NeonDemon Level 1 of the Dungeon (0, 0, D:1) 18 arrows (2, -8, D:1) a stone (3, 8, D:1) a +3 whip (4, -19, D:1) a +0 ring mail (4, -8, D:1) a stone (5, -7, D:1) a stone (6, 9, D:1) a +0 whip (10, -8, D:1) a +0 leather armour (11, -17, D:1) 21 stones (11, 18, D:1) a +0 dagger (11, 19, D:1) a +0 club (18, -1, D:1) 19 stones (21, -20, D:1) a +0 club 2 stones (23, 7, D:1) 19 arrows (24, -20, D:1) a stone (24, 6, D:1) a +0 short sword (25, 7, D:1) a +0 dagger (26, 11, D:1) a +0 club (28, -20, D:1) a stone (30, 3, D:1) a book of Callings (41, 4, D:1) a +0 ring mail (42, 25, D:1) a +0 scale mail (48, -17, D:1) a +0 club (48, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club a +0 mace a +0 club a +0 club (4, -1, D:2) a +0 dagger (6, 0, D:2) a +0 dagger (8, 1, D:2) a +0 club a +0 long sword (9, 2, D:2) a +0 club a +0 club (10, 8, D:2) a +1 spear of piercing a +0 animal skin a +0 helmet (15, 38, D:2) a +0 club (17, 0, D:2) a +0 club (23, 6, D:2) a +1 dagger of freezing (24, 36, D:2) a +0 scythe a +0 robe (26, 26, D:2) a +0 flail (27, 37, D:2) a +0 dagger 15 stones (28, 33, D:2) a stone (28, 35, D:2) a stone (29, 23, D:2) a +0 short sword a +0 spear (29, 32, D:2) a stone (32, 38, D:2) an uncursed ring of loudness (35, 25, D:2) a +0 short sword 15 stones (37, 24, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (0, 1, D:3) a +0 leather armour (1, 31, D:3) a stone (2, 29, D:3) a stone (3, 27, D:3) a +2 short sword of electrocution (4, 6, D:3) a +0 spear (5, 1, D:3) 24 stones (6, 3, D:3) a stone (6, 8, D:3) a +0 club 23 stones a +0 club a +0 hunting sling (7, 5, D:3) a cursed +0 pair of boots (7, 7, D:3) 2 stones (8, 6, D:3) a +0 mace a +0 leather armour a +0 war axe a +0 dagger a +0 leather armour a stone (9, 17, D:3) a +0 spear (9, 27, D:3) a +0 whip (17, 21, D:3) a +0 club (24, -5, D:3) a +0 club (24, 25, D:3) a +0 dagger (24, 27, D:3) a +0 flail (26, -5, D:3) 29 stones (29, 16, D:3) a potion of curing (45, 19, D:3) a +0 leather armour a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (9, -10, D:4) a +0 robe (10, -16, D:4) a +0 robe (13, -22, D:4) 28 arrows (16, -34, D:4) a +0 robe a +0 halberd (19, -19, D:4) a +0 shortbow 21 arrows (36, -25, D:4) 17 poisoned needles (44, -27, D:4) a +0 hand axe (53, -39, D:4) a scroll of random uselessness 2 potions of degeneration {!q} (60, -7, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Jumpex's Armour Emporium a +0 robe of cold resistance (92 gold) a +0 scale mail (48 gold) the cursed +1 ring mail "Wulism" {+Inv rElec rC+ Int-4} (307 gold) It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) a +0 pair of boots (54 gold) a +0 chain mail (54 gold) a +1 pair of boots of running (438 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) (0, 0, D:5) a +0 whip (7, 0, D:5) a +0 giant club (7, 15, D:5) 22 bolts (13, -17, D:5) a +0 robe (13, 0, D:5) 10 arrows (14, -8, D:5) a +0 scale mail (15, -10, D:5) a +0 club a cursed +0 ring mail (16, -10, D:5) a +0 whip (16, 15, D:5) a +0 club (25, -19, D:5) a +0 whip (36, 5, D:5) a +0 ring mail (38, -7, D:5) 9 poisoned needles (44, -14, D:5) a +0 quarterstaff (49, -13, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +1 quarterstaff of crushing (5, 36, D:6) a cursed +0 club (9, -13, D:6) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (10, -13, D:6) a +0 club (21, -11, D:6) a +0 spear (21, -7, D:6) 26 bolts (23, -11, D:6) a +0 giant club (26, -10, D:6) a +2 flail of draining (37, 34, D:6) a +0 chain mail (43, 34, D:6) a +0 hunting sling (46, 14, D:6) a +0 pair of gloves (47, 18, D:6) 23 stones (48, 45, D:6) a scroll of amnesia (51, 0, D:6) a cursed +0 robe a +0 dagger (52, 0, D:6) a +0 robe a +0 dagger (53, 1, D:6) a +0 leather armour