Neoxx Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (9, 0, D:1) a cursed +0,-3 club (-36, 2, D:1) a cursed +0,-3 club (-25, 6, D:1) a +1,+0 short sword (-6, 12, D:1) a +0,+0 club (-14, 14, D:1) a +0,+0 sling (-33, 41, D:1) a +2,+3 dagger of venom (10, 47, D:1) 24 stones (-26, 57, D:1) a +3,+2 dagger Level 2 of the Dungeon (0, 0, D:2) 16 darts (20, 1, D:2) a +0,+0 club (unseen) (23, 3, D:2) 10 sultanas (1, 4, D:2) 13 sling bullets (-6, 10, D:2) a +0,+0 club (27, 12, D:2) 11 sling bullets of flame (-10, 15, D:2) a +0,+0 club (35, 15, D:2) a +0,+0 club (36, 18, D:2) a +1,+1 hand axe a +0 elven ring mail (2, 24, D:2) 2 darts a +0,+0 short sword (-6, 25, D:2) a +0,+0 club (-2, 28, D:2) a pear Level 4 of the Dungeon (0, 0, D:4) a dart (1, 0, D:4) a dart (3, 5, D:4) a dart Level 5 of the Dungeon (8, 16, D:5) 18 sling bullets Level 6 of the Dungeon [Shop] Voigoi's Antique Weapon Shoppe a +0,+0 spear (84 gold) a +0,+0 falchion (84 gold) a +0,+0 bow (84 gold) a +1,+0 bow (84 gold) a +0,+0 club (28 gold) a +0,+0 club (28 gold) a +2,+0 short sword of protection (84 gold) Level 8 of the Dungeon (0, 0, D:8) a stone (24, 10, D:8) a +0,+0 short sword (still there?) a throwing net (still there?) (-12, 28, D:8) a scroll of curse armour (-5, 29, D:8) a scroll of magic mapping (19, 35, D:8) 6 tomahawks (2, 46, D:8) 16 arrows (17, 46, D:8) 14 darts Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) 27 arrows (-1, 1, D:10) a scroll of remove curse (-24, 18, D:10) an uncursed staff of cold (-23, 18, D:10) 12 stones (-22, 18, D:10) a +4,+3 falchion of holy wrath (-24, 19, D:10) a scroll of remove curse (-22, 19, D:10) a scroll of identify (-24, 20, D:10) a +0 centaur barding of cold resistance (-23, 20, D:10) 10 steel sling bullets (-22, 20, D:10) a legendary deck of defence Level 11 of the Dungeon Level 12 of the Dungeon [Shop] Ikaut's Armour Shoppe a +2 pair of boots of flying (301 gold) a +0 orcish leather armour (28 gold) a +0 robe (9 gold) a +1 dwarven buckler of reflection (189 gold) a +0 leather armour (28 gold) a cursed +0 pair of boots (21 gold) the +2 leather armour of Cheibriados' Favour {MR++ Acc+3 Dam+3} (618 gold) It affects your accuracy with ranged weapons and melee attacks (+3). It affects your damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. a +0 helmet (63 gold) a +0 centaur barding (322 gold) [Shop] Skeoq's Weapon Emporium a +3,+0 halberd of venom (98 gold) a +0,+0 hand axe (30 gold) a +2,+2 whip of electrocution (202 gold) a +0,+0 short sword (30 gold) the +10,+8 trident "Pendulum" {flame, rF+ Int+4} (787 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. a +0,+0 sling (15 gold) 2 needles of sleeping (10 gold) 19 poisoned bolts (76 gold) a +0,+1 longbow of flame (151 gold) 18 stones (18 gold) a +1,+1 short sword (90 gold) a +0,+0 trident (35 gold) a +0,+0 dagger of draining (56 gold) a +2,+2 hand axe of electrocution (215 gold) Level 14 of the Dungeon (0, 0, D:14) a -3 ring of dexterity (-23, 17, D:14) an ornate deck of wonders {the Sage, left: 3} (-49, 34, D:14) a wand of heal wounds (5) the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines Level 3 of the Orcish Mines [Shop] Qupseuxt's Jewellery Boutique a +3 ring of dexterity (157 gold) an uncursed ring of regeneration (300 gold) an uncursed amulet of warding (150 gold) an uncursed ring of sustain abilities (175 gold) a +2 ring of evasion (100 gold) an uncursed ring of regeneration (300 gold) the ring "Comaecw" {Fire Dex+4 Int+3} (467 gold) [ring of fire] It affects your intelligence (+3). It affects your dexterity (+4). an uncursed ring of protection from magic (250 gold) Level 4 of the Orcish Mines [Shop] Ydolo's Antique Armour Emporium a +4 plate armour of positive energy (621 gold) a +1 chain mail (121 gold) a cursed +0 ring mail (108 gold) the cursed +0 plate armour of the Garden {+Inv rElec MR+} (756 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a +2 buckler of protection (121 gold) a +2 pair of boots (121 gold) a cursed +0 robe (18 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 naga barding (621 gold) [Shop] Rulotiwy's General Store a +0 orcish chain mail (67 gold) a +0 pair of gloves (67 gold) 17 poisoned needles (102 gold) a lamp of fire (600 gold) a +1 ring mail of positive energy (195 gold) a +0,+0 longbow (67 gold) [Shop] Ipsopluk's Armour Shop a +2 plate armour (429 gold) a +2 leather armour (156 gold) a +0 leather armour (26 gold) a +2 elven scale mail (182 gold) a +0 dwarven scale mail (52 gold) a +0 orcish scale mail (52 gold) the cursed +2 pair of boots of the Dozen Eyes {Str+5 Dex+3} (458 gold) It affects your strength (+5). It affects your dexterity (+3). It has a curse placed upon it. a +0 chain mail (58 gold) a +1 dwarven scale mail (117 gold) a +0 pair of gloves (58 gold) a cursed +0 helmet (19 gold) a +0 leather armour (26 gold) [Shop] Wupucwouru's Book Boutique a book of Enchantments (600 gold) a book of the Warp (1080 gold) a tome of Destruction (180 gold) a book of Beasts (660 gold) the Disquisition on the Dislocated Entourage (919 gold) Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 *Blink Translocation 2 Recall Summoning/Translocation 3 Shadow Creatures Summoning 5 Controlled Blink Translocation 7 the Tome of Blistering Confrontation (339 gold) Spells Type Level Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Fireball Conjuration/Fire 5 a book of War Chants (480 gold) a book of Annihilations (1324 gold) a book of Maledictions (300 gold) a book of War Chants (480 gold) a book of Control (780 gold) Saam's Catalogue of the Birds and Attacks (499 gold) Spells Type Level Sting Conjuration/Poison 1 *Repel Missiles Charms/Air 2 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 [Shop] Janeip's Armour Emporium a +3 leather armour of positive energy (273 gold) a +0 leather armour (26 gold) a +2 steam dragon armour (650 gold) a +2 chain mail (188 gold) a +2 plate armour of poison resistance (481 gold) a +0 pair of orcish gloves (58 gold) a +0 scale mail of fire resistance (143 gold) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} (1 gold) It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 dwarven ring mail (52 gold) a +2 orcish chain mail (188 gold) a +0 pair of gloves (58 gold) a +0 orcish ring mail (52 gold) a +0 leather armour of poison resistance (78 gold) (0, 0, Orc:4) a +0,+0 dagger Level 1 of the Elven Halls [Shop] Jycuneo's Distillery a potion of berserk rage (42 gold) 2 potions of magic (154 gold) (-16, 22, Elf:1) an arrow (-13, 22, Elf:1) an arrow (-12, 22, Elf:1) an arrow (-12, 23, Elf:1) an arrow Level 2 of the Elven Halls [Shop] Wounir's Weapon Shoppe a +0,+0 scimitar (60 gold) a +0,+0 long sword (52 gold) the cursed -1,+3 whip "Vuptuimatz" {distort, rF++ Stlth++} (625 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from fire. It makes you much more stealthy. It has a curse placed upon it. 4 needles of sleeping (30 gold) 16 arrows of frost (120 gold) 19 stones (28 gold) a +4,+3 battleaxe of flaming (490 gold) a +5,+2 flail (307 gold) 2 bolts (6 gold) Level 3 of the Elven Halls [Shop] Blomm's Antique Armour Emporium a +0 dwarven ring mail (108 gold) a +0 leather armour (54 gold) a +0 pair of elven gloves of dexterity (121 gold) the +4 scale mail "Jeruxauj" {rC+ SInv} (243 gold) It protects you from cold. It enhances your eyesight. the +2 pair of gloves "Laeram" {Str+3 Dex+3} (256 gold) It affects your strength (+3). It affects your dexterity (+3). a +0 scale mail (108 gold) the cursed -5 scale mail of Ghuasom {rC+ Stlth++} (243 gold) It protects you from cold. It makes you much more stealthy. It has a curse placed upon it. a +0 leather armour (54 gold) a +0 dwarven scale mail (108 gold) a +2 plate armour of fire resistance (621 gold) [Shop] Vadoar's Antique Weapon Boutique a +2,+2 trident of dragon slaying (122 gold) the +9,+3 morningstar "Goblinslayer" {freeze, +Fly rElec Stlth++} (315 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you fly. It makes you much more stealthy. a cursed -3,-2 club (35 gold) a +0,+0 mace (105 gold) a +1,+2 bow of frost (105 gold) a +0,+0 scythe (105 gold) (0, 0, Elf:3) a wand of lightning (0) (22, 5, Elf:3) an arrow (24, 7, Elf:3) an arrow (24, 8, Elf:3) an arrow (25, 8, Elf:3) an arrow (25, 9, Elf:3) an arrow (25, 10, Elf:3) 3 arrows (10, 