Negol Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 39, D:1) 4 large rocks (5, -4, D:1) a ball python skeleton (5, 41, D:1) a rat corpse (skeletalised by now) (6, -3, D:1) a +0 short sword a +0 dagger 2 stones a kobold skeleton (7, 17, D:1) a scarf of harm (13, 27, D:1) a potion of degeneration (14, 1, D:1) 4 stones (14, 4, D:1) a frilled lizard skeleton (14, 26, D:1) a +0 dagger (27, 2, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (30, 0, D:1) a +0 helmet (31, 18, D:1) a hobgoblin corpse (skeletalised by now) (32, 32, D:1) a ball python corpse (skeletalised by now) (32, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 40, D:1) a +0 ring mail (38, 30, D:1) a +0 hand axe (43, 7, D:1) a rat corpse (skeletalised by now) (45, 9, D:1) a +0 leather armour (46, 16, D:1) a quokka skeleton (47, 18, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (4, -2, D:2) 4 stones (8, -4, D:2) a bat corpse (skeletalised by now) (12, 12, D:2) a +0 war axe (14, -1, D:2) a +0 dagger (15, 7, D:2) a ball python corpse (skeletalised by now) (15, 9, D:2) a frilled lizard corpse (skeletalised by now) (15, 11, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (16, 11, D:2) an adder corpse (skeletalised by now) (18, 6, D:2) a +0 mace (19, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -9, D:2) an adder corpse (skeletalised by now) (21, -8, D:2) a ball python corpse (skeletalised by now) (21, 19, D:2) a +0 dagger a +0 robe (23, 23, D:2) a +0 robe (24, 7, D:2) 5 stones (27, 4, D:2) 7 stones (29, 19, D:2) a +0 club (32, 30, D:2) 2 poisoned darts (35, 10, D:2) a +0 spear (37, 7, D:2) a hobgoblin skeleton (44, 36, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of might (0, 2, D:3) a scroll of identify (2, -46, D:3) a quokka corpse (skeletalised by now) (2, -1, D:3) a scroll of fear (2, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (2, 3, D:3) a potion of mutation (10, -40, D:3) a +0 great sword (10, -5, D:3) a +0 spear (12, -6, D:3) a +0 club a gnoll skeleton (13, -19, D:3) a +0 longbow (13, -4, D:3) a +0 halberd (14, -36, D:3) 3 boomerangs (15, -16, D:3) a +0 dagger (23, -3, D:3) a +0 helmet (32, -24, D:3) a +0 barding (37, -11, D:3) a frilled lizard corpse (skeletalised by now) (38, -29, D:3) an adder corpse (skeletalised by now) (42, -50, D:3) a +0 ring mail (45, -7, D:3) a ball python skeleton (46, -48, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (57, -37, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 14, D:4) a +0 ring mail (8, -11, D:4) an adder skeleton (9, -11, D:4) a +0 dagger a goblin skeleton (12, -20, D:4) 7 stones (20, -15, D:4) a +0 war axe (20, -14, D:4) a +0 robe a +0 dagger a +0 mace an orc skeleton (20, -13, D:4) a +0 short sword (21, 23, D:4) a +0 whip a kobold corpse (skeletalised by now) (24, 13, D:4) a +0 scale mail (26, 7, D:4) 5 poisoned darts (28, -18, D:4) a +0 flail (28, -16, D:4) an amulet of faith (28, -15, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (28, -14, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 trident an orc skeleton (32, 25, D:4) a +0 leather armour (35, -9, D:4) a +0 short sword an orc skeleton (35, 5, D:4) a +0 club (36, -1, D:4) a +0 trident (36, 5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -11, D:5) a +0 giant spiked club (6, -8, D:5) 2 poisoned darts (6, 11, D:5) an adder corpse (skeletalised by