Nedwor Level 1 of the Dungeon (0, 0, D:1) 8 stones (13, -22, D:1) 2 stones (33, -8, D:1) 7 stones (34, -30, D:1) a stone (34, -27, D:1) a +0 short sword (35, -7, D:1) 4 boomerangs (36, -29, D:1) a +0 leather armour (37, -35, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 flail (4, 14, D:2) a +0 dagger (10, 6, D:2) a +0 ring mail (21, 1, D:2) a +0 club (24, 35, D:2) a +0 whip (33, 32, D:2) a +0 leather armour (46, 0, D:2) a scroll of poison (51, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -5, D:3) a +0 dagger 3 stones a +0 robe (7, 28, D:3) 6 stones (12, -5, D:3) a +0 dagger (12, 10, D:3) a +0 dagger 4 stones a +0 ring mail (14, 26, D:3) a +0 ring mail (18, -6, D:3) 2 poisoned darts (26, -8, D:3) a +0 club a +0 vampiric whip (27, -8, D:3) a +0 club a +0 club a +0 falchion 2 boomerangs a +2 leather armour of willpower (32, 4, D:3) 9 stones (38, 31, D:3) a +0 halberd (39, 31, D:3) a +0 halberd a +0 club (41, 29, D:3) a +0 whip Level 4 of the Dungeon [Shop] Omea's Antique Armour Emporium a +0 leather armour (64 gold) a +0 pair of boots (144 gold) a +0 cloak (144 gold) the +0 plate armour "Guasov" {Regen+ MP-9 Slay+3} (758 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). MP-9: It affects your magic capacity (-9). Regen+: It increases your rate of health regeneration. a +3 leather armour of cold resistance (768 gold) a +0 robe (22 gold) a +2 ring mail of cold resistance (672 gold) a +4 scale mail of fire resistance (992 gold) the +1 robe "Gocoat" {rPois rC+} (764 gold) rC+: It protects you from cold. rPois: It protects you from poison a +0 scale mail (128 gold) (6, 9, D:4) a +0 short sword (13, 9, D:4) a +0 club (14, 0, D:4) a +0 robe a +0 dagger a +2 dagger of holy wrath (15, -1, D:4) a +0 chain mail a +0 hand axe a +0 dagger (15, 1, D:4) a +0 trident a +0 scale mail (15, 15, D:4) a +0 giant club (16, 0, D:4) a +0 scale mail a +0 whip 3 stones a +0 dagger (16, 18, D:4) 6 stones (20, -3, D:4) a +0 club (20, 0, D:4) 5 stones (22, -3, D:4) a +0 hand axe (22, -1, D:4) a staff of cold (23, 7, D:4) an amulet of guardian spirit (24, 4, D:4) a +0 hand axe of flaming (32, 20, D:4) a +0 scimitar (38, 24, D:4) a +0 falchion (41, -11, D:4) the +8 dagger of the Supporting Weasel {flame, rF- Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. (42, 21, D:4) a +0 hand axe (43, 6, D:4) a +0 dagger (43, 21, D:4) a +0 short sword a +0 hand axe a +0 chain mail (43, 22, D:4) a +0 club (56, 18, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (5, -29, D:5) 3 curare-tipped darts (5, -6, D:5) a stone (10, 3, D:5) a +0 ring mail (15, -14, D:5) a +0 dagger (17, 7, D:5) a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 flail 2 boomerangs a +0 leather armour (17, 8, D:5) a +0 whip of freezing a +0 ring mail (20, -23, D:5) a +0 chain mail (23, -12, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (23, -10, D:5) a +0 falchion (24, -9, D:5) a +0 hand axe a +0 robe (25, -13, D:5) a +0 hand axe a +0 chain mail (25, -12, D:5) a +0 flail a +0 leather armour a +0 whip a +0 ring mail a +0 dagger a +0 ring mail a +0 war axe (25, -11, D:5) a +0 mace (27, -10, D:5) a +0 giant club a +0 trident a +0 ring mail (55, 1, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 16, D:6) 4 stones (9, 6, D:6) 4 poisoned darts (13, -11, D:6) a +0 trident (16, 12, D:6) 5 poisoned darts (21, 16, D:6) a +0 club a +0 robe (21, 17, D:6) a +0 club a +0 spear (21, 18, D:6) a +0 spear (30, -14, D:6) a +0 leather armour (38, -22, D:6) a +0 short sword (44, -28, D:6) a +0 dire flail (47, -10, D:6) 2 potions of attraction a potion of degeneration a +0 chain mail (48, -9, D:6) 4 stones (50, 19, D:6) a +0 dagger a +0 leather armour (51, -26, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, 2, D:7) a +0 chain mail (13, 1, D:7) a +0 morningstar a +1 mace of holy wrath a +0 scale mail a +1 vampiric hand axe (14, 2, D:7) a +0 short sword of protection (15, -34, D:7) 3 darts of dispersal (21, -20, D:7) a +0 mace (22, -3, D:7) 5 stones (32, 20, D:7) 4 darts of dispersal (33, -18, D:7) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (34, 5, D:7) a +0 mace a +0 robe (35, 5, D:7) a +4 morningstar a +0 robe a +1 dire flail a +0 robe (35, 7, D:7) a javelin 4 throwing nets a +0 war axe a +0 robe (36, 5, D:7) a +0 short sword a +0 robe an orb of guile (43, -23, D:7) a +0 dagger (49, 10, D:7) a +0 quarterstaff (53, -13, D:7) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (53, -12, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (54, -37, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 glaive (9, 10, D:8) 12 gold pieces (13, 9, D:8) a water moccasin corpse (15, 8, D:8) 20 gold pieces (16, 6, D:8) a potion of haste (16, 12, D:8) 9 gold pieces