a +0 flail (53, 44, D:6) 14 arrows (55, 44, D:6) a +0 dagger (56, 21, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 scale mail (7, 23, D:7) a +0 spear (15, 19, D:7) a +0 mace a +0 plate armour (17, -5, D:7) a wand of random effects (16) (18, 19, D:7) a cursed +0 war axe 2 tomahawks a +0 leather armour (19, 20, D:7) a tomahawk the +5 hand axe "Nuigocong" {antimagic, +Blink} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you blink. a +0 ring mail a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (23, 0, D:7) 20 arrows (26, 5, D:7) a +0 long sword (26, 8, D:7) a +0 whip (27, 6, D:7) a +0 short sword (30, -5, D:7) 25 stones (35, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 leather armour (1, 1, D:8) a +0 flail a +0 leather armour (5, -1, D:8) a +0 dagger a cursed +0 robe (17, -20, D:8) a potion of degeneration (19, -24, D:8) 21 stones (19, -9, D:8) a +0 giant spiked club (30, -45, D:8) 22 stones (32, -29, D:8) a +0 mace (32, -25, D:8) a +0 dagger (40, -19, D:8) 15 stones (41, -18, D:8) a scroll of amnesia (43, -16, D:8) a book of Misfortune (44, -16, D:8) 5 poisoned needles (45, -19, D:8) a +0 trident (51, -42, D:8) 16 stones Level 9 of the Dungeon [Shop] Roemuu's Assorted Antiques a +0 ring mail (132 gold) a Young Poisoner's Handbook (1320 gold) the +6 broad axe of Eneosomug {vamp, Fragile rN+ Str+4 Dex+3} (2055 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+3). It protects you from negative energy. It will be destroyed if unequipped. a +0 robe (23 gold) a scroll of enchant weapon (247 gold) a +2 leather armour of positive energy (528 gold) [Shop] Wyuhif's Weapon Emporium a +0 broad axe (60 gold) a +0 falchion (45 gold) 20 stones (30 gold) the +2 battleaxe of Overwhelming Force {elec, +Rage} (550 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. 17 sling bullets (127 gold) a +0 morningstar (60 gold) a +2 shortbow of flaming (261 gold) a +0 quarterstaff (60 gold) (0, 0, D:9) a +0 cloak (3, -15, D:9) a wand of random effects (35) a +1 hand axe of chopping a +0 plate armour a +0 scimitar (4, -16, D:9) a +0 club a +0 robe (6, 14, D:9) a +0 shortbow 25 arrows (11, -27, D:9) a cursed -2 giant club a +0 giant spiked club (15, -28, D:9) a +0 robe (20, -26, D:9) a book of Debilitation (20, 9, D:9) the Catalogue of Supportive Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Call Canine Familiar Summoning 3 c - Irradiate Conjuration/Transmutation 5 d - Summon Hydra Summoning 7 (23, -17, D:9) a +0 helmet (26, -14, D:9) a +0 glaive (29, 17, D:9) a +0 dagger (32, -23, D:9) 3 needles of sleeping (33, -19, D:9) a +0 robe (33, -14, D:9) a +2 whip of electrocution (35, -16, D:9) 12 arrows a +0 shortbow (36, -16, D:9) a +0 animal skin (36, -2, D:9) 24 stones (37, -16, D:9) a +0 robe of magic resistance a +0 dagger (38, -24, D:9) a +0 falchion a +0 dagger a +0 robe a cursed -1 long sword a cursed -2 plate armour (38, -23, D:9) a +0 robe a +0 dagger of draining (38, -22, D:9) a +0 trident (38, -10, D:9) 13 arrows (39, -19, D:9) an uncursed ring of magical power Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of speed (9, 10, D:10) a +0 robe (21, -10, D:10) a cursed +0 whip a +0 leather armour a +0 dagger a +0 robe (21, -9, D:10) a +2 war axe of distortion {!w} a +0 flail a +0 chain mail a +0 dagger a +0 robe (22, 1, D:10) a stone (25, 6, D:10) 12 stones (26, 21, D:10) a +0 robe (27, 3, D:10) 3 stones a +0 dagger a +0 dagger a +0 robe (27, 4, D:10) a +0 short sword 2 stones (28, 4, D:10) 2 stones (29, 6, D:10) a +0 club a stone (35, 17, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (15, 1, D:11) 18 arrows (17, 7, D:11) a +3 ring of strength (30, 32, D:11) a +0 great sword a +0 robe a +0 dagger (31, 