now) (6, 12, D:5) 4 stones (13, 13, D:5) 2 stones (15, 7, D:5) a +0 short sword (21, 0, D:5) a +0 club (21, 1, D:5) a +0 dagger a +0 robe an orc skeleton (22, 1, D:5) a +0 club an orc skeleton (30, -21, D:5) a +0 leather armour (33, -19, D:5) an iguana skeleton (35, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (4, 27, D:6) a scroll of poison (5, 6, D:6) a book of Cantrips (5, 33, D:6) a +0 antimagic spear a +0 ring mail (5, 34, D:6) a +2 spear of freezing a gnoll skeleton (6, 17, D:6) 3 stones (6, 34, D:6) a +1 heavy flail a gnoll skeleton (12, 35, D:6) a +0 whip a gnoll skeleton (30, -4, D:6) a +0 ring mail (44, -17, D:6) a hound corpse (skeletalised by now) (48, -7, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Xuyn Xeela's General Store the +10 Black Knight's barding {ponderous, rPois rN+} (887 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 club (14 gold) the amulet "Nickamm" {rElec Regen+} (616 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a scroll of poison (56 gold) 3 stones (4 gold) a potion of attraction (42 gold) (0, 0, D:7) a +0 leather armour (11, 1, D:7) a blade talisman (12, 3, D:7) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (12, 4, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (13, 3, D:7) a +0 club an orc corpse (skeletalised by now) (16, 9, D:7) a +0 leather armour (19, 27, D:7) a howler monkey corpse (skeletalised by now) (23, 3, D:7) a +3 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (26, 22, D:7) a +0 club (30, 11, D:7) a scroll of poison (33, 9, D:7) a +0 war axe (35, -5, D:7) a scroll of torment (36, 2, D:7) a +0 dagger of holy wrath 2 boomerangs a +0 leather armour (36, 3, D:7) a +0 dagger a +0 robe (37, 2, D:7) a +0 hand axe a +2 leather armour of fire resistance a +0 hand axe an orc skeleton an orc skeleton (39, 32, D:7) a book of Callings (40, 23, D:7) a +0 sling (43, 28, D:7) a +0 sling (48, 24, D:7) a +0 trident an orc skeleton (49, 23, D:7) a +0 dagger a +0 robe (50, 24, D:7) a +2 dagger of venom a +1 robe of cold resistance a +0 mace a +0 leather armour Level 8 of the Dungeon [Shop] Alez's Antique Weapon Shop a +0 falchion (84 gold) a +0 rapier (112 gold) a +0 hand axe (84 gold) a +0 glaive (182 gold) a +0 long sword (98 gold) a +0 quarterstaff (112 gold) a +0 mace (84 gold) (0, 0, D:8) a +0 scale mail (0, 2, D:8) a +2 dagger a +0 robe (0, 3, D:8) a +0 falchion a +0 robe (0, 7, D:8) a +1 dagger a +0 robe of willpower (1, 3, D:8) a +4 great sword a +0 robe (2, 16, D:8) a potion of brilliance (6, 4, D:8) a +0 great sword a +0 robe (11, -7, D:8) a scroll of noise (11, 13, D:8) a +0 leather armour (11, 18, D:8) a +0 trident (17, -15, D:8) a +0 robe (18, 2, D:8) a +0 robe (19, 2, D:8) a +0 long sword a +0 robe a +4 scimitar a +0 robe (20, 2, D:8) a +0 morningstar a +0 chain mail a +0 battleaxe a +0 robe (26, -5, D:8) a +0 dagger a +0 leather armour an orc skeleton (27, 13, D:8) a +0 war axe (31, 15, D:8) a +0 trident a +0 ring mail a +0 kite shield a +0 flail a gnoll corpse (skeletalised by now) (31, 16, D:8) a +0 flail a +0 whip (31, 17, D:8) a +0 spear (32, 14, D:8) a +0 flail a gnoll corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Buewiloi's Elemental Accessories a +2 flail of electrocution (207 gold) a ring of protection from cold (250 gold) a staff of earth (250 gold) Qemaolen's Excursus on the Pyre (360 