Nefaurd Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, 10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 mace (35, 2, D:2) 14 exploding sling bullets (-4, 3, D:2) a +0 club (13, 6, D:2) a +0 short sword (-6, 8, D:2) a +0 short sword (6, 9, D:2) 3 poisoned needles (8, 9, D:2) a +0 war axe (47, 11, D:2) 15 sling bullets (43, 29, D:2) a +0 club (6, 31, D:2) a +0 dagger (23, 34, D:2) a +0 centaur barding (21, 44, D:2) a +0 plate armour (10, 46, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +1 short sword of holy wrath a +0 spear (-7, 12, D:3) 19 sling bullets (31, 14, D:3) a +0 ring mail (4, 18, D:3) 15 poisoned needles (23, 21, D:3) a +0 dagger (35, 30, D:3) a +0 trident a cursed +0 leather armour (28, 34, D:3) a +0 short sword (31, 35, D:3) a +0 scale mail (-7, 37, D:3) a +0 trident (31, 40, D:3) a +0 dagger (-1, 41, D:3) 24 sling bullets (14, 42, D:3) a +0 falchion (-9, 43, D:3) a cursed +0 leather armour (30, 44, D:3) a +0 club a +0 leather armour (-9, 45, D:3) 13 poisoned needles (10, 51, D:3) 21 arrows of frost (24, 51, D:3) a +0 club (36, 51, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed -1 whip (-6, 3, D:4) 32 arrows (32, 7, D:4) a +0 flail (33, 8, D:4) a +0 mace a +0 halberd a +0 halberd (35, 11, D:4) a +0 mace (36, 12, D:4) a +0 flail (35, 13, D:4) a +0 club (34, 14, D:4) a +0 whip (-10, 15, D:4) a +0 club (33, 16, D:4) a +0 dagger (-4, 20, D:4) a cursed -3 dagger (12, 33, D:4) the +7 short sword of Carar {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It enhances your eyesight. Level 5 of the Dungeon (0, 0, D:5) a +0 club (-21, 6, D:5) a +0 trident a +0 scale mail (-34, 8, D:5) a +0 dagger (15, 8, D:5) a +0 battleaxe (-18, 13, D:5) a +0 ring mail (3, 15, D:5) an arrow (6, 18, D:5) a +0 leather armour (4, 19, D:5) 2 arrows (-43, 20, D:5) a +0 dagger (-8, 20, D:5) a +0 club (4, 20, D:5) 17 arrows a +0 shortbow (9, 21, D:5) a +0 hunting sling (21, 26, D:5) a +0 short sword (-1, 32, D:5) a +0 giant spiked club (18, 37, D:5) a +0 ring mail (-30, 42, D:5) a +0 giant club (-29, 42, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a bat corpse (-24, 6, D:6) a scroll of remove curse (-16, 11, D:6) a +0 ring mail a +0 mace (-3, 11, D:6) a +0 mace (-13, 13, D:6) a +0 dagger a +0 robe (-16, 14, D:6) a +1 hand axe of venom an orc skeleton (-14, 14, D:6) a +0 club a +0 leather armour (-16, 15, D:6) a +0 ring mail a cursed -1 flail a +0 hand axe (-15, 17, D:6) a +0 dagger (-13, 17, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a book of Ice the Ecumenical Temple