35, D:11) a +0 war axe a +0 robe Level 12 of the Dungeon [Shop] Latozas's Jewellery Boutique an uncursed amulet of the gourmand (390 gold) a cursed amulet of faith (481 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of ice (325 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of positive energy (260 gold) the ring "Seoch" {rElec Dex+4 Stlth-} (388 gold) [ring of loudness] It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. an uncursed ring of fire (325 gold) a +4 ring of protection (468 gold) (0, 0, D:12) a +0 pair of gloves (10, 5, D:12) a +0 robe (40, 9, D:12) 14 arrows Level 13 of the Dungeon (0, 0, D:13) 11 arrows (7, 25, D:13) a +0 club (12, 35, D:13) a +0 hand axe a +2 dire flail of draining a +0 chain mail a +0 giant club a +0 whip a +0 leather armour a +0 war axe a +0 chain mail (26, 34, D:13) a cursed +0 great mace a +0 chain mail Level 14 of the Dungeon [Shop] Vadoutel's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (30, 4, D:14) a +0 long sword a +0 shortbow 15 arrows (49, -42, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon [Shop] Foemavop's Antique Weapon Emporium a +1 glaive of protection (473 gold) a +0 shortbow (96 gold) a +0 morningstar of protection (217 gold) a cursed -1 short sword (3 gold) a +0 scythe (96 gold) the +3 eveningstar "Zulumaz" {vamp, *Contam +Rage rF++ Dex-4} (2368 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It greatly protects you from fire. It lets you go berserk. It causes magical contamination when unequipped. a +0 battleaxe (208 gold) a +0 long sword (112 gold) a +4 vampiric glaive (1328 gold) the cursed +1 shortbow of Ruination {velocity, rN++ Str-2 Int+4 Dex+4} (1171 gold) Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+4). It greatly protects you from negative energy. It has a curse placed upon it. a +0 club (32 gold) a +0 morningstar (128 gold) a +0 flail (112 gold) a +0 great mace (208 gold) (0, 0, D:15) a +0 short sword a +0 robe a +5 short sword a +0 robe (0, 1, D:15) a cursed +4 scimitar of freezing a +0 robe (1, -50, D:15) an arrow (1, 1, D:15) a +3 falchion a +0 robe (2, -12, D:15) a +0 giant club (3, -13, D:15) a +0 giant club (3, -12, D:15) a cursed -1 giant spiked club a +0 giant club a +0 robe a +0 troll leather armour (3, -11, D:15) a +0 giant club (4, -50, D:15) a +0 shortbow 26 arrows (7, 5, D:15) a +0 shortbow 18 arrows (12, -28, D:15) a +0 giant club a +0 giant club (17, 0, D:15) 14 arrows (18, 7, D:15) 14 arrows (25, -10, D:15) an arrow (25, -4, D:15) an arrow (25, -3, D:15) a +3 shortbow of flaming 12 arrows (25, -2, D:15) a +0 shortbow 14 arrows (25, -1, D:15) a +0 shortbow 24 arrows (25, 0, D:15) a +0 shortbow 9 arrows (35, -22, D:15) a +0 troll leather armour (unseen) (57, 4, D:15) the ring of Himom {Dex+3 Stlth+} [ring of stealth] It affects your dexterity (+3). It makes you more stealthy. a +2 cloak the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Duipy's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) Level 2 of the Orcish Mines [Shop] Reibb's Assorted Antiques a +1 pair of gloves of strength (511 gold) a scroll of amnesia (108 gold) a scroll of enchant weapon (232 gold) the +8 chain mail of Leucvikh {+Inv Dex+4} (2073 gold) It affects your dexterity (+4). It lets you turn invisible. a +0 quarterstaff (124 gold) [Shop] Wycitruwa's Book Shop a manual of Axes (1435 gold) a book of Necromancy (390 gold) a book of Alchemy (975 gold) Sif Muna's Guide on Captivating Cold (410 gold) Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 a book of Geomancy (455 gold) a book of Minor Magic (260 gold) a book of Transfigurations (715 gold) a book of Frost (455 gold) a book of Summonings (910 gold) a book of Clouds (585 