NeonDemon Level 1 of the Dungeon (0, 0, D:1) 17 stones (10, -18, D:1) a +0 robe (15, 26, D:1) a +0 chain mail (20, -5, D:1) a +0 short sword (21, -5, D:1) a cursed -1 club (25, 7, D:1) a stone (26, 28, D:1) a +0 ring mail (27, -5, D:1) a scroll of blinking (27, -3, D:1) 12 stones (27, 7, D:1) a cursed -3 dagger 3 stones (31, 7, D:1) a stone (33, -17, D:1) a +0 hand axe (36, -16, D:1) 21 stones (36, -15, D:1) a stone (36, -11, D:1) a stone a +0 club (38, -11, D:1) 22 stones (39, -11, D:1) a stone (40, -11, D:1) a stone (41, -9, D:1) a +0 leather armour (49, 1, D:1) a +0 whip (49, 2, D:1) a +0 ring mail (53, -20, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (3, 4, D:2) a +0 club (3, 11, D:2) a +0 dagger 13 stones a +0 leather armour (8, 32, D:2) a +0 whip (10, -21, D:2) 11 arrows (22, -4, D:2) a +0 short sword 4 stones (26, -23, D:2) a +0 hand axe (34, -14, D:2) a +0 dagger (38, 16, D:2) a cursed -1 flail (38, 17, D:2) a +0 leather armour (40, 6, D:2) a +0 flail (42, -31, D:2) a +0 dagger (43, -1, D:2) a book of Spatial Translocations (44, -1, D:2) a +0 dagger (48, -31, D:2) 2 stones a +0 club (50, -30, D:2) a stone (52, -8, D:2) a +0 scale mail (53, 30, D:2) 12 bolts (56, -15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (18, 50, D:3) a +0 club (21, -2, D:3) a +0 club (32, 41, D:3) 19 bolts (32, 46, D:3) a cursed -3 short sword (40, 32, D:3) a stone (41, 31, D:3) a stone (55, 20, D:3) a +0 mace a +0 falchion a +0 scale mail a +0 falchion a scroll of blinking a +0 leather armour (55, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, 12, D:4) a +0 dagger (17, 2, D:4) a +0 robe a +0 dagger (17, 3, D:4) a +0 robe a +0 dagger (18, 2, D:4) a cursed -3 club (23, 0, D:4) a +0 dagger (27, 9, D:4) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (32, -1, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) an adder corpse (1, 0, D:5) a +0 trident (unseen) (2, -3, D:5) the cursed +2 mace "Ukully" {flame, rElec rC- Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (2, 0, D:5) a +0 hand axe (still there?) a +0 vampiric dagger (still there?) (9, -1, D:5) 2 potions of haste (11, 2, D:5) 24 stones (11, 5, D:5) a potion of brilliance