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Summon Blazeheart Golem Fire/Summoning 4 c - Hellfire Mortar Fire/Earth 7 (0, 0, D:9) a +0 long sword (1, 6, D:9) a +0 flail an orc corpse (skeletalised by now) (2, -4, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, 4, D:9) a +0 short sword a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 20, D:9) a +0 arbalest (16, 18, D:9) 6 poisoned darts (22, 12, D:9) 4 poisoned darts (23, 15, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (27, 33, D:9) a howler monkey skeleton (27, 34, D:9) 2 javelins (31, 34, D:9) a howler monkey skeleton (33, 33, D:9) a +0 whip a +0 chain mail a +0 dagger of electrocution a +0 robe an orc skeleton (34, 32, D:9) a +0 shortbow a +0 mace (34, 33, D:9) a -2 halberd of venom a +2 animal skin a wolf skeleton (34, 34, D:9) a +0 club (39, -9, D:9) a +0 halberd a +0 chain mail (39, -8, D:9) a +0 mace a +0 scale mail a +0 short sword a +0 trident a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 14, D:9) a bullfrog skeleton (45, 31, D:9) a +0 ring mail (46, 12, D:9) a +0 flail 3 boomerangs a +0 leather armour (46, 13, D:9) a +0 flail a +0 war axe a +0 chain mail an orc skeleton an orc skeleton (46, 14, D:9) a +0 dagger a +0 robe (51, 27, D:9) a flux talisman Level 10 of the Dungeon [Shop] Gykhiof's Book Boutique a book of the Wilderness (532 gold) a manual of Ranged Weapons (1120 gold) a Compendium of Siegecraft (728 gold) a book of Sloth (448 gold) a book of Iron (532 gold) a book of Vapours (252 gold) Great Wizards, Vol. II (532 gold) (0, 0, D:10) a +0 pair of gloves (4, -15, D:10) 8 stones (4, 12, D:10) a +0 spear (4, 13, D:10) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (5, 12, D:10) a +0 halberd (6, 13, D:10) a +0 club (14, 9, D:10) a +0 scale mail (15, 6, D:10) a +0 scale mail (19, -5, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (19, 23, D:10) a +0 club (22, 5, D:10) a troll corpse (skeletalised by now) (30, 32, D:10) 8 stones (36, 11, D:10) a +0 robe (38, 22, D:10) an atropa-tipped dart a +0 dagger a +0 robe a kobold skeleton (39, 21, D:10) a +0 club a kobold skeleton (39, 22, D:10) a +0 short sword 3 stones a kobold skeleton (40, 22, D:10) a +0 short sword 6 poisoned darts a kobold skeleton (41, 5, D:10) a yak corpse (skeletalised by now) (41, 6, D:10) a yak corpse (skeletalised by now) (41, 7, D:10) a yak corpse (skeletalised by now) (42, 25, D:10) a +0 long sword (44, 19, D:10) a hound skeleton a hound skeleton a hound skeleton a hound skeleton a hound skeleton a hound skeleton (45, 19, D:10) a +0 dagger 2 poisoned darts a wyvern skeleton a kobold skeleton (46, 19, D:10) a +0 short sword a +0 short sword a +0 short sword a stone a kobold skeleton (50, 5, D:10) a +0 short sword a +0 dagger (50, 6, D:10) a +1 dagger of freezing 4 poisoned darts a kobold skeleton (50, 7, D:10) a +0 dagger a +0 short sword of draining 4 stones a +0 dagger a kobold skeleton Level 11 of the Dungeon (0, 0, D:11) 6 large rocks a cyclops corpse (skeletalised by now) (22, 1, D:11) a +0 spear (43, -7, D:11) an adder corpse a wyvern corpse a water moccasin corpse (50, -32, D:11) a +0 short sword 4 boomerangs a kobold corpse (53, -18, D:11) a +0 club 5 stones a +0 dagger a +0 dagger an orc corpse an orc corpse an orc corpse (54, -18, D:11) a +0 mace a +0 chain mail an orc corpse the Ecumenical Temple