NeonDemon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -22, D:1) a +0 dagger (2, -22, D:1) a +0 club (2, 5, D:1) a +0 leather armour (6, -7, D:1) a +0 dagger (10, 11, D:1) a +0 dagger (31, -2, D:1) a +0 dagger (37, -29, D:1) 2 stones (40, -30, D:1) a stone (43, -29, D:1) a stone (51, -12, D:1) a stone (51, -11, D:1) a cursed -1 club (52, -12, D:1) a +0 whip a +0 dagger Level 2 of the Dungeon (5, -1, D:2) a stone (6, 0, D:2) 3 stones (15, 15, D:2) a +0 animal skin (41, 25, D:2) a +0 club (48, 33, D:2) a +0 trident (50, 8, D:2) a cursed -2 club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +5 flail (0, 3, D:3) a +0 leather armour (1, 0, D:3) a +0 club (1, 1, D:3) a +0 dagger (2, -3, D:3) a +0 leather armour (2, 0, D:3) a +0 trident a +0 chain mail (2, 2, D:3) a +0 short sword a +0 chain mail (6, -20, D:3) a +0 scale mail (7, -21, D:3) 17 stones (7, -1, D:3) a +0 leather armour (9, -23, D:3) a +0 trident (16, -7, D:3) a stone (17, -19, D:3) a +0 mace (17, -8, D:3) a stone (19, -31, D:3) a +0 dagger a +0 robe a +0 club (25, -32, D:3) a +0 club (26, -32, D:3) a +0 mace a +0 ring mail (26, -31, D:3) a +0 dagger a +0 leather armour (27, -34, D:3) a +0 dagger a +0 robe (27, -31, D:3) a +0 short sword a +0 leather armour of cold resistance (27, -11, D:3) a +0 dagger (28, -35, D:3) a tomahawk (28, -32, D:3) a +0 dagger a +0 scale mail (28, -31, D:3) a +0 club (29, -36, D:3) 2 tomahawks (30, -26, D:3) a +0 dagger (33, -26, D:3) a +0 dagger (35, -12, D:3) a +0 dagger (40, -41, D:3) 10 stones (40, -15, D:3) a +0 spear (42, -5, D:3) a +0 robe a +0 scythe (46, -7, D:3) a +0 ring mail (48, -15, D:3) 20 bolts (55, -24, D:3) a +0 giant spiked club (55, -16, D:3) a +0 leather armour (56, -43, D:3) 16 stones (62, -22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 leather armour of Hilil {rElec rF- MR+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (5, -28, D:4) a +0 ring mail (8, 24, D:4) a +0 long sword (9, -9, D:4) a poisoned tomahawk (9, 21, D:4) a +0 ring mail (11, -9, D:4) a +0 falchion 3 poisoned tomahawks a +0 ring mail (12, -9, D:4) a +0 scale mail a +0 trident (18, 27, D:4) 7 poisoned needles (24, -29, D:4) a +0 short sword (34, 15, D:4) a +0 short sword (35, 11, D:4) a +0 falchion a +0 club a +0 hand axe a +0 scale mail (41, -13, D:4) 16 sling bullets (43, 1, D:4) a +0 flail 4 tomahawks a +0 scale mail (43, 2, D:4) a +0 dagger a +0 robe a +0 club (43, 4, D:4) a +0 dagger a +0 robe (50, -7, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Diles's Weapon Shop the +7 falchion "Jamios" {flame, Str+4} (613 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +0 spear (33 gold) a +0 hand crossbow of velocity (79 gold) a +4 great mace of protection (327 gold) 18 arrows (39 gold) a +0 spear of piercing (71 gold) a +0 falchion (33 gold) a +0 flail (38 gold) a +4 executioner's axe of draining (440 gold) (6, 7, D:5) 15 poisoned needles (15, 9, D:5) an arrow (16, 11, D:5) a +0 shortbow 12 arrows (17, 11, D:5) a +0 hand axe a +0 club a +0 club (18, 7, D:5) an arrow (22, -2, D:5) 15 stones (26, -2, D:5) a +0 dagger a +0 robe (27, -2, D:5) a +0 hand axe a +0 leather armour (28, -2, D:5) a +0 falchion a +0 ring mail (33, 11, D:5) 27 arrows (34, -6, D:5) a +0 club a +0 leather armour (37, 22, D:5) a +0 trident a +0 robe (48, 0, D:5) a +0 war axe a +3 hand axe (49, 0, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of earth (14, 27, D:6) a +0 leather armour of magic resistance (21, 22, D:6) 3 large rocks (38, 30, D:6) a +0 hunting sling (41, 14, D:6) a book of Frost (48, 19, D:6) a +0 leather armour (50, 14, D:6) a scroll of amnesia (60, 37, D:6) a +0 leather armour (62, 40, D:6) a cursed +0 leather armour Level 7 of the Dungeon (3, -50, D:7) a +0 scale mail (3, -48, D:7) a +0 dagger a +0 robe (3, -12, D:7) 23 sling bullets (4, -50, D:7) a cursed -1 mace (5, -35, D:7) a cursed +0 