Dungeon Crawl Stone Soup version 0.31-a0-1606-g60c5cc7444 (webtiles) character file. Game seed: 2221050159532317972 33 Neol the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 8, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:08:37 (1055 turns). Neol the Conjurer (Deep Elf Conjurer) Turns: 1055, Time: 00:08:38 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 9/10 EV: 12 Int: 24 God: Gold: 96 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . j - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... c - amulet of faith Stlth ++ d - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons f - a +0 hand axe g - a +0 club Armour a - a +0 robe (worn) h - a +0 robe Magical Staves j - a staff of fire (weapon) Jewellery c - an amulet of faith (around neck) d - a ring of see invisible (left hand) l - an amulet of the acrobat Scrolls e - a scroll of fog {unknown} i - a scroll of revelation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations + Level 0.0 Fire Magic + Level 0.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 93% to hit) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. Found a sling. A hobgoblin comes into view. The hobgoblin shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! l - an amulet of the acrobat There are no items here. Okay, then. Sorry, you're not good enough to have a special ability. Welcome back, Neol the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ....# #.# #..)######## #.# #...#....... ####.# #.#.#######. .....# #.#.# #. #..####.#.# #. #.#####.......#.# #. #...............#######. ######@########........ #.# #.####### #.# #.# #.# #.# #.# #.# ... ..# ### ### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:2) 3 quokkas (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neol the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 215 | D:1 | Learned a level 2 spell: Searing Ray 416 | D:1 | Reached skill level 5 in Conjurations 890 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1055 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 10 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1030 | 23 | 194 | 682 | 2 | 526.5 | Dungeon | 1053 | 1030 | 23 | 194 | 682 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 91 daAuts