13, Elf:3) an arrow (-1, 22, Elf:3) a plain deck of destruction {drawn: 5} (-1, 23, Elf:3) a +0,+0 dagger (unseen) (31, 29, Elf:3) a plain deck of summonings {drawn: 3} (1, 51, Elf:3) the Compendium of Changing and Toxins Spells Type Level *Cure Poison Poison 2 *Stoneskin Transmutation/Earth 2 Poison Weapon Charms/Poison 3 Passwall Transmutation/Earth 3 Ice Form Ice/Transmutation 4 Olgreb's Toxic Radiance Poison 4 a book of Minor Magic a book of Burglary Level 1 of the Lair of Beasts (0, 0, Lair:1) a legendary deck of summonings {drawn: 3} a legendary deck of summonings {drawn: 1} a legendary deck of summonings {drawn: 1} a legendary deck of escape {drawn: 1} 2 beef jerkies an uncursed ring of sustain abilities a legendary deck of destruction {drawn: 1} a legendary deck of escape {drawn: 1} a potion of restore abilities a legendary deck of summonings {drawn: 1} 6 honeycombs (-1, 10, Lair:1) a -5 ring of dexterity Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 mask of the Dragon {MR+ Acc+3 Dam+3 SInv} It affects your accuracy with ranged weapons and melee attacks (+3). It affects your damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. a plain deck of war Level 3 of the Lair of Beasts (21, 4, Lair:3) a green rat corpse (skeletalised by now) (33, 36, Lair:3) 22 stones (37, 37, Lair:3) a plain deck of destruction {drawn: 1} Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (26, 1, Lair:4) 29 sling bullets (24, 7, Lair:4) a +2,+0 glaive (-2, 14, Lair:4) a cursed +0 chain mail (49, 48, Lair:4) a book of War Chants a book of Death Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 sling bullets (-2, 3, Lair:5) a potion of speed (-6, 6, Lair:5) a potion of curing Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 arrows (-39, 26, Lair:6) a +0,+0 crossbow (-49, 45, Lair:6) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) (-46, 45, Lair:6) an adder corpse (skeletalised by now) (-49, 46, Lair:6) a hippogriff corpse (skeletalised by now) (-42, 46, Lair:6) a legendary deck of wonders {the Sage, left: 1} (-31, 50, Lair:6) a plain deck of destruction {drawn: 1} (-47, 54, Lair:6) a +0 cloak Level 7 of the Lair of Beasts (0, 0, Lair:7) an uncursed ring of ice (1, 1, Lair:7) a wand of draining (1) Level 8 of the Lair of Beasts Level 1 of the Shoals (-4, 5, Shoals:1) a +0,+0 cutlass (7, 16, Shoals:1) 12 poisoned needles (44, 17, Shoals:1) the troll corpse of Snorg (rotten by now) a +2,+0 spear a mermaid corpse (rotten by now) (43, 18, Shoals:1) a +0,+2 trident a merfolk corpse (rotten by now) an ornate deck of summonings (46, 18, Shoals:1) a +0,+1 spear (unseen) (6, 19, Shoals:1) a +0 robe (47, 19, Shoals:1) a cursed +0 orcish leather armour (29, 20, Shoals:1) a +0,+0 trident 4 tomahawks (30, 20, Shoals:1) a tomahawk (31, 20, Shoals:1) a +2,+2 trident of dragon slaying (34, 22, Shoals:1) a tomahawk (34, 23, Shoals:1) a tomahawk (9, 24, Shoals:1) a +0,+0 falchion a +2 hat (31, 25, Shoals:1) a tomahawk (-7, 29, Shoals:1) a +2 leather armour (2, 30, Shoals:1) a +0,+0 trident a merfolk corpse (skeletalised by now) (6, 35, Shoals:1) a +0 scale mail (7, 37, Shoals:1) a +0 elven robe (28, 38, Shoals:1) a griffon corpse (rotten by now) (31, 38, Shoals:1) a griffon corpse (rotten by now) (23, 43, Shoals:1) a snapping turtle corpse (rotten by now) (16, 44, Shoals:1) a +0,+0 spear a throwing net (25, 45, Shoals:1) a +0 chain mail (16, 47, Shoals:1) a +1,+0 vampiric trident a +0 leather armour a merfolk corpse (skeletalised by now) (17, 47, Shoals:1) a +2,+0 spear a throwing net a merfolk corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) 3 tomahawks (30, 9, Shoals:2) 3 scrolls of random uselessness (-10, 10, Shoals:2) a +0 robe (7, 13, Shoals:2) a scroll of immolation (-9, 16, Shoals:2) a +0,+2 trident of holy wrath a +1 robe (-7, 16, Shoals:2) a large rock (-6, 16, Shoals:2) a large rock (-8, 17, Shoals:2) a large rock (4, 17, Shoals:2) a +0,+0 great mace (-3, 20, Shoals:2) 2 large rocks Level 3 of the Shoals (0, 0, Shoals:3) an apple (-1, 4, Shoals:3) a +5,+0 trident of dragon slaying (unseen) (-2, 5, Shoals:3) 17 sling bullets (-8, 9, Shoals:3) a scroll of torment