Nedwor Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 2, D:1) a +0 robe (11, -5, D:1) 5 stones (15, 3, D:1) a +0 ring mail (15, 21, D:1) 7 stones (26, -12, D:1) 4 stones (29, 1, D:1) a blade talisman (32, -7, D:1) a +0 dagger (35, -12, D:1) a +0 dagger 3 stones (36, -12, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, 13, D:2) a +0 club a +0 club (12, 27, D:2) a +0 leather armour (12, 40, D:2) a +0 helmet (15, 22, D:2) 6 javelins (17, 31, D:2) a +0 dagger (24, 39, D:2) a flux talisman (25, 12, D:2) a +0 sling Level 3 of the Dungeon (8, -9, D:3) a +0 dagger (9, -15, D:3) a +0 ring mail a +0 club a +0 hand axe a +0 hand axe (12, -9, D:3) a +0 dagger (12, 15, D:3) a +0 club (13, -9, D:3) a +0 leather armour a +0 hand axe (13, 20, D:3) a staff of fire (43, 19, D:3) 4 poisoned darts (47, 26, D:3) a +0 pair of gloves (52, -6, D:3) a blade talisman (57, 7, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +1 chain mail (9, -57, D:4) a +0 helmet (9, -15, D:4) a +0 robe a +0 halberd (11, -7, D:4) a potion of attraction 3 scrolls of poison (24, -51, D:4) a +0 club 5 stones (29, -2, D:4) a +0 robe (58, -32, D:4) the +2 spear of Dung {freeze, rN+} rN+: It protects you from negative energy. (60, -51, D:4) a staff of death (63, -30, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 antimagic short sword (12, -4, D:5) a +0 ring mail (14, 14, D:5) 7 stones (24, 11, D:5) a +0 whip (31, 18, D:5) 6 stones (31, 23, D:5) a +0 quarterstaff (40, 9, D:5) a +0 dagger (40, 11, D:5) a +0 ring mail (40, 20, D:5) a +0 whip (56, 13, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 dagger a +0 club (8, -7, D:6) the +0 cloak "Fulay" {Contam rPois Stlth+} rPois: It protects you from poison Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (10, -38, D:6) a potion of attraction (11, -38, D:6) a +0 whip (14, -29, D:6) a +0 club (27, -5, D:6) a +0 mace a +0 leather armour a +0 trident (27, -4, D:6) a +0 whip a +0 rapier a +0 robe (27, -3, D:6) a +0 flail (27, -2, D:6) a +0 club (27, -1, D:6) a +0 dagger a +0 leather armour (28, -4, D:6) a +0 dagger a +0 flail a +0 leather armour (28, -1, D:6) a +0 club a +0 whip a +0 leather armour a +0 dagger (29, -1, D:6) a +0 dagger a +0 leather armour (29, 10, D:6) a +0 leather armour (37, -8, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) the +5 flail "Imetuchot" {heavy, rN+ MP+9} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (6, 0, D:7) a +2 vampiric spear (18, 13, D:7) a scroll of noise (20, 10, D:7) +0 steam dragon scales (25, 26, D:7) a +0 sling (30, 34, D:7) 7 stones (34, 25, D:7) a +0 whip (35, 25, D:7) a +0 broad axe a +0 orcbow a +0 plate armour (36, 7, D:7) a +0 scale mail a +1 vampiric spear (36, 25, D:7) a +0 short sword a +0 leather armour (37, 8, D:7) a +0 spear (37, 21, D:7) a +0 orcbow (41, 16, D:7) a +0 flail a +3 leather armour (41, 17, D:7) a +0 whip (42, 18, D:7) a +0 ring mail a +0 short sword (47, 20, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 7 stones (11, 10, D:8) a scroll of noise (12, 34, D:8) a +0 whip (14, 32, D:8) 8 poisoned darts a +0 short sword (14, 33, D:8) a +0 short sword 5 poisoned darts a +0 dagger (15, -1, D:8) a +0 whip (21, 28, D:8) a +0 falchion (27, 14, D:8) a +0 buckler (29, 39, D:8) a +0 ring mail (43, 5, D:8) a +0 pair of boots (43, 24, D:8) a book of Annihilations (43, 25, D:8) a potion of heal wounds (43, 26, D:8) 19 gold pieces (44, 24, D:8) 328 gold pieces (44, 25, D:8) 16 gold pieces (44, 26, D:8) a +0 chain mail (45, 24, D:8) 13 gold pieces (45, 25, D:8) a scroll of enchant weapon (45, 26, D:8) 391 gold pieces (49, 26, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (8, 3, D:9) a +0 dagger a +0 robe (8, 4, D:9) a +0 hand axe a +0 chain mail a +0 short sword a +0 scale mail (9, 4, D:9) a +0 hand axe (12, 10, D:9) a +0 leather armour (13, 7, D:9) a +0 club (14, -17, D:9) the +4 robe of Deizear {Int+2 Dex+2 Slay+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (15, 12, D:9) 3 stones (18, 21, D:9) a +0 morningstar a +0 robe (18, 22, D:9) a +0 leather armour (19, 22, D:9) a +0 spear a +0 robe (19, 23, D:9) a +2 spear a +0 robe a +4 long sword a +0 robe (21, 22, D:9) a +1 spear a +0 robe (25, 9, D:9) a +0 plate armour (32, 17, D:9) a stone (37, -2, D:9) a +0 short sword 2 stones a +0 cloak Level 10 of the Dungeon [Shop] Nieteboe's Weapon Emporium a +0 orcbow (49 gold) the +7 war axe of Ypsiam Bol {freeze, Will+} (754 gold) Will+: It increases your willpower. a +0 dire flail (56 gold) a +0 rapier (56 gold) a +0 quarterstaff (56 gold) a +3 flail of holy wrath (326 gold) (0, 0, D:10) 7 stones (3, -13, D:10) a +0 morningstar (21, -3, D:10) a +0 dagger (32, -17, D:10) a +0 club a +0 orcbow a +0 ring mail (32, -16, D:10) a +0 whip a +0 trident a +0 ring mail (32, 12, D:10) a potion of mutation (33, -16, D:10) a +0 dagger a +0 robe (33, -15, D:10) a +0 spear (36, 18, D:10) a book of Burglary Level 11 of the Dungeon (0, 0, D:11) 4 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, 0, D:12) a +0 spear 7 stones a +0 scale mail a +0 buckler (2, 0, D:12) a +0 flail a +0 leather armour (3, 0, D:12) a +0 spear a +0 spear (11, 18, D:12) a +0 plate armour (16, -14, D:12) a +0 scale mail (16, -7, D:12) a +0 spear (21, -4, D:12) a +0 robe (29, -13, D:12) a +0 leather armour (36, 25, D:12) 4 poisoned darts