Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 3355438503847016738 89 NekoKawashu the Magician (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Sept 11, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon on Sept 16, 2023. The game lasted 00:08:09 (1890 turns). NekoKawashu the Magician (Djinni Hedge Wizard) Turns: 1890, Time: 00:08:10 Health: -1/31 AC: 2 Str: 6 (9) XL: 4 Next: 84% Gold: 128 EV: 12 Int: 17 (18) God: SH: 0 Dex: 12 (15) rFire + + . r - +3 mace "Irifei" {drain, rPois rN+ MP+9 Dex+3} rCold x . . (no shield) rNeg + . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +3 mace of protection r - the +3 mace "Irifei" (weapon) {drain, rPois rN+ MP+9 Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 leather armour m - an orb of energy Jewellery f - a +6 ring of intelligence o - a ring of positive energy Scrolls g - a scroll of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of summoning {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} Potions l - a potion of heal wounds {unknown} p - a potion of enlightenment {unknown} Skills: * Level 1.1 Maces & Flails - Level 2.4 Dodging - Level 1.8 Stealth - Level 3.9 Spellcasting - Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Transmutations - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Slow Hex 64% N/A 3% 1 c - Blink Tloc 32% N/A 4% 2 d - Call Imp Summ 32% N/A 4% 2 e - Mephitic Cloud Conj/Pois/Air 16% N/A 10% 3 f - Necrotise Necr 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll dies! Your Maces & Flails skill increases to level 1! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Your cerulean imp barely misses the gnoll. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. A bat comes into view. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. It was a potion of magic. Magic washes over you without effect. The gnoll hits you with a +0 club. You die... #.### #.#......... ....# #.#.#...#.#....# #.#.# #.#.#.....#....# ..#.# #.......# ....# ....#####.#...###....# ................>....# ###########...##.....# #...##.5...# #...##@# #...##g# #####...##g###### ..........w.....# .....#....).....# .....#..........# .....#..........# .... #..........# ... #...$......# You could see 2 gnolls, a dart slug and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:3) 2 adders (D:2) 2 dart slugs 5 bats 4 endoplasms 11 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons 2 frilled lizards (D:1) A kobold (D:3) 8 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) A goblin (D:2) A frilled lizard (D:2) 3 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NekoKawashu the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | NekoKawashu set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Upgraded the game from 0.31-a0-726-g3c93526463 to | 0.31-a0-774-g0d66cbabe8 77 | D:1 | Found a faded altar of an unknown god. 95 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 412 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 412 | D:1 | Learned a level 1 spell: Necrotise 608 | D:1 | Found Apiawn's Assorted Antiques. 1236 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1808 | D:3 | Identified the +3 mace "Irifei" {drain, rPois rN+ MP+9 | Dex+3} 1887 | D:3 | Reached skill level 1 in Maces & Flails 1889 | D:3 | HP: 1/31 [gnoll/+0 club (5)] 1890 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, serial_shops, nicolae_shop_dealshenge, shapermc_ecumenical_altar_gd D:2: layout_basic, minmay_box_of_dots D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Conjurations | 3 | 3.9 Hexes | 3 | 3.9 Summonings | 3 | 3.9 Necromancy | 3 | 3.9 Translocations | 3 | 3.9 Transmutations | 3 | 3.9 Fire Magic | 3 | 3.9 Ice Magic | 3 | 3.9 Air Magic | 3 | 3.9 Earth Magic | 3 | 3.9 Poison Magic | 3 | 3.9 Maces & Flails | 1 | 1.1 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | || 17 Mace | 2 | || 2 Cast: Magic Dart | 53 | 21 || 74 Call Imp | 5 | 4 || 9 Slow | 2 | || 2 Blink | 2 | || 2 Necrotise | 6 | 3 || 9 Use: Potion | | 2 || 2 Armour: Robe | 20 | 6 || 26 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1889 | 1775 | 114 | 66 | 1189 | 3 | 629.7 | Dungeon | 1889 | 1775 | 114 | 66 | 1189 | 3 | 629.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 824 daAuts D:3: 156 daAuts