gold) [Shop] Muskeyroe's Jewellery Shop a +3 amulet of reflection (219 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of positive energy (280 gold) the ring "Tiudweu" {MR+ MP+9 Int+2 Dex+4 Stlth-} (869 gold) [ring of protection from magic] It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. a +2 ring of protection (140 gold) an uncursed amulet of faith (560 gold) a cursed ring of loudness (63 gold) a cursed ring of loudness (63 gold) a +2 amulet of reflection (105 gold) [Shop] Wuci's Gadget Boutique a wand of clouds (3) (210 gold) a wand of iceblast (8) (120 gold) a wand of disintegration (10) (140 gold) a fan of gales (400 gold) a wand of acid (11) (300 gold) a sack of spiders (200 gold) a wand of disintegration (11) (150 gold) a wand of iceblast (11) (150 gold) (28, 18, Orc:2) a +3 mace a +0 leather armour (38, 16, Orc:2) an uncursed amulet of the gourmand Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, -1, Lair:1) a +0 rapier (24, 8, Lair:1) a +0 ring mail (25, 17, Lair:1) a +2 leather armour of cold resistance (25, 23, Lair:1) 13 poisoned needles (26, 23, Lair:1) a +0 flail (29, 15, Lair:1) a +0 robe (31, 14, Lair:1) a +0 dagger (41, 10, Lair:1) a book of Party Tricks (41, 31, Lair:1) a +0 chain mail (66, 14, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Minor Magic (3, -27, Lair:2) 16 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 tomahawks (6, 7, Lair:3) 25 stones (6, 16, Lair:3) a +0 great mace (28, -3, Lair:3) a cursed +0 leather armour (33, 28, Lair:3) 6 poisoned needles (42, 7, Lair:3) 2 tomahawks of returning (42, 9, Lair:3) a +0 scale mail (43, -3, Lair:3) a +0 leather armour (46, -5, Lair:3) 20 arrows (50, 7, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (39, 26, Lair:4) 13 bolts (55, 15, Lair:4) a +0 scale mail (65, 44, Lair:4) a +0 trident (66, 22, Lair:4) a +0 hand axe (70, 0, Lair:4) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts Level 1 of the Swamp (0, 0, Swamp:1) 15 poisoned needles (9, -24, Swamp:1) a +5 ring of strength Level 2 of the Swamp (0, 0, Swamp:2) a +0 broad axe Level 3 of the Swamp (0, 0, Swamp:3) 19 bolts (0, 2, Swamp:3) 26 stones (1, 3, Swamp:3) a +0 leather armour (10, -21, Swamp:3) a +1 spear of venom (10, -20, Swamp:3) a +0 spear (55, -19, Swamp:3) a +0 robe a +0 short sword (55, -18, Swamp:3) a cursed +0 buckler a +0 robe a +0 rapier (55, -17, Swamp:3) a +0 spear (56, -17, Swamp:3) a +0 robe a +0 quarterstaff Level 4 of the Swamp (0, 0, Swamp:4) 2 potions of mutation (0, 1, Swamp:4) a lightning rod (4/4) Level 2 of the Spider Nest (0, 0, Spider:2) a +3 ring of intelligence an uncursed ring of stealth (17, 31, Spider:2) 15 sling bullets (21, 40, Spider:2) 23 arrows Level 3 of the Spider Nest (0, 0, Spider:3) a +0 chain mail Level 4 of the Spider Nest (0, 0, Spider:4) a +2 broad axe of flaming (33, -34, Spider:4) an uncursed amulet of faith (33, -24, Spider:4) a +0 buckler Level 5 of the Pits of Slime (0, 0, Slime:5) the +10 quarterstaff "Feshored" {drain, *Rage +Rage +Inv rC-} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It lets you turn invisible. It lets you go berserk. It may make you go berserk in combat. (1, -8, Slime:5) the +9 lajatang of Risk Management {venom, rN+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from negative energy. (10, -8, Slime:5) the Grimoire of Hexes Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 e - Silence Hexes/Air 5 an uncursed ring of poison resistance a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). an uncursed ring of positive energy 4 scrolls of noise {!r} Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (0, 1, Depths:1) 14 bolts (1, -5, Depths:1) an arrow (1, -3, Depths:1) 16 gold pieces