3) a +0 kite shield (13, 24, D:3) 5 stones (18, 23, D:3) a +0 ring mail (18, 27, D:3) a +0 ring mail (19, 23, D:3) a +0 robe a +0 dagger (28, 26, D:3) 4 stones (29, 16, D:3) a +2 flail of protection (31, -8, D:3) a +0 short sword (45, -5, D:3) 3 stones (48, -10, D:3) 5 stones (48, -9, D:3) a +0 spear (49, 35, D:3) a +0 mace (50, -10, D:3) 6 stones (50, 32, D:3) 6 stones (58, 35, D:3) a +0 mace (58, 43, D:3) 2 stones (60, 22, D:3) a +0 leather armour Level 4 of the Dungeon (19, 2, D:4) a +0 ring mail a +1 flail of protection (24, 33, D:4) a +0 dagger a +0 leather armour (26, 20, D:4) a scroll of vulnerability (33, 11, D:4) a +0 whip (33, 26, D:4) a +0 robe (35, 8, D:4) a +0 falchion (38, -7, D:4) a +0 scale mail (38, -1, D:4) a +0 leather armour (38, 0, D:4) a +0 club (41, -8, D:4) 4 stones (41, 3, D:4) a +0 short sword 3 stones (44, 11, D:4) a +0 sling (49, 16, D:4) a +0 scale mail the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -4, D:5) a +0 robe (11, 3, D:5) 13 gold pieces (14, -5, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (17, -7, D:5) 12 gold pieces the Ecumenical Temple