centaur barding (11, -16, D:7) a +0 war axe a +0 scale mail (13, -41, D:7) 29 bolts (14, -41, D:7) a +0 spear (14, -40, D:7) 2 potions of berserk rage {!q} (18, -32, D:7) a +0 spear a +0 halberd a +0 ring mail 30 sling bullets a cursed -1 quarterstaff a +0 hunting sling (43, -26, D:7) a +0 robe (44, -36, D:7) the +4 ring mail of the Fiddle {Dex+2} It affects your dexterity (+2). a +0 glaive (44, -11, D:7) a cursed -1 giant club (47, -51, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (2, 26, D:8) 21 bolts (11, 27, D:8) a cursed +0 dire flail a +0 chain mail (11, 33, D:8) a +0 robe (12, 27, D:8) a +0 falchion a +0 ring mail a +0 dagger (13, -7, D:8) a +0 shortbow 21 arrows (14, 11, D:8) a cursed +0 ring mail a +0 long sword (15, 30, D:8) a cursed +0 leather armour (18, 6, D:8) 15 arrows (18, 43, D:8) a +2 hat of intelligence (36, 23, D:8) a +0 leather armour (38, 18, D:8) a +0 giant club (43, 15, D:8) a +0 giant club (48, 24, D:8) 22 arrows Level 9 of the Dungeon [Shop] Ylylimi's Demolitions Depot a wand of scattershot (5) (297 gold) an uncursed staff of conjuration (275 gold) a wand of disintegration (15) (209 gold) a wand of acid (11) (330 gold) a book of Flames (385 gold) a book of Conjurations (330 gold) 5 exploding javelins (88 gold) a fan of gales (440 gold) 4 exploding tomahawks (44 gold) a book of Power (495 gold) a book of Conjurations (330 gold) a lightning rod (4/4) (440 gold) a book of the Tempests (770 gold) a book of Air (385 gold) (0, 0, D:9) a +0 robe (1, -36, D:9) 19 stones (2, -40, D:9) a bolt (5, -39, D:9) a bolt (7, -38, D:9) a +0 short sword a +0 hand crossbow 13 bolts (12, -38, D:9) a +0 robe (22, -14, D:9) a +0 giant club (26, -48, D:9) 19 arrows (38, -23, D:9) 23 stones (46, -24, D:9) a scroll of amnesia (55, -15, D:9) a book of Party Tricks Level 10 of the Dungeon [Shop] Coaxt's Armour Boutique a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) the +2 ring mail of Saorem {rPois rC+ MR- Regen+} (420 gold) It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) the +3 ring mail of Starshine {rN+} (453 gold) It protects you from negative energy. a +0 leather armour (30 gold) (0, 0, D:10) 24 arrows (3, -23, D:10) a +0 dagger (3, 3, D:10) a +0 flail (4, -13, D:10) a +0 flail a +0 ring mail (5, -13, D:10) a +1 dagger of protection a +0 robe (5, -10, D:10) a +0 club a +0 chain mail (5, -1, D:10) 31 arrows a +0 shortbow (5, 5, D:10) an uncursed ring of stealth (18, -26, D:10) a +0 chain mail (22, -30, D:10) a +0 giant club (25, -27, D:10) an arrow (26, -33, D:10) 15 stones (28, -26, D:10) 13 arrows a +0 shortbow (28, -24, D:10) a +2 scimitar of flaming (29, -17, D:10) a +0 robe (34, -3, D:10) a -3 ring of evasion (42, -1, D:10) 24 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 28, D:11) a wand of random effects (60) (12, 44, D:11) 17 stones (13, 21, D:11) a +0 dagger a +0 robe (13, 22, D:11) a +0 club a +0 leather armour (15, 11, D:11) a +0 rapier (15, 20, D:11) a +0 mace a +0 plate armour (16, 40, D:11) 13 stones (25, 32, D:11) a +0 robe (27, 28, D:11) a +0 dagger (27, 29, D:11) a +2 antimagic lajatang {god gift} a +0 flail a +0 leather armour a +0 mace (28, 28, D:11) a cursed -3 flail (28, 29, D:11) a +1 mace of holy wrath a +0 ring mail a +0 halberd a +0 chain mail a +0 scale mail a +0 flail a +0 plate armour a +0 dire flail a +0 plate armour a +0 short sword (28, 30, D:11) a +0 battleaxe a +0 chain mail (29, 28, D:11) a +0 short sword a +0 hand axe (30, 28, D:11) a +0 club a +0 trident a +0 chain mail a +0 short sword (32, 28, D:11) a +0 flail (32, 29, D:11) a +0 hand axe a +0 flail a +0 ring mail (34, 28, D:11) a +0 club a +0 leather armour (39, 0, D:11) a +0 leather armour (52, -3, D:11) an uncursed ring of poison resistance (54, 10, D:11) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (4, 9, Lair:1) a bullfrog skeleton a spiny frog corpse