Dungeon Crawl Stone Soup version 0.24-a0-244-ga6a6ab7d13 (webtiles) character file. Game seed: 2137171165668535009 0 NeonDemon the Magician (level 1, 7/7 HPs) Began as a Felid Wanderer on Apr 10, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (2 turns). NeonDemon the Magician (Felid Wanderer) Turns: 2, Time: 00:00:45 Health: 7/7 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 15 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation Comestibles d - a ration Skills: + Level 2.6 Stealth - Level 2.0 Unarmed Combat - Level 3.0 Spellcasting + Level 0.0 Conjurations Level 1.7 Ice Magic Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 26% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice #... 13% 1 #...... Blink Tloc N/A 36% 2 ###.... Call Imp Summ #....... 36% 2 ###.... Slow Hex #....... 36% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 50% 3 ###.... Conjure Flame Conj/Fire #....... 61% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 61% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of teleportation, a ration; and the following spells available to memorise: Freeze, Magic Dart, Blink, Call Imp, Slow, Ozocubu's Armour, Conjure Flame, Mephitic Cloud. You don't know any spells. Unknown command. You don't know any spells. Unknown command. Unknown command. Okay, then. Memorise Magic Dart, consuming 1 spell level and leaving 5? You finish memorising. Spell assigned to 'a'. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: zd. Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### ..#.. .#.## ... #.# #@# #.......# ####.#### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NeonDemon the Felid Wanderer began the quest for the Orb. 0 | D:1 | NeonDemon set off with the following items: a scroll of | teleportation, a ration; and the following spells available | to memorise: Freeze, Magic Dart, Blink, Call Imp, Slow, | Ozocubu's Armour, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 2 | D:1 | Learned a level 1 spell: Magic Dart 2 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_cross Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------