NeonDemon Level 1 of the Dungeon (0, 0, D:1) 25 sling bullets (7, -24, D:1) a +0 club (13, -9, D:1) a +0 short sword (17, -48, D:1) a +0 hunting sling (18, -39, D:1) a +0 leather armour (25, -48, D:1) a +0 dagger (45, -41, D:1) a +0 club (64, -37, D:1) 21 stones (66, -30, D:1) a stone (66, -29, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -1, D:2) a +0 club (22, 8, D:2) a +0 trident a +0 ring mail (22, 35, D:2) a +0 hand axe (26, 40, D:2) a +0 club (32, 8, D:2) a +0 club (32, 26, D:2) a +0 short sword (39, 0, D:2) a +0 mace (39, 15, D:2) a +0 ring mail (46, 3, D:2) 10 stones Level 3 of the Dungeon (2, -7, D:3) 2 gold pieces (5, -13, D:3) a cursed -1 short sword (5, 1, D:3) a +0 club (9, 10, D:3) 3 stones a +0 animal skin (9, 12, D:3) a stone a +0 animal skin a +0 animal skin a +0 animal skin (10, 12, D:3) a +0 animal skin (11, 12, D:3) a +0 dagger a +0 robe a +0 scale mail a +0 animal skin (12, 12, D:3) a stone (13, 12, D:3) 11 stones (13, 14, D:3) a stone (14, 12, D:3) 3 stones (14, 14, D:3) 2 stones (15, 12, D:3) 4 stones (16, 16, D:3) a +0 leather armour (16, 18, D:3) a +0 dagger a +0 robe (16, 19, D:3) a +0 flail 3 tomahawks (20, 0, D:3) 16 stones (21, -1, D:3) 2 tomahawks (28, -4, D:3) 18 stones (30, 7, D:3) 31 stones (30, 8, D:3) a stone (30, 9, D:3) 4 stones a +0 leather armour (30, 10, D:3) a stone (31, 7, D:3) 3 stones a +0 trident 3 tomahawks (32, 8, D:3) 3 stones (32, 14, D:3) a tomahawk (32, 15, D:3) a tomahawk (33, 10, D:3) 23 stones (33, 13, D:3) a +0 club a +0 ring mail (40, 30, D:3) a stone (40, 31, D:3) a stone (40, 34, D:3) a +0 dagger (45, 2, D:3) a +0 flail (47, -3, D:3) a +0 short sword (53, 17, D:3) a +0 club (60, -1, D:3) a +0 spear a +0 dagger Level 4 of the Dungeon [Shop] Xykadeq's Weapon Emporium a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) a +1 hunting sling of velocity (128 gold) a +3 vampiric rapier (406 gold) a +0 dagger (28 gold) the +8 scimitar of Orpheopeb {antimagic, *Drain rN+++ Str-4 SInv} (982 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It renders you almost immune to negative energy. It lets you see invisible. It causes draining when unequipped. the +4 triple sword of Annihilation {vamp, MR+} (876 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. a +1 arbalest of freezing (211 gold) a +2 rapier of protection (235 gold) a +0 trident (49 gold) 22 arrows (61 gold) a +0 halberd (56 gold) (0, 0, D:4) a +0 scale mail (27, 28, D:4) a +0 hand axe (28, 18, D:4) a +0 spear (29, 18, D:4) a tomahawk (30, 18, D:4) a tomahawk (30, 22, D:4) a tomahawk (31, 22, D:4) a tomahawk (33, 22, D:4) a tomahawk (37, 24, D:4) a +0 short sword a +0 robe a +0 dagger an orc corpse an adder corpse an orc corpse (skeletalised by now) an ossuary (0, 0, Ossuary) 6 gold pieces (0, 1, Ossuary) 20 gold pieces (0, 2, Ossuary) 11 gold pieces (1, -1, Ossuary) a potion of agility (1, 2, Ossuary) 12 gold pieces (1, 3, Ossuary) 12 gold pieces (1, 4, Ossuary) 9 gold pieces (2, 0, Ossuary) a potion of experience (2, 3, Ossuary) a potion of curing (2, 4, Ossuary) 12 gold pieces (2, 5, Ossuary) 4 gold pieces (2, 6, Ossuary) 8 gold pieces (3, 3, Ossuary) a potion of curing (8, 1, Ossuary) a tomahawk of returning (8, 2, Ossuary) a tomahawk of returning (8, 4, Ossuary) a tomahawk of returning